I know these sort of questions usually get replied to with "it depends on your tastes", or "have a look at the script library", but I've got a slightly more specific question than "what scripts are good?"
I've been trawling through this forum, and others for a couple of days now, and I've got a huge list of scripts that I want to try, or have tried out already, but I'm looking for a certain kind of experience from X3:TC...
Which scripts/mods, if any, can give you a real feeling of competition? The impression I get overall is that the player wombles along, doing his thing, making up his own goals and choosing when to fight, trade, explore, or what-have-you, and that is all groovy gravy. However, I want rivals, I want factions smaller than entire races who try to advance their goals in a way that will directly conflict with mine.
Is this already a feature? Will I find myself racing to get an industry setup in some virgin sector before one of the corporations does?
It's a little tricky to explain, it's almost like I'm asking for pseudo-multiplayer, but I don't really mean it to that extent. Then again, maybe I do. I want there to be other people going around doing (sort of) what I'm doing. You know how you get other Rangers in Space Rangers?

I know I can "invade" sectors and "take them over", but it's a bit artificial, in that I'd have to get off my arse and decide to go and upset the apple cart. I want something a bit more organic/dynamic.
If the answer is "no", then fair enough, I'm sure that with the size of the sandbox I'll have enough fun creating my own sandcastles, and kicking over those that are already there...but I just hope/wish that new sandcastles can be built while my back's turned (analogy almost works!)
Thanks for reading.