Ketraar wrote: ↑Thu, 27. May 21, 16:22
Midnightknight wrote: ↑Thu, 27. May 21, 15:59On the other hand, like someone said in this thread having some sort of dynamic plot or mission telling you a xenon force is building or spotted somewhere and need to be dealt with would be something really interesting. Having the player actually prepare itself to fight and have an epic battle from time to time. But not a constant boring spam that looks more like some farm than anything epic.
Why would the xenon allow you to prepare? Also why would it be player centric? These Dynamic Jobs were asked to add more things to do later in the game when player have huge fleets and could basically wipe most races of the face of the galaxy. We are making some adjustments but the universe should not care about you, instead there should be things forcing you to adjust. Why would you want a universe that runs smoothly, isn't and bit of chaos the spice have stuff to do?
MFG
Ketraar
Ok, so why do the xenon threat rise with the player notoriety? Isn't that player-centric to look what fighting rank you have to send what kind of ship? I don't like how player centric it is currently, cause it is player centric, the whole game is player centric. I'm playing around PTNI HQ, everything rely on the player. Races destroys each other traders and you can't buy a single shield or weapon 10 sectors around cause everything is at waste. You need to build every factories, even Nostrop oil or nothing is produced. Races can't deal with Qs and Ks spamming while they are supposed to be 20 times stronger than i am currently (Only 2 M7 and 2 M6, not really a strength to fear) and have to clean the mess all around to have the economy survive a bit. (And that makes my fighting rank skyrocket while i actually simply want to trade and build an economy)
Why Xenon should warn the player, that's true on paper, they shouldn't, but it's not making things really fun so far. Like i said except massing ships in every sector to kill eventual Xenon spawn, you can't do much about it, and wait passively for your belongings to be destroyed, if you don't want to stop all by yourself. It the opposite of "playing". So you replace again and again your loses (micromanagement) or jump with your poor M7 (killing another K or I that don't make much resistance when IC), to deal for the 100th time with the annoying random jump.
So why Xenon should warn exactly to do what you are talking about. Make a real threat and something interesting for the player to use huge fleets. Having a I jumping in PTNI HQ Alpha won't make the player use it's awesome fleet, no, he will jump with his player ship dispatch the threat and voila.
I mean, when in X3 game did you used a huge fleet at all? When it was epic and i have a few example, like in operation final furry! Or when you decided to wipe a Xenon core sector, in AP when the war against argon/terran was raging in some border sector and you had valhallas involved, when there is an actual threat, not when you are spammed by a few Yaki fighters or a lone destroyer.
To me this do not achieve any of this, but a huge fleet massing itself in the border of a Xenon sector, being spotted by the scouts or satellites of other races using gallnet (that is underused in all X3 games) to warn about it and ask for player and races to prepare for the invasion, yes, this would make the use of a great fleet of some use, and this would be (to my opinion) interesting, giving a little delay to the player to stop what he is doing like pick up this discovery 300km away from the center of a sector that he was looking for an hour ...
Hope i wasn't too rough if i was i'm sorry, was simply a bit annoyed and nothing against you guys. Simply wanted to explain my point of view and why this is no fun. And no i don't want it to be easy, i like difficulty, but this is to my point of view not difficult, it's simply repetitive and boring. They jump in kill a trader, need to replace, and restart again and again and again, like a murder with a spoon. Also it make the game really unbalanced, you want to not have issues and play an "easy game" go in Argon core sectors and do not use the hub, no Xenons will bother you at all. Once again, it looks like it missed it's target, removing to the game while not adding anything.