NEWS: X3: Terran Conflict news, all in one place for your convenience - 22-10-08

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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ThommoHawk
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Post by ThommoHawk »

Yay, yet more micro-management :( but may be worth it if it help me cap a Khaak destroyer - then I will be impressed :)
[XTrilogy]: Holy Argnu cows! I have found it! An asteroid of pure ore - 100% - I am rich! Now, I just need to find one like that made from silicon. hmmm, where do I want to go today?
X REBIRTH? "JUST A TOURIST until X4 IS RELEASED! Because That SUPERNOVA sure went FUBAR" (Quoting T.Hawk. Read all about it at: http://forum.egosoft.com/viewtopic.php?t=353678) :x3:
GreasyBaz
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Post by GreasyBaz »

Electro wrote:Usually lack of info is a bad sign, i would at least expect a decent amount of detailed info within the weeks around release otherwise how will we know what we're buying?

I suspect it will be more of them same though and that's not so good, hope im wrong though, i won't be buying until i know, im not making the same mistake as i did with x3, which only got good after a year and with the help of some of the bigger mods around.
There's quite a bit of information out there. The only problem is that you'll have to be fluent in german to understand any of it. Search for X3:TC in youtube and you'll see.

Also, for those who didn't notice, there's an overview of the game (in german) in the downloads section of the egosoft site. If like me you can't understand a word they're saying there's plenty of in game stuff to feast your eyes on. There's a low quality version on youtube too.
bob hope
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Post by bob hope »

Havner wrote:
mrbadger wrote:
Cycrow wrote:M0's will be pretty pointless tbh
I bought one in XTM. They are pretty to look at but useless as a ship as it turns out. They are little more then stations you can move (extremely slowly).
That's not the point. The one you bought in XTM was not M0 in terms of X universe. It was just overgrowth M1/M2. M0 in X universe are planet killers and as such they were not included in XTM as player controlled ships. And like Cycrow wrote if ES would include them they'd have to be planet killers like in the rest of official X lore. And as planets are not really something you can interact with they'd be pointless. That's what he meant.
The point is, unless you have played XBTF and paid a lot of attention to the reasons why you had to do certain missions, specifically, destroying the SPP's and shipyard so that the SPP's cant be replaced, with the missions there, you get the feeling that the Xenon M0 wasnt just a planet destroyer, it was also a TL class ship and a carrier (ships kept launching from it, maybe a mobile shipyard, as in makes ships) i cant remember it having much in the way of guns though, this is the original way of having a M0, add to this the ship moved, where the Khaak one sat still, if you look at the comparisons then neither of them were the same for one thing, planet destroyer
About the name - i was lost for a name on the forum and looking round, then a Bob Hope film came on, and i thought "that will do nicely"

i was born and raised argumentative i dont mean to offend ...... sorry
parameter
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Do Kha'ak allow boarding parties?

Post by parameter »

Yep! Don't forget to train and equip boarding parties with bug spray first..
:)
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Hob Anagerik
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Post by Hob Anagerik »

I suspect that initially you will be lucky if you capture a Taxi! But I'm looking forward to training my teams, being able to capture bigger and bigger ships and since the crews are named, look forward to mourning the loss of those long serving members. Imagine having a crew of 30 boarding commandos taking over a Buster!
Windows 7 Pro x64, Intel i7 975, 12GB Corsair Dominator, Asus P6T6 WS Revolution, C.Labs X-Fi Fatal1ty, EVGA Nvidia 3GB 780 Ti, 2x 240GB Intel 520 SSD
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KennethX3Freak
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Post by KennethX3Freak »

bob hope wrote:
Havner wrote:
mrbadger wrote:
Cycrow wrote:M0's will be pretty pointless tbh
I bought one in XTM. They are pretty to look at but useless as a ship as it turns out. They are little more then stations you can move (extremely slowly).
That's not the point. The one you bought in XTM was not M0 in terms of X universe. It was just overgrowth M1/M2. M0 in X universe are planet killers and as such they were not included in XTM as player controlled ships. And like Cycrow wrote if ES would include them they'd have to be planet killers like in the rest of official X lore. And as planets are not really something you can interact with they'd be pointless. That's what he meant.
The point is, unless you have played XBTF and paid a lot of attention to the reasons why you had to do certain missions, specifically, destroying the SPP's and shipyard so that the SPP's cant be replaced, with the missions there, you get the feeling that the Xenon M0 wasnt just a planet destroyer, it was also a TL class ship and a carrier (ships kept launching from it, maybe a mobile shipyard, as in makes ships) i cant remember it having much in the way of guns though, this is the original way of having a M0, add to this the ship moved, where the Khaak one sat still, if you look at the comparisons then neither of them were the same for one thing, planet destroyer
i think they need to seriously redo the capital class ships, make them tougher, because one destroyer shoudl take on another for a pretty good long fight, not this charge and shoot first dodge more deal. i think adding battleships would be pretty fun! carriers are pretty good ATM, i think that they play the role they play, and are balanced, but if you can easily take out a destroyer in a carrier, theres obviously something wrong.

if i could have it exactly my way, id do away with most PPC's, make HEPT faster, not mroe powerful. give destroyers an extra 5-10 GJ's of shielding, and make their main batteries on the sides...

make it like an old time ship to ship battle, full broadsides and everything.

if you HAD to have PPC's, i would readjust the firing time instead of "shoot-shoot-shoot-shoot" where you get a wall of energy flying at your enemy, id make it more all firing at once, but in fewer increments.

so its in Salvo's
So i was waiting in Herrons Nebula with SETA, waiting to sell the last load of space fuel, when a khaak fleet jumped in and destroyed everything.

Worst first 5 minutes of a game... EVER!
danleach
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Post by danleach »

I hope someone makes a Universe map for this REALLY quickly :)
Im dying to see the new full X Universe
Al
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Post by Al »

Dont you want to explore and find things for yourself? I'm going to cut down on my browsing the forum until I've completed the plot. Far too many spoilers will be posted if the other releases are anything to go by.
X2 Capture Guru - X3:TC Noob :D
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danleach
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Post by danleach »

Al wrote:Dont you want to explore and find things for yourself? I'm going to cut down on my browsing the forum until I've completed the plot. Far too many spoilers will be posted if the other releases are anything to go by.
I usualy avoid spoilers, except the map.
It can be so hard to find sectors if you dont know whether they are there or not. You can spend hours looking for a gate that doesn't actualy exist.
Plus a basic map should be easy info to come by in something like the X universe :)
reanor
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Post by reanor »

Why these X games are being barely advertised at all... I mean these games are worth thousands of potential customers in US market tens and hundreds of thousands to be honest. A great game and is only being released in Europe or through Steam? Thats kinda odd. I guess Deep Silver has no money for ad campaign.

Glad it will be released through steam. I hope the price will be adjusted appropriately.
“The dark and the light, they exist side by side." ... “It is often in the darkest skies that we see the brightest stars."
Demolisher 2
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Post by Demolisher 2 »

Yeah - the lack of advertising really sucks. When I first got X3 it was because my DAD was getting a new mouse for his computer in a hardware shop and noticed the game on special offer, then saw it was a space-type game and bought it for me. That was the first time I ever saw or even heard of X3. It is now my favourite game, but if it had not been on special offer I would not even know it exists right now. There must be many potential customers/fans who do not even know of this series - like I did until July 2007
This signature is here because it makes my posts look longer and therefore makes me seem like I know what I am talking about - which I do, honest! :wink: For example, the Ray is the best M2 and a Falcon always beats the other M3s, see!

Hey, now that TC is out the Ray does seem to be one of the best M2's. Maybe I had better change my sig...
Al
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Post by Al »

I knew nothing about the X-BTF when it was released as I wasn't really into computers at all. Saw it avertised in a local paper in the electronics shop sale and noticed it was being compared to Elite. Never looked back since :)
X2 Capture Guru - X3:TC Noob :D
X2 Capture Guide
S_Ha
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Post by S_Ha »

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Sandalpocalypse
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Post by Sandalpocalypse »

[qutoe]
i think they need to seriously redo the capital class ships, make them tougher, because one destroyer shoudl take on another for a pretty good long fight, not this charge and shoot first dodge more deal
[/quote]
not too hard to mod this and I think it does make the game a lot more fun :)
reanor
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Post by reanor »

I have to disagree. When capital ships light up like match boxes that completely eliminates the purpose and the feel. Capital ships have capital class equipment and capital class weapons. Even with those equipped, most powerful space warfare gear it still allows those capital ship to withstand in battle for hours. That's why they are capital, they are the last line of defence, when everything else fails around capital ships are still standing and exchanging the fire. Well that's at list how its supposed to be. Capital ships can't dodge and shouldn't dodge. They supposed to take all the hits dead ahead.
“The dark and the light, they exist side by side." ... “It is often in the darkest skies that we see the brightest stars."
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em3e3
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Post by em3e3 »

All we need is better flight AI. I actually felt like X2 had a better balance of weapon damage and shield strength, but it still had a poor flight AI. In X3, a 1GJ shield is surprisingly paper thin, and with the new ship designs, the flight AI problem is even worse.

Since I'm on the subject of reminiscing, I thought I'd provide two old threads that talk about X3:TC before it was even announced. Enjoy:

http://forum.egosoft.com/viewtopic.php?t=195047
http://forum.egosoft.com/viewtopic.php?t=198518
8^)

Online Complex Calculators - X3:TC • X3:R • X2
Online Ship Compurator - X3:TC
The Great Destroyer
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Post by The Great Destroyer »

Hello,I'm new here but definitely not new to the X-series.I signed up due to wondering why the Publisher hasn't really been promoting the game through screenshots & new videos every week or so,especially with release so close.



Anyway,I'm new & though I'd just introduce myself & to add to the thread you can go here & here.

It look like there is a new weapon in the game dubbed "Starwave shockwave cannon"
Last edited by The Great Destroyer on Tue, 30. Sep 08, 22:15, edited 1 time in total.
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Incubi
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Post by Incubi »

garthnok wrote:Where is the advertising for this game. I went to Deepsilver.com and you have to search for it to find out anything about it. Gaming sites don't have adds for it. Is it just because I am in the US, I am missing these adds? Or is Deepsilver not really hyping the game?
Neither Deepsilver or Egosoft is saying anything, despite the multiple request ( not just by me :P ). It looks like there will be no US release. At least not at this point. We may get it later.Or you can buy the UK version for about 76 dollars with the book and 70 without. It will work fine. Thank the Dollar to Euro conversion for that price.
I will be getting it late, as I will wait untill the 10th to decide how I am purchasing it. With luck a US release will be anounced. Not sure why they are not admitting that this is a Euro release on this site. A dev did say they had not information about a US release, at least not one they can tell us about. The fact that US residents had no reason to worry about this untill after the game went gold, is just plain bad PR.

I know the US version of Deepsilver shows nothing under X3 even in a search. But it does if you choose the UK english site.

I sent an email to deepsilver on 9/21. As of yet I have had no responce, not even a "We have no infromation as of now" generic responce. Deepsilver also has no American phone number to call, all numbers are inernational to us.

Note to American lurkers. Blame Deepsilver not Egosoft. The game is still worth getting, just have to wait a bit or pay more if you decide to pay more, order direct from Egosoft. This last statement is MYOP.
If your looking for reviews here are some search results. http://search.live.com/results.aspx?q=x ... -SearchBox

I know that the amount of post about the US release on the the sticky of the web site that US viewers see, can not be a good thing. I hope this is resolved soon.

as of now paypal, it is $73 dollars direct from ego ( version with book ). So our dollar value must have gone up slightly despite current crisis.
Last edited by Incubi on Tue, 30. Sep 08, 23:00, edited 1 time in total.
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Sandalpocalypse
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Post by Sandalpocalypse »

Don't Panic! It's still on the steam site!
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Incubi
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Post by Incubi »

Sandalpocalypse wrote:Don't Panic! It's still on the steam site!
If your ok with having to play an offline game, online, which for me means leaving your antivirus /spyware running while you play.

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