Yo probably won't fly that rig for too long. Sentinel versions are AA platforms mostly and they breathe heavily when encounter real hunter corvette, and this game is full of those. Have you look at stats of Khaak shipsswatti wrote: - Centaur Sentinel(looks awasome btw) has its view a bit low. The nose blocks quite much of it.

I recommend H.Hydra. Unlike vanilla, here it rules.
Reduce SETA to 600%. If more, game skips important subroutines /dependent on comp actually but you will minimize mentioned (unfortunately unavoidable) problem.- Engine-trails(very nice addition btw) flicker in front of you when using 10x SETA
Fighters are not problem for those guys. Lack of steer combined with size makes them, imho, less then desirable anti capital platform. Taipan excluded.- Super destroyers are meant to be nasty. Use the same idea from the Centaur Sentinel and add a second set of turrets, but these only mount anti-fighter weapons. True multitasking.
They have been remodeled for many ships already and look quite serious, unlike vanilla.- Turrets should still be MUCH bigger and noticable in some ships, makes it look even more awasome, or hide em in "gunports" with boron for example
Would "bounce" help?- Return home makes em "kamikazi" into into SHIPS to return into their cargo-bay.
Nice catch! Congratulations!NeverSnake wrote: I've just managed to cap the Xenon Z using my brigantine, with a little help from my Gannet to launch the first invasion wave.


It happen to me so he isn't crazydougeye wrote:
provided xeditor 2 is pointed at the correct location whether it be tc or AP and provided you have opened the correct version of the tfile and saved it back in the same place overwriting the old file then i dont see why values would "revert back".

Looks like there are two Twares, one in 16.CAT file, that was linked somehow with my default Xeditor 2 path and other in mentioned Types folder. I'm guessing he wasn't present there before latest patch, cause why would my default Xeditor path lead to CAT file Twares?
Check this, it's not 100% precise but it's close enough:nap_rz wrote:oh yeah I forgot to ask this
all these capital ships, can we know what kind of ships that can dock onto them?
Bomber and Shuttle Docking v1.1, XRM
I tried it. It's quite nice, well done and beautiful. Pure X is still bettermorikaane wrote: Trixx has some screenies in his Gold UI thread.

Pure X HUD UI