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[MOD HUD] Pure X HUD v6 by Familiar (AP|TC) 13.08.2013
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Familiar





Joined: 05 May 2010
Posts: 244 on topic
Location: Russia, Tyumen
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modified
PostPosted: Fri, 8. Apr 11, 22:20    Post subject: [MOD HUD] Pure X HUD v6 by Familiar (AP|TC) 13.08.2013 Reply with quote Print

UPDATED 13.08.2013

Some minor changes from v5; now looks more like final version.
Added links for alt3rn1ty's "less glow versions"

UPDATED 26.07.2013

Spent 1 more sleepless night on this. v4 is PERFECT. Now I can go back to XTC.

P.S. If you don't like glowing effect on main font, just delete /f folder

UPDATED 24.07.2013

in v3 I've made a LOT of TINY changes, please feel free to comment.
The main ideas of this mod -
1) laconic as it possible
2) clear visibility for target marks, target arrows, gravidar.
3) only necessary reticles
4) station icons back to vanilla size
5) .... something else... - better try it to find out Smile

The mod includes 3 dds files - interface itself, 1 tga file - glowing main font and 3 jpg files - recolored AP "loading" stripes and X3TC splash screen fixed for 16:9 resolution - always hated oval earth-view.

inspired by XTC and XRM mods - I'm a big fan of both.

____________________________________________________________

Gents, I'm working now on HUD modification based on 2 brilliant HUD mods:

Military Hud by ulfius
http://www.thexuniverse.com/threads/13553-Combat-Mod-Terran-Conflict

and

YS-HUD-Mod by Samuel Creshal
http://forum.egosoft.com/viewtopic.php?t=221230

Guys, thank you for your amazing job done.

I'm trying to make even more laconic and clear interface.
Military Hud is the best, but it has frames (much better then vanilla, but frames) around all objects, which is killing immersion IMHO.
Just removing frames makes harder to notice and identify objects in space, so icons will be much brighter and have glow like in second mod.
I'll just make them even brighter and clear.
Also glowing on other HUD elements IMHO makes HUD more immersive, as it projected into your eyes or even brains

In general, I took the best from both mods and adjusted some details.
Feel free to comment and suggest

Here you can find screenshots gallery (v4 screens):
http://www.dropbox.com/gallery/18265894/1/Pure%20X?h=8f9e4e

Dowload links:
v1 http://dl.dropbox.com/u/18265894/Pure%20X/Pure%20X%20v1.rar
v2 http://dl.dropbox.com/u/18265894/Pure%20X/Pure%20X%20v2.zip
v3 http://dl.dropbox.com/u/18265894/Pure%20X/Pure%20X%20v3.zip
v4 http://dl.dropbox.com/u/18265894/Pure%20X/Pure%20X%20v4.zip
v5 http://dl.dropbox.com/u/18265894/Pure%20X/Pure%20X%20v5.zip
v6 http://dl.dropbox.com/u/18265894/Pure%20X/Pure%20X%20v6.zip

alternative edition by alt3rn1ty "less glow versions"
see http://forum.egosoft.com/viewtopic.php?t=299546&postdays=0&postorder=asc&start=51

v4 https://dl.dropboxusercontent.com/u/18265894/Pure%20X/Pure%20X%20v4%20-%20Alt%20Less%20Glow.zip
v5 https://dl.dropboxusercontent.com/u/18265894/Pure%20X/Pure%20X%20v5%20-%20Alt%20Less%20Glow.zip

Installation
For both TC and AP unpack into your \X3 Terran Conflict folder.
It will create following files:
\X3 Terran Conflict\dds\gui_master.dds
\X3 Terran Conflict\dds\interface_framework_XT_diff.dds
\X3 Terran Conflict\dds\interface_template_blackpearl_diff.dds
\X3 Terran Conflict\f\Tahoma13.tga
\X3 Terran Conflict\L\true\LoadScrBOT.jpg
\X3 Terran Conflict\L\true\LoadScrTOP.jpg
\X3 Terran Conflict\L\true\xuniverse logo_HD.jpg

UnInstallation
Just delete files mentioned above.

31.05.2012 Updated to v2
24.07.2013 Updated to v3
26.07.2013 Updated to v4


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Pure X HUD v6 (13.08.2013)
NO MORE ENGINE CARROTS! - Immersive Engine Effects for XRM (19.08.2013)


Last edited by Familiar on Tue, 13. Aug 13, 20:46; edited 11 times in total
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Mizuchi





Joined: 10 Feb 2011

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PostPosted: Fri, 8. Apr 11, 23:42    Post subject: Reply with quote Print

Downloaded and installed (just in case you thought the silence meant no one was interested).

If I don't come back to offer opinions (a rare commodity, I know), then assume that everything meets my approval. Smile


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HotSake





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PostPosted: Sat, 9. Apr 11, 02:21    Post subject: Reply with quote Print

I'm out of X for a bit, but watching with great interest!

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joelR





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PostPosted: Sat, 9. Apr 11, 05:26    Post subject: Reply with quote Print

Very nice work so far. This one is definitely keeper.


EDIT: Spent a little more work on this and I have to say its fantastic. It actually makes the GUI enjoyable to look at. I especially love the "glow" effect on the ship and station icons.

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Vyruz





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PostPosted: Sat, 9. Apr 11, 07:08    Post subject: Reply with quote Print

joelR wrote:
Very nice work so far. This one is definitely keeper.


EDIT: Spent a little more work on this and I have to say its fantastic. It actually makes the GUI enjoyable to look at. I especially love the "glow" effect on the ship and station icons.


same here =)

the best HUD mod i could find here

the radar remind me from reunion
is it possible to make the radar a bit bigger?

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TrixX





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PostPosted: Sat, 9. Apr 11, 07:11    Post subject: Reply with quote Print

Radar is from CMOD which is from the old files in the game folder.


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Familiar





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PostPosted: Sat, 9. Apr 11, 11:37    Post subject: Reply with quote Print

Thanks to all.


Quote:
is it possible to make the radar a bit bigger?


I don't know how to change default interface layout. Yet.

Quote:
Radar is from CMOD


Not sure what do you mean... Gravidar is from Military Hud by ulfius.

Quote:
which is from the old files in the game folder


??? what old files ? can't get what this phrase means

Quote:
Spent a little more work on this and I have to say its fantastic.

Suggestions ?

Anyway, I need to sort out weapon facilities icon, not so easy task...

Then I plan to add damage shield|hud and range to weapon icons, having CMOD4 in mind.


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Pure X HUD v6 (13.08.2013)
NO MORE ENGINE CARROTS! - Immersive Engine Effects for XRM (19.08.2013)
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Vyruz





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PostPosted: Sat, 9. Apr 11, 12:10    Post subject: Reply with quote Print

Familiar wrote:
Thanks to all.



y'er welcome =)


Quote:
Quote:
which is from the old files in the game folder


??? what old files ? can't get what this phrase means


he probably means X3-Reunion (?)


Quote:
Quote:
Spent a little more work on this and I have to say its fantastic.

Suggestions ?

Anyway, I need to sort out weapon facilities icon, not so easy task...


that with the weapon and facilities sounds good.
and maybe you can add some color to the HUD or something like that
(I'm using a orange-HUD mod with this one)

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joelR





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PostPosted: Sat, 9. Apr 11, 15:05    Post subject: Reply with quote Print

Vyruz wrote:
Familiar wrote:
Thanks to all.



y'er welcome =)


Quote:
Quote:
which is from the old files in the game folder


??? what old files ? can't get what this phrase means


he probably means X3-Reunion (?)


Quote:
Quote:
Spent a little more work on this and I have to say its fantastic.

Suggestions ?

Anyway, I need to sort out weapon facilities icon, not so easy task...


that with the weapon and facilities sounds good.
and maybe you can add some color to the HUD or something like that
(I'm using a orange-HUD mod with this one)



I really like the smaller icons. I would say though that the shipyard icon should be bigger. If only for the sake of "realism."

The smallness of the icons are really nice but the only issue (not an issue for me really) is that when you are next to a station and look at the sector map the player icon covers the station you are next to.

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joelR





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PostPosted: Mon, 11. Apr 11, 07:34    Post subject: Reply with quote Print

Hows it coming along Familiar?

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Familiar





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PostPosted: Thu, 14. Apr 11, 05:15    Post subject: Reply with quote Print

joelR wrote:
Hows it coming along Familiar?


Unfortunately no time for X ATM. Job, family, business trips...


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Pure X HUD v6 (13.08.2013)
NO MORE ENGINE CARROTS! - Immersive Engine Effects for XRM (19.08.2013)
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joelR





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PostPosted: Thu, 14. Apr 11, 06:50    Post subject: Reply with quote Print

Familiar wrote:
joelR wrote:
Hows it coming along Familiar?


Unfortunately no time for X ATM. Job, family, business trips...


Its good to be busy Smile

I'm happy with what you've done already. Anything else is just icing on the cake.

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Sorkvild



MEDALMEDALMEDAL

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PostPosted: Mon, 23. May 11, 13:42    Post subject: Reply with quote Print

Fantastic hud, plain and simple and thats what I like. I really enjoy glowing icons here. I'll keep using this. Spasiba.

Only thing is to do - weapons factory icons. I think you should be able to import them from the Military Hud.

I you have time and resources you also could make this hud in different colors as well (default Blue, Red, Green)


***
For moderator.
I suggest adding this hud to the script library as well so other players should not have any problems with finding this one.


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Familiar





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PostPosted: Fri, 27. May 11, 19:09    Post subject: Reply with quote Print

Regarding weapon factories icons - those color triangle are actually from Military hud. I just added text overlay, but idea is failed - many mismatches with actual types cause X3TC has more factory types than availble icons.

As for different colors, I thought about black one... But seems I like Military hud colors anyway.

Anyay thanks for feedback and suggestions, keep them coming Wink


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Pure X HUD v6 (13.08.2013)
NO MORE ENGINE CARROTS! - Immersive Engine Effects for XRM (19.08.2013)
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Sorkvild



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PostPosted: Sat, 28. May 11, 17:19    Post subject: Reply with quote Print

I'm looking forward to seeing better, improved version of your hud Smile


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