[PROGRAM] X Plugin Manager : V1.87 : 2024-01-06

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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Figge04
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Post by Figge04 »

So, it just overwrite the files?
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Alex Corvis
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Post by Alex Corvis »

Ok, now I'm getting problems with directory permissions, too. Never had that before.
Background story: had some problems with previous installation (using Win7 64bit home), so I tried to uninstall it -> but I do not have permissions to uninstall that program! 'though I'm admin. Well no problem, deleted the files manually, removed registry entries using Eusing Free RegCleaner (but it keeps visible in the installed software list). Then I installed the latest stable version ... or at least I tried.
While the setup process the installation tells me that:

Code: Select all

Error

C:\windows\sstem32\spk.dll

An error occured while trying to create a file in the destination
directory:
Zugriff verweigert (=Access denied).

Click Retry to try again, Ignore to skip this file (not recommended), or
Abort to cancel installation.

Retry | Ignore | Abort
WTF? Why does it want to write into the heart of Win7? How can I solve that problem? Using different directory does not work since that is done by the installation itselft (but I tried).
Just for the record: of course I do not want to install the tool into windows directory but into a different partition E:\

A. Corvis
KRM398
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Post by KRM398 »

Hi, its been a while since I played with the manger, is there a way to see the descriptions for all the weapons and missiles in the ship creator? Maybe an older copy that doesn't have a list of 20-25 check boxes with no idea what each is? Maybe a list some where to get to check it, because asking to try and add just one different missile or gun is impossible like this if you don't know the listings. :wink:
Adusad
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Scripts doesn't wotk

Post by Adusad »

Hi,can you help me please?I have x3 Reunion v2.5 with XTM and plugin manager.I installed some scripts( for example Advanced jump drive..) and enabled them, but in the game,they aren't showed in artifical life settings and they aren't working at all( some are just showed as ReadText error).I reinstalled game and manager,but scripts are still not working properly.Maybe, the problem is with my x3, because it is Czech language version( patches too) and scripts are english,any suggestion to solve this problem?Thanks :wink:
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DrBullwinkle
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Post by DrBullwinkle »

Cycrow
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Post by Cycrow »

KRM398 wrote:Hi, its been a while since I played with the manger, is there a way to see the descriptions for all the weapons and missiles in the ship creator? Maybe an older copy that doesn't have a list of 20-25 check boxes with no idea what each is? Maybe a list some where to get to check it, because asking to try and add just one different missile or gun is impossible like this if you don't know the listings. :wink:
Go into the settings and make sure you add the game directories, it'll then read the data from the game and display it
cellsafemode
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Post by cellsafemode »

Just a heads up for linux people wanting to or needing to use the plugin manager for adding xsp ships and what not.

You can use wine and get mixed results. Or you can install windows on a virtualbox virtual computer and access your local steam copy of X3 as a network mounted share on the virtual computer. Plugin manager seems perfectly happy with that method ...just dont try to run the game :)
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Sinxar
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Post by Sinxar »

Figge04 wrote:Do this place my saves games somewhere else? or backup of the orginal save games? cause I think I lost mine,
I've installed spk's with the manager and then I closed the manager down, and played the game without opening the manager, and then I tried using the manager again, where I startede the game with the mananager, and all my save games seems to have revertede back to when I used the manager to start the game, I can't seem to figure out where it placed the orginal save games

Im playing albion prelude with xrm + no steam .exe
The save game manager is enabled by default. What I was trying to do is edit a mod but had the wrong program. Got everything sorted and played a few hours. Opened the Plugin Manager to compile a mod and it nuked the vanilla saves with the old copies. I tried both sets of saves it creates in the TC folder but they are identical to each other. Not a tremendous loss as its only a few hours lost progress but enough to be more than slightly annoying.

Moral of the story is be careful with the built in save manager.
Joebloweres
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Joined: Sat, 4. Jan 14, 00:22

Post by Joebloweres »

Is there a way to get XSP ships working with this? Seems to not work if I have XRM installed
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DrBullwinkle
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Post by DrBullwinkle »

There is a beta update for PM which may help with merging .xsp's with XRM. Whether or not the update works, the problem (and several solutions) are discussed in that thread.
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Peanutcat
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Post by Peanutcat »

So uh, this happens whenever i try to install something

[ external image ]
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Cycrow
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Post by Cycrow »

Unknown error simply means it failed but the plugin manager doesn't know why.

This could be a problem when reading or writing the files, i.e. the file handling api is not sending proper error codes, i've had this happening for certain permission settings in windows

Have your tried putting the files locally and seeing if that makes a difference?
lumbrius
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Post by lumbrius »

Cycrow, could you please make Linux version for X3TC? :) Windows verson doesnt work with wine
Cycrow
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Post by Cycrow »

the linux libraries are currently being worked on
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Peanutcat
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Post by Peanutcat »

Cycrow wrote:Have your tried putting the files locally and seeing if that makes a difference?
You mean like putting them in my x3 addon folder?

EDIT: Oh and it also always installs zip files as Downloads instead of the zip file name. Do you think a reinstall would help, would that remove all the mods it's got installed or will it just forget about them?
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apriori
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Post by apriori »

I have the same problem while trying to install any *xsp: either they are are on my desktop, or in the game folder, or even PM is launched with administrator rights...
But first time after I installed PM it was possible to install ships in the game. But then I reinstalled the game and PM, and now I'm catching these Open Package Errors.
Cycrow, I use ur tools for X3 since 2008, and I'm fond of 'em. But this PM 1.47 doesn't want to cooperate with me at all... =)
apriori
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Post by apriori »

My problem solved. *xsp-files were in directory named in Russian XD. I renamed it in English - no more problem! :D
Cycrow
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Post by Cycrow »

i will have to check to see if i can add unicode support to directory names, which should solve the problem with russian names
Sniper_Ghost20
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Post by Sniper_Ghost20 »

Sniper_Ghost20 wrote:First off I realise this is the TC/AP forums but the old Plugin manager has problems with Windows 7)

I've just done a clean re-install of X3 Reunion and have been trying to get Plugin Manager to function.

So far with no other mods/scripts installed there have been no errors like I experienced before HOWEVER .xsp ships are showing installed/enabled in PIM but NOT showing up in the in-game spawn list regardless of whether the PIM is closed before launching game or not.

Anyone have a solution?
Cycrow wrote:i assume the plugin manager has correctly identified the game as X3: Reunion ?

also check in the game directory to see if the files are getting generated correctly
Sniper_Ghost20 wrote:Thanks for the reply.

Yea the Manger has Identified X3 Reunion [fully updated]

There is a 'Plugin Manger' Folder within the game directory which has a 'Saves' folder and PluginManager.dat

One thing i've noticed is that Plugin Manager does NOT show up in the "Select Mod Package' option in the X3 Reunion Launcher is this relevant?

Currently installed in C:\My Games\Egosoft\X3 Reunion
C:\My Games\Egosoft\X Plugin Manager

My Specs are:

Windows 7 x64
Intel Core2 Quad CPU @ 2.33GHz
4GB RAM
AMD Radeon HD 6800
I'm still having problems, can anyone help?
"It's time to kick ass and chew bubble gum... and I'm all outta gum!" - Duke Nukem
Cycrow
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Post by Cycrow »

first check what is in the X3 Reuinon/PluginManager directory.

also check if the types/TShips.pck file exists

And check if there are any fake patches being added

i assume you are closing the plugin manager before running the game ?

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