Conversations are just an event like any other, and an simple one to check too.Rednoahl wrote:especially when you introduce conversations into the mix.
Once you understand that MD is event driven, you will find that its easy.
Also note that MD is read from Top to bottom, so any action or condition that is above will be done/checked first. Same applies to cues. But that is all explained in the manual, which brings me to what Carlo said.
Yes and it should be the first thing to read for anyone who wants to code, although a lot of stuff is missing there, but the logic of it still applies to TC.Carlo the Curious wrote:If you haven't seen it yet, the X3R sticky has a very basic guide (in the support files).
MFG
Ketraar