
A Good Sector to call your own
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A Good Sector to call your own
dose anyone know of a sector that is EMPTY has no horrible station Debri everywhere and has 4 gates so i can claim it and build my own stuff in? also needs atleast 1 silicon and 1 ore mine thanks 

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Do you mean to say there is a mod to claim a sector for your own? Or too maybe destroy all space station in a sector and clear it then claim it?Deadbeat_Spinn wrote:Easy answer, there are none. Best you can do is a sector with one or two gates but that is all. And you can't claim sectors in vanilla (i.e. aquire ownership).
By "empty" do you mean little to no traffic passing though or reconing?
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There are two types of "own" sectors: one where you keep your factories and another one where you keep your ships and eventually PHQ. You don't want to mix them for FPS reasons. With factories I would go either to unknown sectors or to Terran space. If later, you don't need to invest in the factory defenses at the expense of longer travel. For PHQ, it is mostly one of the sectors you can access with a minimal number of key presses on the universe map (like I, <-, <-).
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Yes. There are several scripts that do this: LazCorp Claim Sector/Unknown Sector, Overtake Sectors, RFF, Conflicts, Apocalypse(?).Derek126 wrote:Do you mean to say there is a mod to claim a sector for your own? Or too maybe destroy all space station in a sector and clear it then claim it?Deadbeat_Spinn wrote:Easy answer, there are none. Best you can do is a sector with one or two gates but that is all. And you can't claim sectors in vanilla (i.e. aquire ownership).
By "empty" do you mean little to no traffic passing though or reconing?
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Derek126 wrote:Do you mean to say there is a mod to claim a sector for your own? Or too maybe destroy all space station in a sector and clear it then claim it?Deadbeat_Spinn wrote:Easy answer, there are none. Best you can do is a sector with one or two gates but that is all. And you can't claim sectors in vanilla (i.e. aquire ownership).
By "empty" do you mean little to no traffic passing though or reconing?
Yes,
This is the main page
http://forum.egosoft.com/viewtopic.php?t=216690
And this is the script you want.
http://forum.egosoft.com/viewtopic.php?t=191449
and here
http://forum.egosoft.com/viewtopic.php?t=221780
You're gonna need Cycrow's Script Manager Software. (mandatory).
hope that helps.

I Am Currently Playing ( TRANSCEND-II )
I am a Asteroid Miner and I love to Mine - Brine, Nividium, Oil, Tellurium, Plutonium, Tridium, Metal, Tritanium and Gallium Crystals.
Proud owner of Protools|HD3 system.
I am a Asteroid Miner and I love to Mine - Brine, Nividium, Oil, Tellurium, Plutonium, Tridium, Metal, Tritanium and Gallium Crystals.
Proud owner of Protools|HD3 system.
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sometimes its usefull to let an unknown sector stay unknown,
i have the unknown sector next to mists of elysium as my base
operations (having a HQ, 2x EQ, 1x Trading Dock there).
So far no enemy's on my doorstep (the Paranid hate me now for
claiming three of their sectors .. incl Paranid Prime .. so i'm praying it
keeps that way). Scorps map works excellent with this.. its show player
sectors in their own color. Planning to do raids from that sector to take-over some part of the universe sector by sector... had to destroy a BIG complex in Ore Belt to implement this strategy coz Paranid kept coming in full force to destroy it... but it seems to be working coz Paranid dont seem to be able to locate me now.
i have the unknown sector next to mists of elysium as my base
operations (having a HQ, 2x EQ, 1x Trading Dock there).
So far no enemy's on my doorstep (the Paranid hate me now for
claiming three of their sectors .. incl Paranid Prime .. so i'm praying it
keeps that way). Scorps map works excellent with this.. its show player
sectors in their own color. Planning to do raids from that sector to take-over some part of the universe sector by sector... had to destroy a BIG complex in Ore Belt to implement this strategy coz Paranid kept coming in full force to destroy it... but it seems to be working coz Paranid dont seem to be able to locate me now.
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I have taken over the unknown sector west of the xenon sector at the very north of the map. Good amount of silicon roids and practically no traffic. There is a pirate base there but it doesn't bother me. I have an Akuma and an Aganemnon escorting a pirate galleon, all performing sector defence. I have connected it to the xenon hub. Those terran sectors are worth thinking about. Trouble is it will take an age to set up any large plex, then theres getting the wares out of the sector. At least three hyperions with blastclaw tanks would be required to make that venture profitable.
*Starts logistical planning.... needs to acquire at least three more ryus
Those yaki are going to regret you making this thread.
*Starts logistical planning.... needs to acquire at least three more ryus
Those yaki are going to regret you making this thread.
Split now give me death? Nah. Just give me your ship.
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The beauty of the terran space is that you can run the whole thing completely unprotected (with the exception of Asteroid Belt where pirates do show up). So, you don't need heavy shielded traders like Hyp there. Just a Mistral would do. Or Springblossom for small cargo. Building things there is not a problem if you have enough TLs. I spent some time training marines on Ryu so I got plenty of those.
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Vanilla 2.5. I have occupied Perpetual Sin with my PHQ, 15 Equipment Docks (capital/TL docks) and 2 Trading Docks (fighter dock and NPC reception/sales area respectively) together with a self-sufficient and product-tailored 46 station complex that effectively makes all I need for PHQ shipbuilding/repairs (the asteroids there were easily sufficient for this and I have some Ore ones left untouched). With my fleet mostly docked, the fps in sector is easily good enough for me to visit if necessary. I keep down the NPC traffic in sector by having all stations apart from the reception/sales dock set as hostile to all races with no trade.
The sector is connected to the hub so my favourite hunting grounds are just a couple of sectors away, as are the Shipyard and Equpment Dock in Dukes Citadel (which I patrol) for all ship selling (I always fill TS and above hulks with Nividium before selling) and for ship extension/tuning buying. I have TLs full of all the shields and weapons etc that I need docked in my sector from an extensive capturing and looting career.
I have never had a hostile incursion that made my sector guardships and patrols break into a sweat, but having a well-guarded and patrolled hub also helps.
The sector is connected to the hub so my favourite hunting grounds are just a couple of sectors away, as are the Shipyard and Equpment Dock in Dukes Citadel (which I patrol) for all ship selling (I always fill TS and above hulks with Nividium before selling) and for ship extension/tuning buying. I have TLs full of all the shields and weapons etc that I need docked in my sector from an extensive capturing and looting career.
I have never had a hostile incursion that made my sector guardships and patrols break into a sweat, but having a well-guarded and patrolled hub also helps.
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@Derek126:
1. Your posts do contain an Edit button. Better use that than double-post.
2. If you did refer to LazCorp's "Claim Sector" X3TC script, its description does say: "This script enables players to claim any sector (known or unknown) as their own."
But why the need for a script? All I do is to look at a sector and say: "This is mine. The inferior creatures have my permission to remain alive and bring me profitsss."
(Forget the "a sector", the claim covers the entire X-Universe, undisputed.
)
1. Your posts do contain an Edit button. Better use that than double-post.
2. If you did refer to LazCorp's "Claim Sector" X3TC script, its description does say: "This script enables players to claim any sector (known or unknown) as their own."
But why the need for a script? All I do is to look at a sector and say: "This is mine. The inferior creatures have my permission to remain alive and bring me profitsss."

(Forget the "a sector", the claim covers the entire X-Universe, undisputed.

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Hmmm...
Perhaps if there is an X4, they would make it so that one doesn't need a mod/script to claim sectors. Although I think everyone knows it's yours when one has multiple complexes, several M2s on patrol and an annoying amount of Laser Towers to pick off anything small that the M2s have a hard time catching.
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Actually, I think in X3R there was a way to buy a sector. Not sure myself as I've never played it.
My "for Dummies" guides: Trade Command Software Mk III | Advanced Satellites | X3: TC (Co-author: K-64) | SETA Repair
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The Unknown Sector behind Maelstrom's other Sector is nice. Plenty of Asteroids, I have an Equipment dock there and am making it my own place for weapons factories. I can't remember one enemy incursion since going in there - some months ago, and have moved out my Destroyers and Heavier Frigates to more troubled shipping lanes, just leaving a coupla Cerberus on guard. It's safe to park and rest up too. Perhaps try there.
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I should check the asteroid yields there before setting up a manufacturing base in that sector....AgamemnonArgon wrote:The Unknown Sector behind Maelstrom's other Sector is nice. Plenty of Asteroids, I have an Equipment dock there and am making it my own place for weapons factories. I can't remember one enemy incursion since going in there - some months ago, and have moved out my Destroyers and Heavier Frigates to more troubled shipping lanes, just leaving a coupla Cerberus on guard. It's safe to park and rest up too. Perhaps try there.
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Try Improved Races. Though it does add a lot more functionality than just sector takeovers, it's a brilliant script and the one thing that I consider essential for every game. Just a note though, you're better off downloading r13 than r14 RC2, because R14 had a few bad bugs (well, bad if you dislike entire sectors being filled up with Khaak guardians) that were introduced with the update, and 7ate9tin11s has stopped supporting the script so shan't be fixing them any time soon.Derek126 wrote:I saw the mod that you can claim an 'Unknown' sector but is there a mod out there where I can clear a sector whether it be pirate or argon (:P) and claim it as my own by placing PHQ or something
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I don't see the point in claiming a sector via a script. Not when there are so many already available and unnocupied to choose from.
Even some ones that belong to factions, like the Yaki or Pirates are available without npc stations in. If you get them to like you, you can set up in one of their named sectors easily.
I have my eye on Okracokes Storm right now. I'll need to do some asteroid deletion (ore mine m + self destruct type of thing), but then I can get myself a sector to set up shop in that's right next to core paranid space.
It's easier then getting a modified tag anyway.
Even some ones that belong to factions, like the Yaki or Pirates are available without npc stations in. If you get them to like you, you can set up in one of their named sectors easily.
I have my eye on Okracokes Storm right now. I'll need to do some asteroid deletion (ore mine m + self destruct type of thing), but then I can get myself a sector to set up shop in that's right next to core paranid space.
It's easier then getting a modified tag anyway.
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