X4: Cradle of Humanity (Release Date March 16, 2021, 6pm CET; Livestream at 5pm CET)

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Juggernaut93
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Re: X4: Cradle of Humanity - Unveiling the next chapter of X4: Foundations

Post by Juggernaut93 »

RoverTX wrote: Fri, 28. Aug 20, 07:40
mr.WHO wrote: Fri, 28. Aug 20, 01:00
Matthew94 wrote: Fri, 28. Aug 20, 00:59 >detailed encyclopedia

I wonder how many takes it took to say that without laughing.
No Descriptions is a good description - Egosoft 2018-2020
At this point do we have to assume the encyclopedia issue has to be around cost to translate a bunch of text well? I mean they spent all that time working on the encyclopedia ship comparison tool which is pretty damn cool. So its not like they aren't prioritizing the encyclopedia features.
Cost to translate? Ehm... translation is done by volunteers for almost every language :P
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Wehrwolf_10
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Re: X4: Cradle of Humanity - Unveiling the next chapter of X4: Foundations

Post by Wehrwolf_10 »

All red ships have the same logo

https://ibb.co/LJP01vx
Image
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mr.WHO
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Re: X4: Cradle of Humanity - Unveiling the next chapter of X4: Foundations

Post by mr.WHO »

And the Asymetric wing fighter has different logo (that human with 4 arms and 4 legs) - so maybe it is actually fighter from second Terran faction.

Also I can't get trailer music out of my head today :)
It's like X4 mix of Blade Runner and 5th Element soundtrack (especially in gameplay trailer).


Edit: I noticed that Terran destroyer lack visible mount for main guns - either they are not ready or 4 Large turrets will be powerful enough to compensate it.

Also in gameplay trailer they say control you fleet from "smalles fighter to large carriers" - so we can forget about large Battleships for Terrans, other than possibly Terran Carrier as Raptor on steroids.
I'm more and more doubtful that 2nd faction will have a 2nd ship set, so we can forget about 2 distinct factions.
Last edited by mr.WHO on Fri, 28. Aug 20, 14:45, edited 1 time in total.
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Wehrwolf_10
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Re: X4: Cradle of Humanity - Unveiling the next chapter of X4: Foundations

Post by Wehrwolf_10 »

mr.WHO wrote: Fri, 28. Aug 20, 14:35 And the Asymetric wing fighter has different logo (that human with 4 arms and 4 legs) - so maybe it is actually fighter from second Terran faction.
or just a player logo :)
Raevyan
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Re: X4: Cradle of Humanity - Unveiling the next chapter of X4: Foundations

Post by Raevyan »

Looks like onward right with my prediction regarding terraforming. It’s a resource sink which can change some visuals. My second guess was that it will increase workforce gains :)
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mr.WHO
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Re: X4: Cradle of Humanity - Unveiling the next chapter of X4: Foundations

Post by mr.WHO »

rene6740 wrote: Fri, 28. Aug 20, 14:44 Looks like onward right with my prediction regarding terraforming. It’s a resource sink which can change some visuals. My second guess was that it will increase workforce gains :)
Anything that provides me with late game goal is welcome. Before X4 I always felt emptines whenever I passed my first destroyers an carrier - there was simply nothing more to do.

X4 give you player shipyards, sector control, long and expensive plots that change the galaxy and now they add Terraforming.
X4 already has much better endgame that all other X-games combined.

What interest me is that Terran DLC will add a spin to existing plot missions - maybe they'll add a 3rd path for each plot that will boost replayability? That would definetly encourage to start a new game, albeit I'm already attached to my Empire that I build since 1.0.
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mr.WHO
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Re: X4: Cradle of Humanity - Unveiling the next chapter of X4: Foundations

Post by mr.WHO »

Wehrwolf_10 wrote: Fri, 28. Aug 20, 14:39
mr.WHO wrote: Fri, 28. Aug 20, 14:35 And the Asymetric wing fighter has different logo (that human with 4 arms and 4 legs) - so maybe it is actually fighter from second Terran faction.
or just a player logo :)
Notice that asymetric figter both in footage and concept art (the one with Earth) have front-top cokpit, while the two white/red fighters have front-bottom cokpit.
Still the wing tips seem similar between asymetric fighter and the "yaki scout" tail fin:

https://youtu.be/__973uiwrkY?t=186
https://youtu.be/__973uiwrkY?t=334
raUlo
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Re: X4: Cradle of Humanity - Unveiling the next chapter of X4: Foundations

Post by raUlo »

So much speculation at this point :D I'm really curious what will be shown during the stream and what other info we will get about the whole thing
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MegaJohnny
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Re: X4: Cradle of Humanity - Unveiling the next chapter of X4: Foundations

Post by MegaJohnny »

I'm wary of assuming there'll be two sets of Terran ships, given the new art complexity of the ships. Granted the vertical ship is very unlike the horizontal ships, but they're all very blade-like and edgy, so I could imagine them being made by the same faction.

Anyway, the Terran station parts are absolutely spectacular, reminding me of when I first saw the big Terran stations in TC! Can't wait to see more.
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Axeface
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Re: X4: Cradle of Humanity - Unveiling the next chapter of X4: Foundations

Post by Axeface »

MegaJohnny wrote: Fri, 28. Aug 20, 15:37 I'm wary of assuming there'll be two sets of Terran ships, given the new art complexity of the ships. Granted the vertical ship is very unlike the horizontal ships, but they're all very blade-like and edgy, so I could imagine them being made by the same faction.

Anyway, the Terran station parts are absolutely spectacular, reminding me of when I first saw the big Terran stations in TC! Can't wait to see more.
Yeh I think the ships are all USC, and I expect the Yaki will just use the same ships. The fighters share the large wing design language and the capitals all share the disc + flat + curves, I think its 1 set of ships, even though my initial reaction to the vertical fighters was "its yaki" because of the x3 pegasus. If ATF are even present ide be very surprised if they had more than just 1 special ship or something.
I wouldnt be surprised if 4.0 seperate from the DLC comes with a new ship or 2 though like 3.0.

The logo looks like the Torus + Earth + the Moon?
Gallery of my X ships and fanart eg, Boron Megalodon
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mr.WHO
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Re: X4: Cradle of Humanity - Unveiling the next chapter of X4: Foundations

Post by mr.WHO »

MegaJohnny wrote: Fri, 28. Aug 20, 15:37 Anyway, the Terran station parts are absolutely spectacular, reminding me of when I first saw the big Terran stations in TC! Can't wait to see more.
If you look close at the habitat rings, you will notice parks, soccer fields and possibly swimming pools - I wonder if there will be posibility to interior walk there?
Another thing is that Terran station seem much bigger, so I wonder if Egosoft will expand maximum plot size for station building?



Axeface wrote: Fri, 28. Aug 20, 15:44
MegaJohnny wrote: Fri, 28. Aug 20, 15:37 I'm wary of assuming there'll be two sets of Terran ships, given the new art complexity of the ships. Granted the vertical ship is very unlike the horizontal ships, but they're all very blade-like and edgy, so I could imagine them being made by the same faction.

Anyway, the Terran station parts are absolutely spectacular, reminding me of when I first saw the big Terran stations in TC! Can't wait to see more.
Yeh I think the ships are all USC, and I expect the Yaki will just use the same ships. The fighters share the large wing design language and the capitals all share the disc + flat + curves, I think its 1 set of ships, even though my initial reaction to the vertical fighters was "its yaki" because of the x3 pegasus. If ATF are even present ide be very surprised if they had more than just 1 special ship or something.
I wouldnt be surprised if 4.0 seperate from the DLC comes with a new ship or 2 though like 3.0.

The logo looks like the Torus + Earth + the Moon?
Lets hope that al least Terran XL ship will be worthy successor to Kyoto and Valhalla.
I wrap my head around how would Yaki survive in Terran space? Albeit that footage in purple asteroid field with HQ base seems like outside of Sol, so maybe DLC contain not only Sol, but some other systems.

Good catch with "Torus + Earth + the Moon" logo - it seem very fitting for Terran logo. This mean all these odd looking fighters are definetly Terran.
USC Fighters in X3 had names of various blades and swords - I guess they change the design style to actually become blades :)
Sabre, Cutlass, Claymore - seems fitting names for these ships.
tomchk
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Re: X4: Cradle of Humanity - Unveiling the next chapter of X4: Foundations

Post by tomchk »

mr.WHO wrote: Fri, 28. Aug 20, 16:09 If you look close at the habitat rings, you will notice parks, soccer fields and possibly swimming pools - I wonder if there will be posibility to interior walk there?
Please please please let us walk around some of the awesome station components! Docks are great but if there's a way to easily slap some walking lanes on anything, please do it! Not everyone has to enjoy it but many of us will! :D
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Re: X4: Cradle of Humanity - Unveiling the next chapter of X4: Foundations

Post by Raptor34 »

For the IGN extended reveal teaser thing, whats that ship at around 2.50? The one launching Chimeras, looks like a split ship but its really unfamiliar.

Terran Fighters: Not my style tbh, don't really like the looks, but if they work well I guess they might replace my Chimeras.
Terran Destroyer: My new favorite ship, I think its one of the best of the X series thus far. Like the Osaka, but way sleeker.

Also I hope that Terran station they can dock in near the end is buildable too. While it honestly feels like the AI might have issues with it, then again the Teladi Trading Station worked out so far, it is a shiny new dock rather than the old boring ones. Personally I think it was a waste that admin centres while apparently having quick launch pads lack actual docking pads, maybe they'll revisit it? With a little sprucing up they could work nice as a player observation post.
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mr.WHO
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Re: X4: Cradle of Humanity - Unveiling the next chapter of X4: Foundations

Post by mr.WHO »

Raptor34 wrote: Fri, 28. Aug 20, 17:14 For the IGN extended reveal teaser thing, whats that ship at around 2.50? The one launching Chimeras, looks like a split ship but its really unfamiliar.
That a Raptor from front and slightly top angle.
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ADMNtek
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Re: X4: Cradle of Humanity - Unveiling the next chapter of X4: Foundations

Post by ADMNtek »

now this is a pretty ship https://youtu.be/__973uiwrkY?t=350 looks so much like my kyoto.
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mr.WHO
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Re: X4: Cradle of Humanity - Unveiling the next chapter of X4: Foundations

Post by mr.WHO »

ADMNtek wrote: Fri, 28. Aug 20, 18:04 now this is a pretty ship https://youtu.be/__973uiwrkY?t=350 looks so much like my kyoto.
I mention there is lack of visible destroyer weapons on this, other than Large turret mounts.
However I wonder if that square in the middle is a drone bay or possible some kind of Terran heavy weapon.

Edit: Or maybe this is not a weapon, but an empty weapon mount?

That way there would be a big cannon in the middle like in Wing Commander 5 for Midway:
https://media.moddb.com/images/mods/1/1 ... /mwayh.jpg


Going back to Terran destroyer - I freaking love the wing fins on the top of the saucer behind the bridge.
Raptor34
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Re: X4: Cradle of Humanity - Unveiling the next chapter of X4: Foundations

Post by Raptor34 »

mr.WHO wrote: Fri, 28. Aug 20, 17:21
Raptor34 wrote: Fri, 28. Aug 20, 17:14 For the IGN extended reveal teaser thing, whats that ship at around 2.50? The one launching Chimeras, looks like a split ship but its really unfamiliar.
That a Raptor from front and slightly top angle.
Fortunately I'm on one now. And so it is. Thanks.
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Re: X4: Cradle of Humanity - Unveiling the next chapter of X4: Foundations

Post by Raevyan »

mr.WHO wrote: Fri, 28. Aug 20, 14:50
rene6740 wrote: Fri, 28. Aug 20, 14:44 Looks like onward right with my prediction regarding terraforming. It’s a resource sink which can change some visuals. My second guess was that it will increase workforce gains :)
Anything that provides me with late game goal is welcome. Before X4 I always felt emptines whenever I passed my first destroyers an carrier - there was simply nothing more to do.

X4 give you player shipyards, sector control, long and expensive plots that change the galaxy and now they add Terraforming.
X4 already has much better endgame that all other X-games combined.

What interest me is that Terran DLC will add a spin to existing plot missions - maybe they'll add a 3rd path for each plot that will boost replayability? That would definetly encourage to start a new game, albeit I'm already attached to my Empire that I build since 1.0.

Well X3 had the HUB plot :) The plots in X4 are way to easy in my opinion. Wharfs/Shipyards print so much money that even when you start a new game those 400m/1b donations is not that much.
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mr.WHO
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Re: X4: Cradle of Humanity - Unveiling the next chapter of X4: Foundations

Post by mr.WHO »

rene6740 wrote: Fri, 28. Aug 20, 18:45 Well X3 had the HUB plot :) The plots in X4 are way to easy in my opinion. Wharfs/Shipyards print so much money that even when you start a new game those 400m/1b donations is not that much.
I had full economy, shipyard and 10 bil account when I started the Paranid plot, but I still enjoyed building new Capital Base for Trinity unification. Not to mention the Trinity fleet, which I funded and provided was patrolling back and forth in Paranid space - it really made me feel like I have an impact, beyond the generic gameplay.
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Re: X4: Cradle of Humanity - Unveiling the next chapter of X4: Foundations

Post by Shehriazad »

If 4.0 brings new ships as well they have to be some non-standard high performance ship to somehow compete with Terrans. Terrans have been historically overpowered since that is just who they are....plus I STILL want the official version of the Hyperion and other special ships like it :p

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