"Aye, right enough - and mebbe a wee bit too brief at times.."
- to fully exploit the upgrades, the pilot needs a complete explanation
- thus: I'm sure I'm not alone in applauding clevider's effort in this regard..

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If you select "Scan Asteroids" you get a choice of two commandsclevider wrote:Explorer Software
Navigation
- Fly through gate
- Map sector
- Deploy satellite network (reqs at least one satellite to start)
- Scan Asteroids (reqs mineral scanner)
These have been added. Thank you, fOSSil. I use Nividium's Sector Scanner for my explorer ships (from before the Egosoft added their scan command in ~v1.3) and thus hadn't thought to include these in the list.fOSSil wrote:<snip>
If you select "Scan Asteroids" you get a choice of two commands
<snip>
I appreciate your sentiments. I considered doing this when I first built the list, but it was already over 3 pages long so I decided against it. Besides, I thought, the command names are fairly self-descriptive. I considered again now that you've asked...BugMeister wrote:<snip>
but some further explanation would help both new and old players of X3:TC, alike..
<snip>
Missile Defense: Targets any incoming missiles and fires on the enemy ship that launched the missile after said missile has been destroyed/self-destructed.xuniverseross87 wrote:could i get an explanation on some of the turret commands. such as the differences between missile defense, missile only, and protect ship?