Screenshot of the Day

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A5PECT
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Post by A5PECT »

I think it's a forcefield. I can't pinpoint the exact clip, but I remember seeing an external view of a ship entering a docking bay, and there being a visual effect indicating it was passing through a barrier of energy.
Last edited by A5PECT on Sat, 15. Sep 18, 23:34, edited 1 time in total.
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Post by MegaJohnny »

Ketraar wrote:Pretty sure you could orbit planes but the distances are ridiculous high that it take ages to get there.

In any case this one fresh from the assembly line might invoke some interest.

Image

MFG

Ketraar
A big hangar, looks amazing!

Also, is that really 16 S docking bays? On one module? :o

I mean 18! I can't count...
Last edited by MegaJohnny on Sat, 15. Sep 18, 23:50, edited 1 time in total.
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Re: Screenshot of the Day

Post by DaMuncha »

Alien Tech Inc. wrote:Maybe I'm reading too much into this, but why does the 16th October keep appearing in your pictures?
Let me explain ...

in this picture we can see the numbers on a ship ... 1079 ... 10 is October and 7+9=16

https://www.egosoft.com/games/x4/screen ... en_031.png]https://www.egosoft.com/games/x4/screen ... 31_th1.png

In this picture, there's 10 supports/posts/(whatever-you-want-to-call-them) around the inside of the station's outer ring ...

www.egosoft.com/games/x4/screenshots/x4_screen_032.png][img]https://www.egosoft.com/games/x4/screen ... 32_th1.png

In this picture a ship is docked in bay 16 ...

www.egosoft.com/games/x4/screenshots/x4_screen_034.png
https://www.egosoft.com/games/x4/screen ... 34_th1.png

So why does the number 10 and the number 16 keep appearing?
And if you take the number of pictures that have been shown in this thread so far, then multiply it by the years since it was announced, then divide that by the last number of the serial on the side of teh ship in the last screenshot you get...

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Post by spacecoyote99 »

That last one looks amazing. Please tell me player built stations (or the HQ) can have these kind of "indoor" landing pads <3
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Post by Tomonor »

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Post by Solflame »

Different Argon faction's logo?
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Post by Tomonor »

Solflame wrote:Different Argon faction's logo?
Top one is the old Argon logo up until X3 days. Bottom one is the retconned logo from Rebirth. But now the two exists in the same game and portrays the same system (Argon Prime).
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AkrionXxarr
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Post by AkrionXxarr »

I love the docking area of that most recent picture. Especially that upper shelf of (presumably S-sized) landing pads along the back. There's even a ship sitting on pad 17 (you can see it between the 16 and 17).

Edit: Gotta say, just the idea of hanging out on that upper level and watching the M-sized docks from above as ships come and go is fairly appealing.

Edit 2.0: I'm also wondering if those vertical pipes are actually elevators. They appear to open up on the 2nd level and there's even an orange hologram near the bottom (you can see it just above the big X, it looks like 3 people standing side-by-side inside a box).

Edit the Third: The more I look at them, the more I believe those pipes in the back are elevators. At the very top you can see that the right side appears to have an elevator car in it and the left side is empty, which I would presume is at the bottom.

Edit Scrolls IV: Possibly a moving walkway as well...?
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Post by BigBANGtheory »

Its nice to see the more metallic textures and shaders making their way back into X Universe, its a subtle but welcome return.
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Post by Geek »

repatomonor wrote:
Solflame wrote:Different Argon faction's logo?
Top one is the old Argon logo up until X3 days. Bottom one is the retconned logo from Rebirth. But now the two exists in the same game and portrays the same system (Argon Prime).
I think the devs already said the main races are divided into (opposing) factions. We have see screens of Hatikvah League ships, for example.
Right on commander !
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Post by Miniding »

AkrionXxarr wrote:I love the docking area of that most recent picture. Especially that upper shelf of (presumably S-sized) landing pads along the back. There's even a ship sitting on pad 17 (you can see it between the 16 and 17).

Edit: Gotta say, just the idea of hanging out on that upper level and watching the M-sized docks from above as ships come and go is fairly appealing.

Edit 2.0: I'm also wondering if those vertical pipes are actually elevators. They appear to open up on the 2nd level and there's even an orange hologram near the bottom (you can see it just above the big X, it looks like 3 people standing side-by-side inside a box).

Edit the Third: The more I look at them, the more I believe those pipes in the back are elevators. At the very top you can see that the right side appears to have an elevator car in it and the left side is empty, which I would presume is at the bottom.

Edit Scrolls IV: Possibly a moving walkway as well...?
You're right!! The logo looks trully like an elevator to me too!! Didn't notice at first sight!

The moçre I look the less I understand why upper and lower level's number aren't the same… is it submiting that there are lower land pads we actually Don't see on this pic?
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Post by Solflame »

repatomonor wrote:
Solflame wrote:Different Argon faction's logo?
Top one is the old Argon logo up until X3 days. Bottom one is the retconned logo from Rebirth. But now the two exists in the same game and portrays the same system (Argon Prime).
Remember, that symbol may have portrayed Argon Prime, but more importantly it was the symbol of the Argon Federation. Power. Stability. Security.

The gates falling lead to the divergent evolution of factions throughout the galaxy. Major capitals of the Old Federation such as Argon Prime and Omicron Lyrae probably kept the original symbol (which is why they share the same symbol even though we've already been told they haven't reconnected yet) while other places may have modified it to represent the fact that while they were still Argon, they were now their own people with their own way of life. Creating a new but similar symbol is a surprisingly good morale booster. You see this kind of divergence in real life too.

We may in the future see another Argon faction that has a completely new symbol, which has cast aside the Federation and sees it as a relic of the past, something that it is glad to be rid of.
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Post by Tomonor »

Solflame wrote:
repatomonor wrote:
Solflame wrote:Different Argon faction's logo?
Top one is the old Argon logo up until X3 days. Bottom one is the retconned logo from Rebirth. But now the two exists in the same game and portrays the same system (Argon Prime).
Remember, that symbol may have portrayed Argon Prime, but more importantly it was the symbol of the Argon Federation. Power. Stability. Security.

The gates falling lead to the divergent evolution of factions throughout the galaxy. Major capitals of the Old Federation such as Argon Prime and Omicron Lyrae probably kept the original symbol (which is why they share the same symbol even though we've already been told they haven't reconnected yet) while other places may have modified it to represent the fact that while they were still Argon, they were now their own people with their own way of life. Creating a new but similar symbol is a surprisingly good morale booster. You see this kind of divergence in real life too.

We may in the future see another Argon faction that has a completely new symbol, which has cast aside the Federation and sees it as a relic of the past, something that it is glad to be rid of.
Yeah, I get it what you are saying with the in-universe explanation. I'm just wondering what went through the minds of Egosoft's artists when they decided to reuse the older, retconned logo.
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Post by CBJ »

AkrionXxarr wrote:Gotta say, just the idea of hanging out on that upper level and watching the M-sized docks from above as ships come and go is fairly appealing.
I don't think it would be giving away too much to say that I spent some time doing exactly this yesterday. It was indeed enjoyable; I particularly liked the warning lights that started flashing before an arriving ship was even visible, giving me a chance to look out for it. I was also standing there when a fleet of small ships arrived pretty much together, creating frantic activity at the smaller docking bays.

Obviously things may change between now and release, but I would expect the general principles to remain the same.
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Post by Solflame »

repatomonor wrote:Yeah, I get it what you are saying with the in-universe explanation. I'm just wondering what went through the minds of Egosoft's artists when they decided to reuse the older, retconned logo.
"Sweet, one less faction logo to design.", probably?
CBJ wrote:I don't think it would be giving away too much to say that I spent some time doing exactly this yesterday. It was indeed enjoyable; I particularly liked the warning lights that started flashing before an arriving ship was even visible, giving me a chance to look out for it. I was also standing there when a fleet of small ships arrived pretty much together, creating frantic activity at the smaller docking bays.

Obviously things may change between now and release, but I would expect the general principles to remain the same.
Oh man, now I'm imagining a military post that just issued a full fighter scramble alert. You're running to your ship and you just see all these ships taking off as fast as possible...
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Post by Miniding »

CBJ wrote:
AkrionXxarr wrote:Gotta say, just the idea of hanging out on that upper level and watching the M-sized docks from above as ships come and go is fairly appealing.
I don't think it would be giving away too much to say that I spent some time doing exactly this yesterday. It was indeed enjoyable; I particularly liked the warning lights that started flashing before an arriving ship was even visible, giving me a chance to look out for it. I was also standing there when a fleet of small ships arrived pretty much together, creating frantic activity at the smaller docking bays.

Obviously things may change between now and release, but I would expect the general principles to remain the same.
I love that idea!!! Keep up the good work guys!! We'ré waiting for you!!!
I'M so excited with this pic... it really looks like I was imagining few month ago.... I love it!
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Post by mr.WHO »

CBJ wrote:
AkrionXxarr wrote:Gotta say, just the idea of hanging out on that upper level and watching the M-sized docks from above as ships come and go is fairly appealing.
I don't think it would be giving away too much to say that I spent some time doing exactly this yesterday. It was indeed enjoyable; I particularly liked the warning lights that started flashing before an arriving ship was even visible, giving me a chance to look out for it. I was also standing there when a fleet of small ships arrived pretty much together, creating frantic activity at the smaller docking bays.

Obviously things may change between now and release, but I would expect the general principles to remain the same.
Question - is there any functional difference between "hangar" platform that we see on the screenshot and the "open/no roof" platform that we saw in live streams?
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Post by AkrionXxarr »

Miniding wrote:You're right!! The logo looks trully like an elevator to me too!! Didn't notice at first sight!

The moçre I look the less I understand why upper and lower level's number aren't the same… is it submiting that there are lower land pads we actually Don't see on this pic?
The lower level numbers are indeed interesting. I haven't been able to work out what they could be for (if anything). I'm unsure if they're docking pads because 12, 13, and 14 intersect with the numbers above.
CBJ wrote:
AkrionXxarr wrote:Gotta say, just the idea of hanging out on that upper level and watching the M-sized docks from above as ships come and go is fairly appealing.
I don't think it would be giving away too much to say that I spent some time doing exactly this yesterday. It was indeed enjoyable; I particularly liked the warning lights that started flashing before an arriving ship was even visible, giving me a chance to look out for it. I was also standing there when a fleet of small ships arrived pretty much together, creating frantic activity at the smaller docking bays.

Obviously things may change between now and release, but I would expect the general principles to remain the same.
Sometimes it's all about the little things! :D
mr.WHO wrote:Question - is there any functional difference between "hangar" platform that we see on the screenshot and the "open/no roof" platform that we saw in live streams?
It appears to me that it's significantly larger than the roof-less platforms we've seen. A lot more M and S sized docks. I'd guess that there's another shelf of S-sized docks to the left of the camera (I would guess that it's split 9 and 9). Any functionality beyond being larger, however, I obviously couldn't say! :)
Last edited by AkrionXxarr on Sun, 16. Sep 18, 19:25, edited 1 time in total.
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Post by -Dna- »

CBJ wrote:
AkrionXxarr wrote:Gotta say, just the idea of hanging out on that upper level and watching the M-sized docks from above as ships come and go is fairly appealing.
I don't think it would be giving away too much to say that I spent some time doing exactly this yesterday. It was indeed enjoyable; I particularly liked the warning lights that started flashing before an arriving ship was even visible, giving me a chance to look out for it. I was also standing there when a fleet of small ships arrived pretty much together, creating frantic activity at the smaller docking bays.

Obviously things may change between now and release, but I would expect the general principles to remain the same.
Just drop us a video of 30seconds with that and the internet will blow up! :lol:
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Post by Solflame »

X4 Vine of the Day thread :P

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