[Resource & progress]my ship showcase room(07/02/12)

The place to discuss scripting and game modifications for X³: Terran Conflict and X³: Albion Prelude.

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expnobody
Posts: 698
Joined: Wed, 17. Nov 10, 03:23

Post by expnobody »

Sn4kemaster wrote:
Sn4kemaster wrote:
expnobody wrote: i like the command structure, so it will stay, but i will lower the height by 50% to 70%
Should look good, as the others have said above, i like the idea of the extra bridge as Deca Death said.... it adds to it being a M2+!

It just needs to be more snug with the hull to protect it (and make it look better), it might even look good if the bottom of the extra new command bridge is that low its touching the top of the existing ship...????
expnobody, remember that the Paranid M2 will also need a docking bay and 2 fighter launch bays too before you send it over too Paul.....just in case you have not put that into the design :wink:
i usually put 2 hanger and 6~8 fighter catapults

ATF M2+ have 12 catapult
Argon M2+ have 6 i think? forgot how much i put there
Paranid M2+ i am planning to put 6~8 as well

i am not sure what's the standard, i will ask him
summer time..
deca.death
Posts: 2939
Joined: Mon, 28. Feb 11, 19:50
x3tc

Post by deca.death »

expnobody wrote:since i dont have the Nexus model, so i tried to build on my own and i failed.
(i am not good at making M6, but i still want to redesign it..)i might just as well abandon the traditional argon M6 structure and build a totally new one with other components.
Yes, it's obviously work in progress, but at least you've achieved (and surpassed : ) quality of original design :D I know that designing corvette is somewhat different then capital warship, sometimes good challenge can improve your artist skills in general so why not try something new? I've submitted idea for nexus (and that other OTAS Sirokos ....IIRC suffers from similar "mirroring" problems) because it seemed that you can achieve best improvements of game looks in very little time, most of work is done, just a few more tweaks and those models won't look so amateurish.

Interestingly, your design looks a lot like other Argon M6 design, Centaur sentinel, I believe front end is almost identical. I've tried to find him tonight for screenshot but no luck.

If you need some file from XRM where all ships are contained, I'll be happy to post it to megaupload or something, just say so.
expnobody
Posts: 698
Joined: Wed, 17. Nov 10, 03:23

Post by expnobody »

deca.death wrote:
expnobody wrote:since i dont have the Nexus model, so i tried to build on my own and i failed.
(i am not good at making M6, but i still want to redesign it..)i might just as well abandon the traditional argon M6 structure and build a totally new one with other components.
Yes, it's obviously work in progress, but at least you've achieved (and surpassed : ) quality of original design :D I know that designing corvette is somewhat different then capital warship, sometimes good challenge can improve your artist skills in general so why not try something new? I've submitted idea for nexus (and that other OTAS Sirokos ....IIRC suffers from similar "mirroring" problems) because it seemed that you can achieve best improvements of game looks in very little time, most of work is done, just a few more tweaks and those models won't look so amateurish.

Interestingly, your design looks a lot like other Argon M6 design, Centaur sentinel, I believe front end is almost identical. I've tried to find him tonight for screenshot but no luck.

If you need some file from XRM where all ships are contained, I'll be happy to post it to megaupload or something, just say so.
yes, i do realized it looks like Centaur Sentinel too much and that's why i said it is a fail design..

and something i forgot to show:
this is ATF M2+ without the wings (wings are like addons,combat packs, whatever you like to call it)
it is a random accident in the process of making the actual ship..
http://bbs.deeptimes.org/data/attachmen ... yblc8b.jpg
http://bbs.deeptimes.org/data/attachmen ... z5zsi0.jpg
summer time..
expnobody
Posts: 698
Joined: Wed, 17. Nov 10, 03:23

Post by expnobody »

summer time..
Andrew82
Posts: 3
Joined: Sat, 12. Nov 11, 06:10

Post by Andrew82 »

HIYA!

- Yeah Im aware that theres a UFO in the game already..

Though - 1. I dont think you can fly it its like selecting an asteroid and clicking - teleport to ship.
2. No weps..
3. Design is really crap =P
LOL
Anyway - Do any of you know where I could post this again to try and see if I get a better response??

Regards!
Andrew
deca.death
Posts: 2939
Joined: Mon, 28. Feb 11, 19:50
x3tc

Post by deca.death »

.

Alright alright, now we're getting somewhere.

This looks far more serious now, you substantially improve you designs on daily basis. Few remarks if I may.

Nexus is supposed to be lighter and faster craft then common centaur. Now it actually looks more sturdy and powerful. To flatten your design a bit, make it more leaner, slimmer maybe...? My picture is crude and ugly but it communicates basic idea ; ) Maybe something like this;

[ external image ]

Now the fins. Window lights make them obviously copy/paste work and they have no sense really. I would loose windows ASAP, and those details, make whole fin look more metallic and uniform /to differentiate it from command tower.

[ external image ]

Now nose /front end is much better then last design. Now it's just a matter of taste /opinion, I would probably go with slimmer, simpler nose something simmilar that venti has.

[ external image ]


But again, your work is solid, it's good as it is now, we're discussing merely aesthetics.


I thought that this should be simple task of half an hour, but it seems that it's more to ship redesign then it meets the eye, especially when you get thorough and methodical artist : )

What was the program you're using to make this changes again...? I suppose it's like what ... 20 times more complex and difficult to learn that say... google shetchup, my previous top achievement in 3d modelling...? :D
expnobody
Posts: 698
Joined: Wed, 17. Nov 10, 03:23

Post by expnobody »

3dsmax 2011

the window light is just change of texture.
command tower i can "chop" it off and seal the hole quite easily
thx for showing me the pic of the fighter, now i got another idea on the wings

but does it really look more heavier? it's actually a little bit smaller than Centaur.. 8)
Last edited by expnobody on Thu, 17. Nov 11, 16:26, edited 1 time in total.
summer time..
expnobody
Posts: 698
Joined: Wed, 17. Nov 10, 03:23

Post by expnobody »

Andrew82 wrote:HIYA!

- Yeah Im aware that theres a UFO in the game already..

Though - 1. I dont think you can fly it its like selecting an asteroid and clicking - teleport to ship.
2. No weps..
3. Design is really crap =P
LOL
Anyway - Do any of you know where I could post this again to try and see if I get a better response??

Regards!
Andrew
if no one is interested, i think DIY is the best answer for you
summer time..
paulwheeler
Posts: 8132
Joined: Tue, 19. Apr 05, 13:33
x3tc

Post by paulwheeler »

deca.death wrote: If you need some file from XRM where all ships are contained, I'll be happy to post it to megaupload or something, just say so.
Please note - the XRM Sirokos and Nexus are taken with permission from other mods. We do not have permission to alter these models.

Besides, I like these models. I can give you a big long list of ships that require attention far more than these.

For example, both the Skate and Eurus do not have their own models. Also many of the m3 bombers do not have their own models.
deca.death
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Joined: Mon, 28. Feb 11, 19:50
x3tc

Post by deca.death »

paulwheeler wrote: Please note - the XRM Sirokos and Nexus are taken with permission from other mods. We do not have permission to alter these models.
Oh, expnobody doesn't have those models /XRM at all, he just used Centaur for base model : )
Besides, I like these models.
Basic outline is more then OK, those details of obvious copy/pasting could use liiitle makeup.
I can give you a big long list of ships that require attention far more than these.For example, both the Skate and Eurus do not have their own models. Also many of the m3 bombers do not have their own models.

Then why not? Our friend is busy little bee, something tells me he'll produce many more of great models : )
deca.death
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Joined: Mon, 28. Feb 11, 19:50
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Post by deca.death »

expnobody wrote: thx for showing me the pic of the fighter, now i got another idea on the wings
My friend, you obviously lacking basic resources : )

Here, site where you can find pictures of all X3 ships, more or less:
http://eng.x3tc.ru/x3_tc_info/

Now this application is real gem, you'll be able to load and study all models directly from game:

ship wiewer 3D

but does it really look more heavier? it's actually a little bit smaller than Centaur.. 8)
Maybe smaller, but fatter as well : )
expnobody
Posts: 698
Joined: Wed, 17. Nov 10, 03:23

Post by expnobody »

deca.death wrote:
expnobody wrote: thx for showing me the pic of the fighter, now i got another idea on the wings
My friend, you obviously lacking basic resources : )

Here, site where you can find pictures of all X3 ships, more or less:
http://eng.x3tc.ru/x3_tc_info/

Now this application is real gem, you'll be able to load and study all models directly from game:

ship wiewer 3D

but does it really look more heavier? it's actually a little bit smaller than Centaur.. 8)
Maybe smaller, but fatter as well : )
when i make models, i usually put ALL the argon ship together, and let my 6th sense lead my way through. because all the ship are so large, the fighter stuff usually got ignored.
summer time..
Sn4kemaster
Posts: 1014
Joined: Wed, 17. Jun 09, 18:29
x4

Post by Sn4kemaster »

deca.death wrote: I've submitted idea for nexus (and that other OTAS Sirokos ....IIRC suffers from similar "mirroring" problems) because it seemed that you can achieve best improvements of game looks in very little time, most of work is done, just a few more tweaks and those models won't look so amateurish.
deca.death are you getting the OTAS Sirokos mixed up with the OTAS Skiron? as the former is a very beautiful ship that a large number of the XRM community have made positive comments about.....

Whereas the Skiron looks like a pile of sh*t :roll:

If there ever was a M6 that needed a TOTAL redo its the Skiron!

edit...in fact if Paul wants to keep the Nexus model as it is, that rather nice new model expnobody has just done would make a good Skiron replacement with some heavy weapon modifications done to it!
deca.death
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Joined: Mon, 28. Feb 11, 19:50
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Post by deca.death »

Sn4kemaster wrote: deca.death are you getting the OTAS Sirokos mixed up with the OTAS Skiron?
I'm talking about new XRM ship, otas M7 /not vanilla design
basically it's carrack/minotuar ripoff, only instead of triple carrack's non windowed bow it features double, but has windows on both (bridge and attic :)

And again, if you clone whole command bridge and just paste it below or wherever, at least remove damn windows!

Otherwise, ship is OK, perhaps add few details and remove obvious pasting trails.

Whereas the Skiron looks like a pile of sh*t :roll:

If there ever was a M6 that needed a TOTAL redo its the Skiron!
I always loved vanilla skiron, and I never understood so many ppl disliking him ; )

Btw there is otas ugly M6 ship, that looks like huge airplane, I believe he inherited some vanilla name of other ship. Again, with some surgery, it could be acceptable.
Sn4kemaster
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Post by Sn4kemaster »

deca.death wrote:
Sn4kemaster wrote: deca.death are you getting the OTAS Sirokos mixed up with the OTAS Skiron?
I'm talking about new XRM ship, otas M7 /not vanilla design
basically it's carrack/minotuar ripoff, only instead of triple carrack's non windowed bow it features double, but has windows on both (bridge and attic :)

And again, if you clone whole command bridge and just paste it below or wherever, at least remove damn windows!

Otherwise, ship is OK, perhaps add few details and remove obvious pasting trails.

Whereas the Skiron looks like a pile of sh*t :roll:

If there ever was a M6 that needed a TOTAL redo its the Skiron!
I always loved vanilla skiron, and I never understood so many ppl disliking him ; )

Btw there is otas ugly M6 ship, that looks like huge airplane, I believe he inherited some vanilla name of other ship. Again, with some surgery, it could be acceptable.
Your getting all your XRM OTAS ships mixed up....

The M7 you are on about is the Astraeus....to be honest im no great fan myself but its all right.

The huge airplane ship you dont like much IS the Sirokos....thats the one Paul put in due to a lot of SRM members requsts and Paul spent a lot time re-skinning it (it was originally supposed to be an Advanced Split M6++ by the modder who designed it) .......so i cant see that one ever being replaced!
expnobody
Posts: 698
Joined: Wed, 17. Nov 10, 03:23

Post by expnobody »

deca.death wrote:
Sn4kemaster wrote: deca.death are you getting the OTAS Sirokos mixed up with the OTAS Skiron?
I'm talking about new XRM ship, otas M7 /not vanilla design
basically it's carrack/minotuar ripoff, only instead of triple carrack's non windowed bow it features double, but has windows on both (bridge and attic :)

And again, if you clone whole command bridge and just paste it below or wherever, at least remove damn windows!

Otherwise, ship is OK, perhaps add few details and remove obvious pasting trails.

Whereas the Skiron looks like a pile of sh*t :roll:

If there ever was a M6 that needed a TOTAL redo its the Skiron!
I always loved vanilla skiron, and I never understood so many ppl disliking him ; )

Btw there is otas ugly M6 ship, that looks like huge airplane, I believe he inherited some vanilla name of other ship. Again, with some surgery, it could be acceptable.
i am gonna need a break to refine the ships (putting hangers and stuff) so they can be added to XRM and XTL, also the Argon M1+ i need to build up the wing structures..
summer time..
Sn4kemaster
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Joined: Wed, 17. Jun 09, 18:29
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Post by Sn4kemaster »

Seems sensible....

Just finish the Argon, Paranid stuff, people will just bombard you with request after request, and you will get fed up and not want to do anymore!
paulwheeler
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Joined: Tue, 19. Apr 05, 13:33
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Post by paulwheeler »

Absolutely - finish the excellent ships you've started so far. There is no point jumping every time someone asks for a new ship.

I will not replace the Sirokos, Astreaus or Skiron in XRM anyway, as I like all three ships.

Basically - make the ships you want to make. If they fit in the XRM and you're happy for me to add them, then so much the better. Its a lot of hard work and you're supposed to enjoy it! :wink:
deca.death
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Post by deca.death »

paulwheeler wrote: I will not replace the Sirokos, Astreaus or Skiron in XRM anyway, as I like all three ships.
Fair enough, but you could do it with Nexus, now that it's almost done. Ship that expnobody made is miles ahead of that copy/paste travesty XRM is using for nexus now anyway.

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