djrygar wrote:show me your empire manager window
you probably not enabled taxes on factories
and probably youre loosing lots of notoriety because of that
edit:
anyone knows.. any pirate/argon/yaki ships that can install terran missiles?
if yes... here we have reason for yaki/argon factories producing terran goods...
Rygar... You have made a mistake with adding this penalty
You've added it to plugin.comm.calctax:
Problem 1:
If tax is disabled for this station, it wont even get passed line 11
Problem 2:
If it somehow manages to get passed line 11; your going to be nuking everyones rep majorly fast, as plugin.ir.comm.calctax is called from almost every script that is related to tax in any way
The Empire Overview Calls it, the Sector config calls it, the Improved Responses Calls it, - You cant put this here...
Move the code to "plugin.ir.comm.collect.tax" under subroutine "Sector.NonPlayer", this way its called only when taxes are collected, but remember that $Tax can be 0 even if tax is on, so make sure you also check notoriety here too
Also, Never add waits to any tax related scripts, it will mess up the empire overview
Edit:
online 18-19 needs to be changed back to:
Code: Select all
if $Tax.Enable == null
return 0
end
It was like this for a critical reason that i cant remember (something to do with defaults and non saving settings)