olivier54 wrote:
Nevermind, you where right, the border parameters does defines... well the border :laugh: .
Hehehe.
I tried practically all weekend to do what you did. Removing the model, removing textures, making textures transparent, but nothing had the intended effect.
I'm useless with graphics stuff. Code monkey, ya see...?
Now I CAN SEE!
BTW, digging through the graphics I DID come across the graphic for the scanner mode overlay.
\assets\textures\player\cockpit
They are GZipped DDS textures. One of them has the "ski goggles" shape of the scanner mode glow.
I'll see if I can mess with that one later. I should be able to handle a flat texture like that. =P
OlDav54 wrote:This mod (my first mode eveeeeer

) expands the exterior view by moving and removing parts of the cockpit.
And you're starting with a bang. =)