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Ketraar


Joined: 21 May 2004 Posts: 7256 on topic Location: Guimarães (Portugal)

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Posted: Sat, 11. Jul 09, 04:33 Post subject: [MD-Script] Enable Plots in Custom Start 2.0 |
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Enable Plots in Custom Start 2.0
English | Deutsch
With this files you can enable Plots in Custom Start. Mind though that the plots are set for a specific map and stations (that's why its disabled in this start anyway). If you are using an altered map, specially with rearranged sectors, you may encounter trouble and the plots will not work as they should.
Installation:
1. Extract files in rar into X3TC root folder (override if asked)
2. Start/load game using custom start
3. change player name to addmesomeplots (check spelling). You get a message a few seconds later for confirmation.
Note: if are updating from previous version skip step 3!
Once your notoriety is high enough (standard values) you'll be offered the Terran Plot in OL as usual and the others, given their conditions are met.
NOTE: Only use this when playing Custom Start. Remove/delete these files from the director folder if you want to play any other!
MFG
Ketraar
Last edited by Ketraar on Sat, 14. Jan 12, 17:53; edited 8 times in total |
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X1000

Joined: 22 Jun 2009
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Posted: Sat, 11. Jul 09, 07:28 Post subject: |
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Kewl! Thanks.
There really should be a warning on the start.
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Aro

Joined: 15 Jul 2003 Posts: 1977 on topic Location: Whitish Northern Area

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Posted: Sat, 11. Jul 09, 09:25 Post subject: |
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Good, don't have to keep swinging around in the dark with that other topic, could also add in something like:
Change name to "startphqnow" to start the PHQ plot for those that don't want to wait. Using... dangit, misplaced the code. Think it was something like: <set_value name="HQ Plot" exact="1"/>
Edit, possibly this: <set_value name="HQ Start" exact="1"/>
_________________
The end of a trilogy does not mean an end to a series.
| Vanilla with strawberries? [List of Vanilla safe mods.] | Tired of the plots? [Plot Skipper Tool v0.5] |
| X3: R & TC Minimaps |
Last edited by Aro on Sat, 11. Jul 09, 21:48; edited 1 time in total |
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someone else
Joined: 18 Jun 2006 Posts: 2970 on topic Location: Italy

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Mack 10
Joined: 07 Jul 2009
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Posted: Sun, 12. Jul 09, 03:28 Post subject: |
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Fantastic this worked for me.
Thanks all.
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Mack 10
Joined: 07 Jul 2009
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Posted: Sun, 12. Jul 09, 06:28 Post subject: |
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Quick note, I have the missions enabled now and am playing the terran one starting in OL, I'm a few missions in now. When I entered OL again on the 2nd patrol mission I again get offered the "transport dignitrys" mission.
I'm guessing that after that first reload, when the scripts gets enabled, I should remove the director folder to stop the missions getting reset each time I reload?
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Litcube

Joined: 20 Oct 2006 Posts: 2245 on topic Location: Canada

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Posted: Sun, 16. Aug 09, 05:36 Post subject: |
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Can you change your name back once the message is displayed?
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Ketraar


Joined: 21 May 2004 Posts: 7256 on topic Location: Guimarães (Portugal)

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Posted: Sun, 16. Aug 09, 18:26 Post subject: |
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| Mack 10 wrote: |
| Quick note, I have the missions enabled now and am playing the terran one starting in OL, I'm a few missions in now. When I entered OL again on the 2nd patrol mission I again get offered the "transport dignitrys" mission. |
This was reported in the German topic. I did not have the time yet to look into it, but you can either ignore the second one or repeat it, only the link mission will be double afaik.
I'll try to sort it out once I get some spare time.
@Litcube
Yes its safe to change your name back after the script is activated.
MFG
Ketraar
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Nikolka
Joined: 29 Nov 2009
Location: RUS
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Posted: Fri, 11. Dec 09, 17:59 Post subject: |
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Greetings! This is mod Enable the goner and aldrin plots? If is not, how to start? In advance thanks)
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Nikolka
Joined: 29 Nov 2009
Location: RUS
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Posted: Sun, 13. Dec 09, 10:50 Post subject: |
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Походу никто не поможет((
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zane80
Joined: 05 Oct 2009
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Posted: Mon, 14. Dec 09, 14:44 Post subject: |
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| Nikolka wrote: |
| Greetings! This is mod Enable the goner and aldrin plots? If is not, how to start? In advance thanks) |
???We do not understand you... are you trying to say:
[Does this mod enables the Goner and Aldrin plots? If not, how do start the 2 plots? Thanks in advance]
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Nikolka
Joined: 29 Nov 2009
Location: RUS
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Posted: Mon, 14. Dec 09, 16:29 Post subject: |
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Yes yes! Забыл граматику я уже!)
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Nikolka
Joined: 29 Nov 2009
Location: RUS
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Posted: Fri, 18. Dec 09, 09:38 Post subject: |
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Does this mod enables the Goner and Aldrin plots? If not, how do start the 2 plots? Thanks in advance! PLEASE!
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Carlo the Curious

Joined: 05 Mar 2007 Posts: 15512 on topic Location: London, UK

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Posted: Fri, 18. Dec 09, 15:19 Post subject: |
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| Nikolka wrote: |
| Does this mod enables the Goner and Aldrin plots? If not, how do start the 2 plots? Thanks in advance! PLEASE! |
Enough bumping.
_________________
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Nikolka
Joined: 29 Nov 2009
Location: RUS
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Posted: Tue, 5. Jan 10, 15:48 Post subject: |
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