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[SCR] Resource-Free Factory (4th June 2010)
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arcana75





Joined: 02 Dec 2003
Posts: 2154 on topic

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PostPosted: Thu, 2. Apr 09, 16:15    Post subject: [SCR] Resource-Free Factory (4th June 2010) Reply with quote Print

Original X3 Reunion script thread. Quite abit of discussion there.

This script simply removes a selected resource from your single factory (no complex). The command is found under Station Commands. You will be charged a fee for this, based on a simple formula:

X number of days * product cycles per day * resources used per cycle * average resource price


Upon activating the command you'll receive a message asking you which resource to remove. If you find the cost too little/much simply open the t file (7520-L044.xml) and change the number at the bottom (id=410). It is currently at 48 (48 gamehours). U can change that value to whatever you deem fit. Some figures based on 48 gamehours:

Code:
Space Fuel L
Wheat      5,760,000
EC         4,320,000

Chip Plant
Meatsteaks 2,764,800
EC         921,600
Wafers     1,209,600

Bakery L
Beef       4,492,800
EC         3,456,000

Cattle Ranch
EC         1,382,400

SPP M
Crystals   10,827,728

SPP XL
Crystals   53,309,596

PPC Forge
Meatsteaks 2,073,600
EC         691,200
Ore        921,600

HEPT Forge
Meatsteaks 2,073,600
EC         691,200
Ore        921,600


Appreciate any bug reports!


v2701 SPK
v2701 ZIP

Versions
v2701 - 4th June 2010 - Updated for 2.7, single resource version.
v205 - 25th May 2009 - Single resource version.
v141 - 3rd May 2009 - SPK version.
v141 - 2nd April 2009 - Initial release, converted from X3R version, added 10 Terran wares.


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Last edited by arcana75 on Sat, 5. Jun 10, 01:40; edited 9 times in total
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arcana75





Joined: 02 Dec 2003
Posts: 2154 on topic

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PostPosted: Sun, 3. May 09, 17:27    Post subject: Reply with quote Print

SPK added.


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shilhi





Joined: 15 Apr 2007



PostPosted: Thu, 21. May 09, 04:26    Post subject: Reply with quote Print

Thank you! I already made a super plex with 100 + stations and it was a pain in the arse.
I'm planning on making another one and this will save me a new monitor and a broken fist. Very Happy


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sulobaid





Joined: 14 May 2009
Posts: 37 on topic

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PostPosted: Mon, 25. May 09, 01:55    Post subject: Reply with quote Print

Hey, Loaded your script and tried it out on a solar power complex, the need for resources went away but all production stopped and would not start again. i used it on the complex and not the individual power plants before i combined them, would that cause this problem?

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MutantDwarf





Joined: 20 Jun 2006
Posts: 375 on topic

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PostPosted: Mon, 25. May 09, 02:04    Post subject: Reply with quote Print

I believe that's a yes, sulo.


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arcana75





Joined: 02 Dec 2003
Posts: 2154 on topic

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PostPosted: Mon, 25. May 09, 02:45    Post subject: Reply with quote Print

Hi, u gotta do it b4 u complex the station up. Or break the complex up.

BTW a new version is coming up which allows u to remove specific resources from a station instead of the whole lot. A feature I've been wanting since TR.


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arcana75





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PostPosted: Mon, 25. May 09, 14:53    Post subject: Reply with quote Print

Added new version v205, replacing the old script with new single-resource version!


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rafi23



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Joined: 18 Jul 2004
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PostPosted: Sat, 5. Sep 09, 12:51    Post subject: Reply with quote Print

Hi,

I've downloaded your scritp, v205, and instead of text in the command menu i god Readtext...

I've checked your script and file setup.arcana75.rff is missing one line in the beginning
Code:
load text: id=7520

cheers

ps. great script btw.

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arcana75





Joined: 02 Dec 2003
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PostPosted: Sat, 5. Sep 09, 12:56    Post subject: Reply with quote Print

Thanks for the bug report! What a blooper Shocked

EDIT: spk fixed.


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ogamerdg





Joined: 19 Sep 2009



PostPosted: Sat, 10. Oct 09, 21:34    Post subject: Reply with quote Print

which one is the original where u pay x3 to get rid of all resources?

Also how do you start the command?

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Carlos789





Joined: 19 Mar 2010



PostPosted: Fri, 19. Mar 10, 05:26    Post subject: Help with a script Reply with quote Print

Hello, i was wondering if anyone could help with some tips to make a script similar to the one made by arcana for resource free factories, or has this script in a non spk format. Im a mac user and cant use the spk files XD.

Thanks in advance!


{TC S&M Posting Rules, questions about a script ... merged. jlehtone}

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Argonaught.





Joined: 06 Nov 2002
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PostPosted: Fri, 19. Mar 10, 06:14    Post subject: Reply with quote Print

if you link me to the file and if it's for TC I can unpack it and upload the scripts for you, then add the link here.

I take it you can unzip rar files on a mac?

I've never used a mac so forgive my ignorance.

Argo.


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Carlos789





Joined: 19 Mar 2010



PostPosted: Fri, 19. Mar 10, 06:22    Post subject: Reply with quote Print

Yeah, i can use rar and then install the files on the t and script folders. Here is the link.

http://forum.egosoft.com/viewtopic.php?t=241221

Tx a lot!

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Argonaught.





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PostPosted: Fri, 19. Mar 10, 06:33    Post subject: Reply with quote Print

Turns out I only have 7zip installed so .zipped them instead of .rar.

Filefront link

zipped both versions into the folder for you.

hth

Argo.


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arcana75





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PostPosted: Sat, 5. Jun 10, 01:38    Post subject: Reply with quote Print

Updated files (SPK and ZIP) for 2.7!


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