zymurg wrote:@Seraph Kaoru,
Your postings are very helpful and appreciated.
I have two active games in progress. One is X3TC (the latest version) and one is X3AP. I removed this script from X3TC because I could not get it to work (for me) and I went on to AP. Initially I tried to see if it would work in AP but had no success. I would expect there would have to be a change in the programing in AP because the Saturn 3 shipyard sells Argon shipyard and the 'Saturn Complex Hubs' did not even appear at that shipyard after installing SCH so I think that is a long wait considering Litcube's schedule etc.
I still have save games in X3TC where I was using SCH and would sure like to get it to work because as I have always said, I think it is a great script if working I will try your work around, but I don't fully ubnderstand what you mean by resetting the product configuration. Could you explain how you "reset" configuration? I have done-over many times, but perhaps have not 'reset' the configuration in the manner you have.
Thanks. Litcube has some other great scripts and I agree with your comments.
Awww, you're makin' me blush.

As for AP vs. TC, the change needed to the script to get SCHs stocked isn't actually
that big - it's probably not something someone unfamiliar with scripting languages could do, but the only real 'change' necessary is to make the script look for the shipyard that's already there, in AP, and have the Saturn Complex Hubs all added as stock to the existing inventory. There's directions on page...11, I think, of this thread, that cover how to do something similar if a shipyard already exists there in TC, but, again, it's pretty much scripter stuff, and the casual end-user might get a little overwhelmed if they don't have much of a background in a scripting language. (Then again, people can surprise you!)
As for "resetting" product configuration - it's very possible you're doing the same thing I'm doing, and not getting the desired result, so this may not help you, but: What I do is, I deploy the Saturn Complex Hub in whatever sector and location I want it, first. Once it's built, I can go into the command console, and when I click on that list of ten empty command slots that pops up, one of the options is "Saturn Hub Console." I select this, and the configuration screen pops up - divided into two parts. The top simply reads "Set Product Configuration", the bottom usually reads "Boron Particle Accelerator Cannon Forge" or some other factory, and below that, "Energy Reserve." The first entry there - the Boron PAC factory - is the Product.
For your initial setting, any product will do, but I try to pick a factory from the same race as the product I
actually want (because I'm superstitious.) Pick anything, really, or just leave it as the Boron PAC Forge, and then click on "Set Product Configuration." The screen should change, freeze for a few moments as it grinds out calculations, and then it'll take you to a screen displaying a great deal of info about, supposedly, the product you're going to manufacture, the factories needed, and the resources needed.
At this point, for me, the "product" displayed is invariably not the product I initially picked, but rather some advanced resource that is used in its production. Now - before doing anything, before docking any TLs to the SCH, before selecting any mineral asteroids or adding any factories to it - there will be three options at the very top of this new screen. "Operation: Install", "Source TL: None", and "Reset Product Configuration", possibly not in that order. Source TL isn't really an option, either, but anyway.
To get around the problem I described, I click on "Reset Product Configuration", which takes me back to the initial screen where you select a factory and an energy reserve from the big list. From this point on, in my games, at least,
that specific Saturn Complex Hub will correctly take any factory assignment I give it, and effortlessly produce the requested ware when set up normally from that point on. So to recap, the steps to "Reset Product Configuration" in order to possibly get around this are -
Deploy SCH in desired location/sector --> Go into command menu, Saturn Hub Console, and set initial configuration for Boron PAC (or any other factory) --> In the resulting screen displaying erroneous product information, click "Reset Product Configuration" to take you back to the initial configuration screen --> Select
actual factory/product you want for this SCH, and select "Set Product Configuration" again --> Profit?
This works for me, but, again, may not work for you, though I hope it does! Do bear in mind that these steps have to be followed for every successive Saturn Complex Hub you build. Sorry if that got very granular and basic, at times, I just figured that being as exact as possible would help out, and didn't want to make any assumptions about your process or experience.
Good luck!
~K
EDIT: Also, bear in mind that unless you have the latest version of XRM, if you attempt to produce Shadow Missiles, you won't be able to. The factory tries to produce more per cycle with XRM 1.14 settings than it has room to store, and SCH just multiplies storage space and production values by whatever factor of factory (005, 010, 100) you have, so you will always have insufficient space for even one run of production. In 1.15 and above of XRM, this has apparently been fixed.