Fleet AI - Hard not to cry (or brake my keyboard :)

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EGO_Aut
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Fleet AI - Hard not to cry (or brake my keyboard :)

Post by EGO_Aut »

No mods, vanilla game.

There is still poor AI behavior in fleet formations.
They hardly use their speed, the main weapon and do not find their position to actively fight. It's really frustrating to watch IS at times.

Here are links to the videos and a save:
https://drive.google.com/file/d/1baTd35 ... drive_link
In "Second Contact II Flashpoint" you will find 5 prepared destroyers each, fleet 81-86. Move one through the gate to "The Void", a K will soon be on the gate.

YT:
https://youtu.be/M6fUT7RU6_Q?si=tZ8w-U7FoHPsl6Hv
https://youtu.be/RgryQAx-d1I?si=kQUgBGm2nDMbM3Be
https://youtu.be/rOTauUM7tUU?si=YvhOpmO839qiu2FU
and many more

Edit: I found the Bug - its the fleet, without fleet it is how it should be.

AI Fleet Bug (fleet formation triangle-dreieck [ger]):
https://youtu.be/GNauP14x-qY?si=Rsn7dbKABdbksfC6

How it should be (5x Odys E - solo):
https://youtu.be/GQsnYfIpG5s?si=nUZvwYsqrsOGGPVT

I made the same with the Phoenix, and there was the same result. The destroyers perform much better without fleet.

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