This is a pretty basic mod that aims to make the logbook easier to navigate by highlighting important messages that otherwise would be lost in a sea of trade notifications.
As of today, this mod now includes all languages, so I felt it was time to make a post about it.
Nexus link: Urgent Messages
Currently this only highlights the 'ship destroyed' (red) and 'ship forced to flee' (orange) messages, but more will be added soon.
I'm open to suggestions on what messages should be included, so feel free to share your opinion.
I also haven't decided if these should be full-colored messages or if I should instead highlight things like making player objects green in the log:
Your ship Clown Car Vanguard was destroyed by filthy pirates in Argon Prime
vs
Your ship Clown Car Vanguard was destroyed by filthy pirates in Argon Prime.
(If I go the second route, I may attempt to color things like 'Argon Prime' in faction colors with some scripting, but some of the tests from the modding discord have shown that the UI background clashes with quite a few of those.
This would also remove some of the urgency of the message in exchange for a prettier logbook)
Any bugs/issues are also welcome here or on the nexus page as I don't speak any of the other languages included, so they're a bit more difficult for me to test.
[MOD] Urgent Messages
Moderators: Scripting / Modding Moderators, Moderators for English X Forum
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Re: [MOD] Urgent Messages
Dont get too fancy colorized notices will be very nice here are some I think need used:
Your ship.....has been destroyed in sector xyz
your base is under attack in sector xyz
your vessel in (equipment dock/shipyard) is in que....number ?
drop illegal goods?
cargo hold is full... (yellow maybe)
ammo empty...( definately red and maybe flashing alert on screen) nothing worse than forgetting to check how many missiles you have left when you need them.
there's a few but multi colors is up to you not really necessary to me, just proper warnings about important things.
Your ship.....has been destroyed in sector xyz
your base is under attack in sector xyz
your vessel in (equipment dock/shipyard) is in que....number ?
drop illegal goods?
cargo hold is full... (yellow maybe)
ammo empty...( definately red and maybe flashing alert on screen) nothing worse than forgetting to check how many missiles you have left when you need them.
there's a few but multi colors is up to you not really necessary to me, just proper warnings about important things.
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Re: [MOD] Urgent Messages
I don't know if you can find it, I couldn't, but maybe have important messages also show up as subtitles as many mods did in X3.
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Re: [MOD] Urgent Messages
No need to worry. If I do start testing that style, it'll be a separate file. I have no intention of replacing this one.
Thanks, I had seen most of these but missed a few.
But is there another 'your ship has been destroyed' logbook message that I missed? Those should already be red with the mod.
You mean as dialogue subtitles? It's a neat idea.
From what I've seen it should be possible with the speak command, since that will take a t file page id and text id (potentially even any text string, haven't tested that) display the text on screen, and play the voice line.
As long as it gracefully handles 'speaking' a line without actual audio (haven't tested this either), you should be able to put any subtitles on screen.
Probably not something I'm going to attempt right now, and if I did I'd most likely make that a separate mod/alternate file, but that's how I imagine it would work