Why are my crystal fabs making Delexian Wheat?

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cmize
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Why are my crystal fabs making Delexian Wheat?

Post by cmize »

I set up a closed-loop SPP complex on top of a silicon asteroid in Ore Belt but as you can see from the screenshot something isn't right. Instead of the end product being Energy Cells the complex is somehow producing Delexian Wheat from the two crystal fabs.

Did I get some rogue crystal fabricators? I'm playing TC, btw.

http://img229.imageshack.us/img229/7161 ... n00002.jpg
Last edited by cmize on Thu, 25. Jun 09, 20:27, edited 1 time in total.
delray
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Post by delray »

Did you rename them to make fun of us? :-)
Where is it?
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Carlo the Curious
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Post by Carlo the Curious »

Your screenshot gives a linking error for me.

EDIT: nm, copy/paste works.

Are you running any scripts or mods?
Last edited by Carlo the Curious on Thu, 25. Jun 09, 20:24, edited 1 time in total.
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Deadbeat_Spinn
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Post by Deadbeat_Spinn »

I think your link is broken, it only gives HTTP 403 Forbidden (for me anyways).
delray
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Post by delray »

It only prevents from linking from outside pages (lame Referrer stuff).

Just click it, get error and then simply use Enter to go to the link once more. Will load.
Where is it?
cmize
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Post by cmize »

I uploaded to a different image host. Sorry about that.

As for scripts/mods, I am using Cycrow's Community Plugin Config and Improved Boarding script and the Factory Complex Constructor. The FCC might be the culprit but I've built several other complexes with it and not had a problem.
silenced
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Post by silenced »

Seems like there have been some of those "unused" factories used to deploy them (wtf sentence ...), and "unused" factories that are for example cheated in produce wheat.
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Nanook
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Post by Nanook »

Those aren't crystal fabs. Look at the cycle times and then compare to the crystal fabs down below. I agree. It must be FCC messing up the names. Did you have Wheat Farms in the complex, say, making wheat for a spacefuel distillery?
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cmize
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Post by cmize »

Nanook wrote:Those aren't crystal fabs. Look at the cycle times and then compare to the crystal fabs down below. I agree. It must be FCC messing up the names. Did you have Wheat Farms in the complex, say, making wheat for a spacefuel distillery?
No just the silicon mine, the crystal fabs, the biogas and bofu factories and the spp. I'll go ask about it in the FCC script thread and see if I can find some enlightenment there.
Alan Phipps
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Post by Alan Phipps »

It is not just FCC or even on modded complexes, see this page on Gazz's Complex Cleaner mod thread: http://forum.egosoft.com/viewtopic.php? ... &start=525
Mojo00
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Help! 2.1 + mods/scripts issue

Post by Mojo00 »

The problem:
I cant see Crystal Fab L's in shipyards. As far as I can tell that is the only conflict I've detected, everything else is working fine.

Instead of the Crystal Fab L's I get a station in its place with a cost of 18.5 million or so and it makes wheat...its name is ReadText17-12191.

I have lots of mods/scripts running and I dont know which one is causing the conflict. I tried doing a clean reinstall, loading my latest save game, making a new save, installing all the mods again, but the problem persists.

Help would be greatly appreciated!


-----
just to be clear...I cannot build Crystal fab L's...they are not for sale at all. what is for sale is that 18.5 mill nameless fab I mentioned above.

{merged - Carlo}
aka1nas
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Post by aka1nas »

You have a conflicting mod then that overrides TFacts and has not been updated for 2.1.

I am getting the delexian wheat issue with my Crystal Ls as well.
cmize
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Post by cmize »

aka1nas wrote:You have a conflicting mod then that overrides TFacts and has not been updated for 2.1.


Is the file name actually TFacts? I can't find any file with that name on my computer.
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Post by aka1nas »

cmize wrote:
aka1nas wrote:You have a conflicting mod then that overrides TFacts and has not been updated for 2.1.


Is the file name actually TFacts? I can't find any file with that name on my computer.
Might be TFactories. They are packed inside of the Cat files in the main TC folder.

Are you actually running a mod, though? You would probably know already if you had installed a mod as you either selected a mod package from the launcher or made a false patch and applied it yourself.
cmize
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Post by cmize »

aka1nas wrote:
cmize wrote:
aka1nas wrote:You have a conflicting mod then that overrides TFacts and has not been updated for 2.1.


Is the file name actually TFacts? I can't find any file with that name on my computer.
Might be TFactories. They are packed inside of the Cat files in the main TC folder.

Are you actually running a mod, though? You would probably know already if you had installed a mod as you either selected a mod package from the launcher or made a false patch and applied it yourself.
Crap I am running a mod...the one that makes repair laser factories appear. I bet that's where the problem is--I've been using it forever and had forgotten about setting it up so I know I didn't bother worrying about updating anything for 2.1.
scaseman
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Post by scaseman »

I am running a repair lasers mod. Not sure if its the same one. Crystal Fabs L still show up in my shipyards.
cmize
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Post by cmize »

scaseman wrote:I am running a repair lasers mod. Not sure if its the same one. Crystal Fabs L still show up in my shipyards.
They show up in mine too but when I place them they produce wheat.
aka1nas
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Post by aka1nas »

cmize wrote:
scaseman wrote:I am running a repair lasers mod. Not sure if its the same one. Crystal Fabs L still show up in my shipyards.
They show up in mine too but when I place them they produce wheat.
I have the latter issue as well, not sure if Complex Cleaner is conflicting (based on what I've seen and Gazz's input his TFactories file should have identical entries for the Crystal L fabs as the 2.1 patch).

Can someone start a vanilla game and confirm that the L Crystal fabs don't produce wheat there?
Alan Phipps
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Post by Alan Phipps »

Vanilla TC 2.1 Eng DVD. Just built 2 Crystal Fab L, one Argon and one Split. Both produce Crystals.
cmize
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Post by cmize »

aka1nas wrote:
cmize wrote:
scaseman wrote:I am running a repair lasers mod. Not sure if its the same one. Crystal Fabs L still show up in my shipyards.
They show up in mine too but when I place them they produce wheat.
I have the latter issue as well, not sure if Complex Cleaner is conflicting (based on what I've seen and Gazz's input his TFactories file should have identical entries for the Crystal L fabs as the 2.1 patch).

Can someone start a vanilla game and confirm that the L Crystal fabs don't produce wheat there?
Are you using the repair lasers mod?

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