Current Beta Version: 5
The beta version of the plugin manager is now available.
althou its been tested and most problems have been fixed, it is still a Beta.
Ship Creator has not yet been updated, and ship installation hasn't been tested for X3TC.
however, the script and plugin side should be fully working for TC
[ external image ]
Moderator note: Any further updates are likely to be severely delayed (at best) - see here.
New version currently in beta testing Here
Project news, and any bug reports should be posted on the plugin manager forum, Here (on www.thexuniverse.com)
Changes (BETA 6):
* Fixed Package Updater
* Fixed Find new Scripts
* Fixed Game Resources for TC
Changes (BETA 5):
* Fixed custom wares for mods (IE for EMP)
* Optimised Program Closing (should close faster when using custom wares)
* Added Beta version to display
* Fixed -xa option for catpck.exe (doesn't double extract now)
Changes (BETA 4):
* Added TC compatable plugin manager scripts
* Fixed crash when switching directory
Changes (BETA 3):
* Fixed Custom Wares for TC
* Fixed directory switch crash
* Fixed several smaller bugs
* Added Steam TC directory to wizard (please test)
[BETA] Plugin Manager 2.20 BETA 6 : Updated 07/11/2008
Moderators: Moderators for English X Forum, Scripting / Modding Moderators
[BETA] Plugin Manager 2.20 BETA 6 : Updated 07/11/2008
NOTE: This program is discontinued, instead, use the new version, Here
Last edited by Cycrow on Fri, 5. Feb 10, 18:25, edited 7 times in total.
Re: [BETA] Plugin Manager 2.20 : Updated 20/10/2008
strange sticky...Cycrow wrote:Coming Soon...
Edit LV
Don't worry ladies, if thats the Egosoft soon™. I'll forcegrip him on behalf of the community.
"Only two things are infinite, the universe and human stupidity, and I'm not sure about the former." - Albert Einstein
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- Posts: 115
- Joined: Sun, 21. Nov 04, 16:35
I've been following these forums for ages. I played x3 reunion too, but I don't thing I ever posted much.
I just have to say thank you very much for your work Cycrow! You made the X3 experience simply 'better'.
I was very glad to see you are sticking around for some scripting on X3, and really glad to see the plugin manager make it for terran conflict!
Nice one!
From me!
I just have to say thank you very much for your work Cycrow! You made the X3 experience simply 'better'.
I was very glad to see you are sticking around for some scripting on X3, and really glad to see the plugin manager make it for terran conflict!
Nice one!
From me!
Oh I accidentally double posted. Sorry. Edited this one. Can't seem to delete it myself.
So let me add by saying thanks again! (not much of an addition is it...). Feel free to delete this post lol.
So let me add by saying thanks again! (not much of an addition is it...). Feel free to delete this post lol.
Last edited by shinyclef on Tue, 21. Oct 08, 18:13, edited 1 time in total.
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- Posts: 115
- Joined: Sun, 21. Nov 04, 16:35
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- Posts: 115
- Joined: Sun, 21. Nov 04, 16:35
- dragonsblade71uk
- Posts: 236
- Joined: Sat, 8. Jul 06, 00:01
I don't know about anyone else, but I just (5pm on Tuesday the 21st) downloaded this and tried to install. It gives me the error of "This application has failed to start because MSVCRTD.dll was not found..."
I have these dlls in the folder:
MSVCP60D.DLL
qt-mtnc321.dll
zlib1.dll
Also, and ignore me if it's nothing, but there are scripts in the scripts folder of this program...plugin.plugman... Are those supposed to be in there after install?
I have these dlls in the folder:
MSVCP60D.DLL
qt-mtnc321.dll
zlib1.dll
Also, and ignore me if it's nothing, but there are scripts in the scripts folder of this program...plugin.plugman... Are those supposed to be in there after install?
hmm, seems its still missing some dll's, i've added them into the new download.
u could prolly find them elsewhere on there own, as they are just standard microsoft dll's
yes those scripts are supposed to be there, they are the scripts that control the plugin manager in game, things like custom wares, ship installing, package control, etc. They basically get place into each game directory you add to the installer
u could prolly find them elsewhere on there own, as they are just standard microsoft dll's
yes those scripts are supposed to be there, they are the scripts that control the plugin manager in game, things like custom wares, ship installing, package control, etc. They basically get place into each game directory you add to the installer