Comm Menu amendment: OOZ Ship build & Commands to ships outside squad(solved)
Moderator: Moderators for English X Forum
-
- Posts: 10522
- Joined: Fri, 12. Mar 04, 19:47
@BBT: That is what squads are for, the player would currently pick one of the 20 and make them the superior for the other 19 (or organise them like a tree/heirarchy).
Last edited by Sam L.R. Griffiths on Thu, 5. Mar 15, 16:08, edited 1 time in total.
Lenna (aka [SRK] The_Rabbit)
"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55
"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb
"When eating an elephant take one bite at a time" - Creighton Abrams
"Understanding is a three edged sword... your side, their side... and the Truth!" - J.J. Sheriden, Babylon 5 S4E6 T28:55
"May god stand between you and harm in all the dark places you must walk." - Ancient Egyption Proverb
"When eating an elephant take one bite at a time" - Creighton Abrams
-
- Posts: 3180
- Joined: Sun, 23. Oct 05, 12:13
ok so what happens if that one superior unit is destroyed, what happens to the others? By my reckoning (and in all fairness I may have misunderstood or got this wrong) they would have no superior and I would either have to reform the heirachy (which in itself is a slow and painful process) or command the others as individuals.
-
- Posts: 1119
- Joined: Mon, 29. Mar 04, 21:48
-
- Posts: 821
- Joined: Fri, 16. Apr 10, 11:24
-
- Posts: 9153
- Joined: Thu, 12. Oct 06, 17:19
Now we only need two more things:
- some kind of menu to quickly move and assign many ships between squads
- add the feature from Terran Conflict where you had like 5 pre-defined quick squads (blue, red, yellow, green) and add them to broadcast option - like blue squad > attack this, green squad > protect this.
P.S What about calling shipyards away from shipyard sector?
- some kind of menu to quickly move and assign many ships between squads
- add the feature from Terran Conflict where you had like 5 pre-defined quick squads (blue, red, yellow, green) and add them to broadcast option - like blue squad > attack this, green squad > protect this.
P.S What about calling shipyards away from shipyard sector?
-
- Posts: 5625
- Joined: Sat, 10. Nov 12, 17:55
-
- Posts: 164
- Joined: Thu, 30. Oct 08, 19:06
-
- Posts: 5226
- Joined: Thu, 23. Jun 11, 14:57
@Egosoft 1.thx for implenting the first pard, but 2. what about the OOS ship build request, any plans?
My X3 Mods
XRebirth, things left to patch:
In General; On Firing NPC's; In De Vries; Out Of Zone; And the Antiwishlist
XRebirth, things left to patch:
In General; On Firing NPC's; In De Vries; Out Of Zone; And the Antiwishlist
-
- Moderator (English)
- Posts: 28247
- Joined: Thu, 15. May 03, 20:57
Having the ability to order ships from an NPC shipyard while OOZ would be great. The only problem I see is when the shipyard is already building an NPC ship, the player can't make a new build request until it's finished. Perhaps they could implement a build queue of some sort.
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.
X4 is a journey, not a destination. Have fun on your travels.
X4 is a journey, not a destination. Have fun on your travels.
-
- Posts: 3769
- Joined: Mon, 1. Oct 07, 02:18
-
- Posts: 213
- Joined: Sun, 26. Feb 06, 04:30