5.00 Beta RC 3 now available

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Erixon
Posts: 8
Joined: Wed, 26. Oct 11, 23:07
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Re: 5.00 Beta RC 1 now available

Post by Erixon »

Hi, I've started new game at Beta 4, now using RC1 and my minerals miners works strangely. I use 3 Crane Sentinels with 10 mining drones each for station which consumes ore, slicon and ice. If miners chooses to mine silicon or ore then all is ok, but ice is mined very slowly. I measured that "lucky" miner do 3-4 unloads of ore or silicon while "Icy" dug only half of it cargo space at same period. I've never experienced such difference before (last time I've played 3.XX version).

Station in Antigone Memorial with 5-star manager.
Miners tend to go Second Contact II Flashpoint for resources.

P.S. I've checked resource density on spots where miner digs with probes and it showed 3-4/km^3
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Dj_FRedy
Posts: 245
Joined: Mon, 27. Jun 11, 05:58
x4

Re: 5.00 Beta RC 1 now available

Post by Dj_FRedy »

Jedi Pitter wrote: Thu, 3. Mar 22, 21:23 I upgraded a running game from 4.20 to 5RC1.
In doing so, my combat rank and trade rank went down one level!

Is that intentional or a bug? ?? :gruebel:

Otherwise good job!
Well, something has changed ...
Recently, values have changed :P : viewtopic.php?f=180&t=442352
"All my contributions to the Technical Support and Public Beta Feedback sections will be concise and to the point, no diatribes, that's what the other sections are for".
Thank you for your efforts.
CBJ
EGOSOFT
EGOSOFT
Posts: 54094
Joined: Tue, 29. Apr 03, 00:56
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Re: 5.00 Beta RC 2 now available

Post by CBJ »

Read the date on that. It was 6 months ago, and nothing to do with 5.00.
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Dj_FRedy
Posts: 245
Joined: Mon, 27. Jun 11, 05:58
x4

Re: 5.00 Beta RC 2 now available

Post by Dj_FRedy »

mmm certainly the report is six months old, I may be confused, now I have doubts, but the fix, according to my files, was not implemented until V.5.00 B1. It also matches the effects on ranks that fellow @Jedi Pitter has commented on.
"All my contributions to the Technical Support and Public Beta Feedback sections will be concise and to the point, no diatribes, that's what the other sections are for".
Thank you for your efforts.
Savaj
Posts: 8
Joined: Thu, 28. Feb 19, 09:14
x4

Re: 5.00 Beta RC 2 now available

Post by Savaj »

I noticed that Vulkan presentmode has been set to: <presentmode>FIFO RELAXED</presentmode>. Is this an intended change? This for me is causing a small but noticeable input lag. Changing to <presentmode>MAILBOX</presentmode> has eliminated input lag and is also Intel's recommendation for games. Also, FIFO RELAXED is causing visible tearing.
CBJ
EGOSOFT
EGOSOFT
Posts: 54094
Joined: Tue, 29. Apr 03, 00:56
x4

Re: 5.00 Beta RC 2 now available

Post by CBJ »

The game sets presentmode to "immediate" by default. If you have something different to this, then it's because you've changed your settings locally.
Berhg
Posts: 366
Joined: Wed, 25. Mar 09, 13:37
x4

Re: 5.00 Beta RC 3 now available

Post by Berhg »

Wish I could tell my Manticore's on Salvage duty to not go near any Kha'ak station. :)
Save the bunnies! RTFM

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