[MOD] Apologize for attack

The place to discuss scripting and game modifications for X4: Foundations.

Moderators: Scripting / Modding Moderators, Moderators for English X Forum

Post Reply
iforgotmysocks
Posts: 1190
Joined: Fri, 8. Nov 13, 23:35
x4

[MOD] Apologize for attack

Post by iforgotmysocks » Tue, 24. Dec 19, 20:27

This mod allows the player to apologize for unintended attacks which offers the possibility to defuse unintended combat actions without destroying friendly relations for no reason at all.

More infos on Nexus:
https://www.nexusmods.com/x4foundations/mods/381/

iforgotmysocks
Posts: 1190
Joined: Fri, 8. Nov 13, 23:35
x4

Re: [MOD] Apologize for attack

Post by iforgotmysocks » Sun, 29. Dec 19, 18:22

Update to v0.2.1 is out, which fixes the option not being available when comming stations directly.

Warnoise
Posts: 543
Joined: Tue, 8. Mar 16, 00:47

Re: [MOD] Apologize for attack

Post by Warnoise » Tue, 7. Jan 20, 11:15

You are a god send. This should be a function inside the game.

Skeeter
Posts: 2940
Joined: Thu, 9. Jan 03, 20:47
x3

Re: [MOD] Apologize for attack

Post by Skeeter » Tue, 7. Jan 20, 15:51

agreed
Image
i5 3570k cpu 16gb DDR3 1600mhz vega 56 8gb 32" 1440p mon

linolafett
EGOSOFT
EGOSOFT
Posts: 2640
Joined: Mon, 26. Mar 12, 14:57
x4

Re: [MOD] Apologize for attack

Post by linolafett » Tue, 7. Jan 20, 15:56

Love it, great addition!
01000100 01101111 00100000 01110011 01110000 01101100 01101001 01110100 00100000 01100101 01100001 01110100 00100000 01100011 01101111 01101111 01101011 01101001 01100101 01110011 00111111

My art stuff

Shuulo
Posts: 905
Joined: Mon, 14. Apr 08, 17:03
x4

Re: [MOD] Apologize for attack

Post by Shuulo » Tue, 7. Jan 20, 20:16

linolafett wrote:
Tue, 7. Jan 20, 15:56
Love it, great addition!
Maybe add it to vanilla?)) It makes sense!!

iforgotmysocks
Posts: 1190
Joined: Fri, 8. Nov 13, 23:35
x4

Re: [MOD] Apologize for attack

Post by iforgotmysocks » Wed, 8. Jan 20, 20:48

I wouldn't mind, less mods to worry about. xD

tomchk
Posts: 898
Joined: Mon, 26. Jan 15, 20:55
x4

Re: [MOD] Apologize for attack

Post by tomchk » Thu, 9. Jan 20, 23:49

This feature was critically important for me in old Privateer! Awesome that you added it, and I also hope it gets added to vanilla!

User avatar
Axeface
Posts: 1742
Joined: Fri, 18. Nov 05, 01:41
x4

Re: [MOD] Apologize for attack

Post by Axeface » Tue, 14. Jan 20, 22:25

Great work! Could something similar work for police scans? What about an option to bribe/pay-off police that scan you to forget what they've seen? (50% chance or something) ;p

Buzz2005
Posts: 1280
Joined: Sat, 26. Feb 05, 02:47
x4

Re: [MOD] Apologize for attack

Post by Buzz2005 » Tue, 14. Jan 20, 22:44

Axeface wrote:
Tue, 14. Jan 20, 22:25
Great work! Could something similar work for police scans? What about an option to bribe/pay-off police that scan you to forget what they've seen? (50% chance or something) ;p
and a small chance the real police find out he is corrupt and the police ship turn criminal :lol:

Post Reply

Return to “X4: Foundations - Scripts and Modding”