[MOD] Apologize for attack
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- Posts: 1205
- Joined: Fri, 8. Nov 13, 23:35
[MOD] Apologize for attack
This mod allows the player to apologize for unintended attacks which offers the possibility to defuse unintended combat actions without destroying friendly relations for no reason at all.
More infos on Nexus:
https://www.nexusmods.com/x4foundations/mods/381/
More infos on Nexus:
https://www.nexusmods.com/x4foundations/mods/381/
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- Posts: 1205
- Joined: Fri, 8. Nov 13, 23:35
Re: [MOD] Apologize for attack
Update to v0.2.1 is out, which fixes the option not being available when comming stations directly.
Re: [MOD] Apologize for attack
You are a god send. This should be a function inside the game.
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- EGOSOFT
- Posts: 2739
- Joined: Mon, 26. Mar 12, 14:57
Re: [MOD] Apologize for attack
Love it, great addition!
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My art stuff
My art stuff
Re: [MOD] Apologize for attack
Maybe add it to vanilla?)) It makes sense!!
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- Posts: 1205
- Joined: Fri, 8. Nov 13, 23:35
Re: [MOD] Apologize for attack
I wouldn't mind, less mods to worry about. xD
Re: [MOD] Apologize for attack
This feature was critically important for me in old Privateer! Awesome that you added it, and I also hope it gets added to vanilla!
Re: [MOD] Apologize for attack
Great work! Could something similar work for police scans? What about an option to bribe/pay-off police that scan you to forget what they've seen? (50% chance or something) ;p
Re: [MOD] Apologize for attack
and a small chance the real police find out he is corrupt and the police ship turn criminal

Fixed credits not being able to claim abandoned ships sometimes getting stuck when boarding operation sometimes getting some owner other than the player builds a station module or surface element.