CaptainLocke wrote: ↑Fri, 21. Dec 18, 06:10
Ok, so for universe auto trading, this script is running perefectly and I love you for it.
However, I'm trying to sell my silicon wafers from my factory so I set Max sell to Max and Buy range to 0. I also set Owned Station Buy mod to 0, and Owned Station Sell to 200 because I was to sell my wafers, not buy new ones.
No matter what I do, my transport beelines for the nearest silicon refinery to buy wafers and sell to my station. In the logbook it claims it is buying wafers for 269 (it's actually buying at 261) and selling to my station for 329 (my station's buy order is for 269). This does not change no matter what I set the Owned Order sliders
*EDIT*
After further testing, if I throw station buy mod up to 200, it will stop trying to sell to my station. However, even if I set station sell mod to 0, it refuses to buy from my station, instead buying from any other silicon refinery nearby.
That's rather peculiar that the trader is ignoring your station, would it by chance be faction restricted? If that's the case try enabling freetrade. Also the trader doesn't actually transfer money when buying or selling to your stations, and see's the trade deals of player stations always at the average price. (Unless you use the trade value modifiers)
Paddyy wrote: ↑Thu, 20. Dec 18, 20:15
I lost 2 (vanilla) traders in my game because they kept trading with a pirate station. I hope this mod or the game will offer an option at some point to restrict traders from visiting certain sectors and/or factions.
This is something I'm looking into, SCA have been blowing up my energy cell export ships as they try to supply energy to their stations.
reqw wrote: ↑Thu, 20. Dec 18, 20:05
Seting em up to only trade betwine my stations dont seam to work . atleast not for me
That's not entirely officially supported currently, but you can try cranking the sell mod to 0 and boosting buy to 200. It should make the deals between player stations appear to be very profitable.
There seems to be a demand for locking the traders to supplying exclusively player owned stations, so I may include a setting for that in the next version.