Babberdeggl wrote:@Gabeux Autocrew doesn't work for me either, when i buy ships from npc shipyards. It does work if you have your own shipyards though. Therefore i guess you did everyting just fine. Try to capture a ship and if you get a crew on it, you are good.
I had the same problem. That's one of CWIR's functions. Blackrain made it so you will get crew if you buy from your own shipyard, but not if you buy from the NPC.
His crew script simply overwrite Autocrew's when it comes to buying ship. As you said, autocrew will still work when boarding ships.
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Babberdeggl wrote:I captured a Lyranea 2 times, both with cwir boarding.
The first time i captured it for myself which worked fine.
The second time for a other faction, which didn't work at all. After capturing was sucessfull, it didn't say that it belonged to the faction i was giving it to. It just said "Neutral" but it was supposed to say Family Ryk. Also there was no crew on board the new ship and my Marineofficer was gone.
I'll try testing station boarding when i get the chance.
cwir version was 1.60
@Gabeux Autocrew doesn't work for me either, when i buy ships from npc shipyards. It does work if you have your own shipyards though. Therefore i guess you did everyting just fine. Try to capture a ship and if you get a crew on it, you are good.
@pref about that new cwir version: i don't know when you downloaded the md folder from my link, but i switched the old version with the new one before you gave us the 3 files. Maybe you used already the new version?
I checked the files, and my edited version seems to be the same as the one i can download now from your link.
Can you upload a log file of the game where this neutral ship owner issue happened? I assume the game encountered an error, and stopped script execution before the boarding routine could execute fully.
I did not add the ship/station build part of autocrew as there is a logic for that in CWIR. Also i have no idea in what ways you can get a ship or a station in CWIR on top of the vanilla options so it could take me some time to figure this out.
So I did some boarding as well on a fresh CWIR start, using the 3 files you provided earlier. Sadly I got no crew at all on the boarded ship and had to provide them myself.
Do I also need to install the AutoCrew mod, or should the three files be enough?
I had no logfile running at the time what i was describing earlier, so i just captured a Titurel this time, but anything else i did the same as before.
I used cwir boarding and told them to capture it for Family Ryak and as expected it's the same outcome: no crew and marineofficer gone, while the captured Titurel is Neutral.
AutoCrew should only do anything if the ship owner is the player.
If its another faction then no crew is added.
I cannot find any errors related to boarding in your log nor can i see a successful boarding log entry.. are you sure any boarding occured while this log was created?
The log is rewritten at every game launch so i can only see anything if the boarding occured in the same game session.
Also you have lots of mod related errors - might be there is a conflict.
And for some reason your log starts with 8mb of nothing, looks pretty weird. Maybe a bug in the game or the first 99% of the log is lost for some reason.
Anyway try to board for yourself (not sure it'd make sense for AC to spawn NPCs for other factions), and if there are problems please upload the log from that session!
Yes i'm sure. I started the game with log on. Then i did some stuff ingame and approximately 2 minutes before i started to give the boarding command i saved, alt tabbed out, deleted what was in the log so far, so you would not have so much to look at. Then i went back ingame, did the whole capture process, quit the game and uploaded the log.
Why it's 8mb, i don't know, maybe because i deleted the contend of the log, instead of the log file a couple of times.
Anyway, i'm totally fine and happy how autocrew is working right now. So thank you very much Pref for all your effort and your awesome mod. I wouldn't want to play X:R anymore without it.
Which line in the MD file do you change that makes it so that the captains that are assigned automagically to ships either they be bought from a shipyard or are capped will use the actually captain model and not the pilot model?