X3 Reunion - Bonus Pack 3.1.07

General discussions about the games by Egosoft including X-BTF, XT, X², X³: Reunion, X³: Terran Conflict and X³: Albion Prelude.

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Carlo the Curious
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Post by Carlo the Curious »

EDIT: double-post
Last edited by Carlo the Curious on Thu, 2. Oct 08, 22:40, edited 1 time in total.
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Carlo the Curious
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Post by Carlo the Curious »

is there a dronish wage-free version of the CLS? I don't want a living, breathing, money-sapping pilot to ferry my cargo between places - I just want a big, stupid Best buy/sell mod to be a cargo drone for my factories.
Just don't install trading system extension - that way they don't level, so they don't get paid (although they also don't use jump drives or handle many wares).
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MegaJohnny
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Post by MegaJohnny »

Carlo the Curious wrote:
is there a dronish wage-free version of the CLS? I don't want a living, breathing, money-sapping pilot to ferry my cargo between places - I just want a big, stupid Best buy/sell mod to be a cargo drone for my factories.
Just don't install trading system extension - that way they don't level, so they don't get paid (although they also don't use jump drives or handle many wares).
Just what I was hoping for. Thanks.
HookedOnX3
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Post by HookedOnX3 »

im having trouble downloading the bonus pack, when i click on the 'download section' my browser opens a new tab where i am not logged in and i get 'access denied' saying i need to register or log in, i obviously am registered cause i can post here, any solution?

or another direct link?
chris0071
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Post by chris0071 »

Same problem for me
looks like something is not working like it should
eisenhorn001@gmail.com
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Post by eisenhorn001@gmail.com »

Me three on that, bit annoying :cry:
Crawling Chaos
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Post by Crawling Chaos »

Getting the same problem here too, is it linked to the forum instability somehow? :?
They that can give up essential liberty to obtain a little temporary safety deserve neither liberty nor safety. -Benjamin Franklin
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Aro
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Post by Aro »

Try logging in on the main page, seems to be working for me.
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Ketraar
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Post by Ketraar »

This was temporary an issue when the forums were moved to temp server.

All should be good now.

MFG

Ketraar
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Kanaric1
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Post by Kanaric1 »

Do these scripts work for X3 TC? I like the CAG, CLS, and Station Manager scripts too much to be without them.
Cycrow
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Post by Cycrow »

no, they wont even load in TC
Kanaric1
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Post by Kanaric1 »

Any chance an updated pack will be released?
eladan
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Post by eladan »

I'd doubt there will be a further bonus pack for Reunion. If you're asking whether there will be one for TC, I'd say the chances are high. It depends on the scripters getting busy creating usable content. :)
lucas_mat
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Post by lucas_mat »

richo885uk wrote:EDIT2: And easier way than this whole issue...if you go to "X3 The Reunion", right click "show package contents", then contents>resources, show package contents on the next X3 The Reunion icon that appears in that folder, then contents>resources>transgaming>c_drive>x3 it seems to be all the windows files for the game. If I choose this folder as the destination for the bonus installation, it installs fine =)
I tried this - and it worked, but it disabled all the default navigation options for all my ships - only navigation options I get now are "Jump to me' and "Jump to Homebase".

I'm thinking maybe I don't have the latest patches or something and may now have to go back to vanilla game with the latest patches. However, naturally I didn't save it all before I changed it (well done me) and I don't want to lose my saved games.

Do you have any idea where the save game files are on Mac so at least I can copy them out? Or are there any other patches I should have applied first, and if so, how do I apply them (I never thought it would be this difficult to play a game on Mac - bugger!).
Nanook
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Post by Nanook »

Try "Your Username/Library/Application Support/X3" (or something like that). I don't have X3 for the Mac installed, but I do have X2 installed. Since they were both ported by the same company, I expect the savegames are in similar locations.
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.

X4 is a journey, not a destination. Have fun on your travels.
username-1
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Post by username-1 »

Where is the Linux version of this bonuspack?

It seems that someone used a special type of self extracting archive that cannot be extracted :( Why make it so difficult?
Nanook
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Post by Nanook »

You should probably ask the people who did the linux port. :wink:
Have a great idea for the current or a future game? You can post it in the [L3+] Ideas forum.

X4 is a journey, not a destination. Have fun on your travels.
username-1
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Post by username-1 »

Why? They didn't make the bonus pack and didn't use an unreadable archive format for that.


PS: Seems like they put it onto the DVD in a readable format. I just have to install it now :)

Still, when publishing scripts/mods, people need to keep in mind to use readable archives.
eladan
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Post by eladan »

username-1 wrote:Still, when publishing scripts/mods, people need to keep in mind to use readable archives.
I'm pretty sure the linux port wasn't available at the time of the bonus pack release. Not so sure about the Mac port. If neither port had been completed at the time the pack was released, there would have been no need to release it in any form that something other than Windows could handle.

However, that aside, Egosoft have written, and support, a game for Windows. They are under no obligation to make any offering available for other platforms - that's up to the developers of the other ports.
username-1
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Post by username-1 »

eladan wrote:
username-1 wrote:Still, when publishing scripts/mods, people need to keep in mind to use readable archives.
I'm pretty sure the linux port wasn't available at the time of the bonus pack release. Not so sure about the Mac port. If neither port had been completed at the time the pack was released, there would have been no need to release it in any form that something other than Windows could handle.
It is always better to use a format that is readable rather than something proprietary.
However, that aside, Egosoft have written, and support, a game for Windows. They are under no obligation to make any offering available for other platforms - that's up to the developers of the other ports.
Since the sources are not available and Egosoft had to allow LGP to make a port --- and probably helped them since LGP probably didn't start from scratch --- Egosoft has already assumed some responsibility. How comes they are now saying they don't want to have to do anything with it?

Have they allowed, or would they allow LGP to set up their own forum for the Linux version of the game? If yes, I'll send LGP a mail suggesting to set up their own forum --- they could use it for the other games they publish as well.

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