[SCRIPT] Bounty Hunters Guild V2.80 : Updated 24/07/2007

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Rate this script

5. Excellant
31
62%
4. Good
12
24%
3. Average
4
8%
2. Poor
1
2%
1. Terrible
1
2%
Not my Thing
1
2%
 
Total votes: 50

Cycrow
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Post by Cycrow »

are u using the 2.60a beta version, that should fix most of the station problems
chilipalmer
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Post by chilipalmer »

yep am using that version :(
Cycrow
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Post by Cycrow »

did u have the older version before, then updated later ?

if so, its possible some of the bounties are runnign the old version of the script.

what u can do is goto the AL settings and disable the bounty huners settings, this will remove them from the world.

then just renabled it and new bounties will start to be created
chilipalmer
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Post by chilipalmer »

at the moment i have just uninstalled all traces of bh guild and am going to try what you said.
yes i did have older version running
chilipalmer
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Post by chilipalmer »

well the same mush turned up in the bountys and he ended up in exactly the same station.
this time i went into the ai settings turned them all off went back to game he was gone, turned them all back on and carried on from there.
Cycrow
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New Update 2.70

Post by Cycrow »

New Update available

V2.70
* Fixed tracking information for captured ships
* Rewritten bounty control scripts
* Added bounty hutners guild Headquaters
* Joining guild is only avaialble from headquaters
* Added guild promotion LCD display
* Added Tracking Information LCD Display
* Added having to capture astronaughts
* Added claim bounties back at guild stations
* Added sector coordinates to bounty display
* Some bounties will not lose you any notority, but they are random

Requires you to capture bounties that eject and take them back to the bounty hunter guild station.
Any bounties you kill you have to claim at the guild stations as well.

:idea: I Suggest disabling the AL setting for bounty hunters and reenabling them for all the new changes to take place
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Mobuj
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Post by Mobuj »

Where can one find the headquarters?
---------------------------
I am Popeye of Borg
You will be askimilated!
Cycrow
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Post by Cycrow »

they could be anywhere. like the other guilds, you can find clues on the bbs for thier whereabouts
Skywalker77
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Post by Skywalker77 »

Hallo englische Freunde^^

Ich versuche das mal zu schreiben per Übersetzer..was mir dazu einfällt:


Zitat Cycrow
8. Plans for new versions:

This are some ideas which I would put with pleasure in other versions:

* To get the reward also real, one must fly back to the commercial station
* Add from rewards on the head of the player which reward hunters NPC want to collect
* News BBS, the achievements of the player appreciates
* Insertion of the "super-rewards" which appear seldom and only for players with high guild rank are
* To bring reward hunter NPC, to equip her own ship and to improve
* Support ships for reward hunters NPC add
To promote the movement a little I start sometimes. I wait, actually, for the new version, before I I this instal ..., however, point 8 is interesting and does lust on MORE!



8. Plans for new versions:

This are some ideas which I would put with pleasure in other versions:

Rate:
to get also real * around the reward, one must fly back to the commercial station


Negatively. Is not important anyhow and unreal. Please, do not insert with. In the digital space age this point is only hardly conceivable or Is perhaps realistic not at all. Please, leave out



Rate:
* Add from rewards on the head of the player which reward hunters NPC want to collect


Positively. There one must also pay attention to his dear BOTTOM. Indeed, I find this these specific attacks of the NPC hunters only may come if an order is. On the part of governments etc.
Perhaps it would be also to be found out very nicely who was the principal. Maybe while one inserts an interactive dialog.

Example: NPC jump to one in the sector and attack, then I broadcast them in what has to do this. Then say to me

" On them a reward of 100 millions Credits was put out. And now they will die. "

Then I have perhaps answer possibilities like this:

" Who is the principal?

etc. ......

Or one after dam successful fight ... a container finds with a document. Where then draufsteht who was the principal.



Rate:
* news BBS, the achievements of the player appreciate


Positively. Maybe all from 1 to 2 Ingamestunden different news.

z.b.
- reward hunter ranking list
- reports of experience / results
- reward hunter contest
representation of some characters of the reward hunters

Rate:
* insertion of the "super-rewards" which appear seldom and only for players with high guild rank are


Positively. To compete against the best, one must be first himself one the best ^^. If one can explain with the help of the reward ranking list.

Rate:
to bring reward hunter NPC to it *, to equip her own ship and to improve


Positively: KI itself steers is the always best and most dangerous


Rate:
* support ships for reward hunters NPC add


Positively: As a mercenary I am able to also or have also mostly a fleet of spaceships.





P.s. PLEASE ME ABOUT THE NEW VERSION ... it hopes soon comes

Ich hoffe man versteht das!
Quelle: http://forum2.egosoft.com/viewtopic.php?t=156088
Cycrow
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Post by Cycrow »

Skywalker77 wrote:Rate:
to get also real * around the reward, one must fly back to the commercial station

Negatively. Is not important anyhow and unreal. Please, do not insert with. In the digital space age this point is only hardly conceivable or Is perhaps realistic not at all. Please, leave out
This is already in the current version, when you capture a bounty you have to return them alive to the guild stations
Gunslinger_000
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Not working in XPF-mod

Post by Gunslinger_000 »

Hi,

I've installed the Exp.Fusion mod and the script pack. Bounty hunting is one of the things I like a lot. But there is nothing happening! The AL settings are on, and I have seen 4-5 Bounty Hunters (in nice yellow) in a few sectors. But so far I've been to 50-60 sectors, and not a single bounty hunter HQ - not even in Guilds Heaven (which I assumed would be a fairly safe bet for finding one). And not a single mentioning of the Guild in messages on trading stations.

What I do have is several sectors with 2 or more shipyeards, where the second whipyard is basically empty. Is there a connection?

Gunslinger
Cycrow
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Post by Cycrow »

guild heaven is where they should

however, they wont appear straigth away, how long have you actually been playing, i could take a few hours for them to build the HQ
Gunslinger_000
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Post by Gunslinger_000 »

I guess i've played 5-6 hours on this game - started a new when I started XPF. So - I should be patient, I guess?

Gunslinger


ps (EDIT): Just a quick note to say that you were right - stations have now spawned and I'm finding missions!!

Thanks!
Xander_Cage
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Post by Xander_Cage »

Download-Link doesn't work :(
Xander_Cage
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Post by Xander_Cage »

Sorry, my english ist not the best:

DL-Link works now, but i have a question to this script:

Does they work with the current patch, also Bala-Gi? I have installed DDRS-Mod, Merceneries and Bounty-Hunter, but when i completed a bounty-Mission, i become a Message with "ReadText 7121-902 - no Reward or anything else.

What's wrong?
Cycrow
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Post by Cycrow »

they should work in the patch, the readtext problem is most likly a language program, ie, the text file for your language isn't complete.

but i can tell u that that message is from the help system, its simply telling you how to get your reward. Which is to dock at the guild headquaters.
Xander_Cage
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Post by Xander_Cage »

But when i dock on at the HQ, nothing happens.....no message, no BBS-Message, nothing :(
Skite
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Post by Skite »

Awesome. :D
Cycrow
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Post by Cycrow »

Xander_Cage wrote:But when i dock on at the HQ, nothing happens.....no message, no BBS-Message, nothing :(
ill take a look when i get chance, bare with me
Xander_Cage
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Post by Xander_Cage »

Thanks cycrow, but the problem doesn't exist. The Script works fine. It was my fault.

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