Sorry Guys, Im putting the Project on Hold for a Few Weeks,
Exams


Ok, Heres the Project Plan,
Scripts:
+ BankRobber Script (with a Twist, Every Time you Steal, some Angry Teladi Bankers come in their Buzzards!) [Im to Dumb to Put it into a Ware]
+ Some Cheat Scripts, for, 'Needy Players',
+ More Pirates! (Not Enough of them, not even in their own Sectors)
+ New 'Pirate Warehouses' Where Illegal Products are Stored,
+ Ship Tweaks, Especially for the Pirates (non-Tweaked Mod could be available)
+ Perhaps some Xai Scripts
+ Any other Good Scripts

Ships:
+ Pirate M1, M2 and M6. TL Perhaps?
+ New/improved Ship Models,
+ New Ships (Any Ships, I dont Care

+ Any other Submissions,
Story Line:
Atm, The Storyline idea seems pretty, well, Undo-able. If there Are Any Veteran Scripters out there, Please, Come and Help us!

IF YOU CAN CONTRIBUTE TO THE PROJECT, PLEASE DO SO!
Hello All, Im Currently Needing Members for the Mod I want to Create, the Terror-X Project. Heres a Little Info for you,
The Project was created in 2006 by me (Influenza) and was created for One Ultimate Goal, An X2 Made for Pirates.
The Project is going to Consist of Scripts and Mods, which will then be compiled (Not By me, Im just a Newb) into the Terror-X Mod, which will be given to all the members in the beta Stages.
Since Im a Crap Scriptor/Modder (Im Currently Engaged in Reading the MSCI Handbook) thats where you come in. I am looking for old and new work to be put into the project, edited and then made into a Great Pirate Mod.
The Project needs
+Scripts (They dont have to be Pirating Related)
+ Mods ( Some nice Pirate Ships would be nice)
+ Perhaps a way to create a Storyline via Scripting (not with Cutscenes, thats impossible (or is it?))
+ A Way to Compile it all (well duh,)
+ Some Testers

+ And Finally, Some people who can get rid of the Annoying Readtexts and Compatability issues.
Visit [Finding Host] for The Terror-X Project.
Ty, Influenza (Project Manager) Ps. Add Me on Msn (DexEh@hotmail.co.uk)
