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[MOD] Colored Highway Tube v2.0
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Zeron-mk7





Joined: 23 Feb 2008
Posts: 508 on topic
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modified
PostPosted: Sun, 17. Nov 13, 13:59    Post subject: [MOD] Colored Highway Tube v2.0 Reply with quote Print

Colored Highway Tube v2.0
===================================



Mod change Highway Tube outside color from yellow to 4 different colors - Blue, Green, Red, White.


---------------
Installation:
Copy one of the chosen folder into the X Rebirth game directory - in the "extensions" folder (if don't have this folder, then create it).

Run the game and enter into the "Extensions" option, there you will see installed mod.

Version history:
v1.0 - first release
v2.0 - change 2 more Highway Tube colors parameters
- add all language descriptions (texts in english)


========================
Colored Highway Tube Mod link
========================


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Last edited by Zeron-mk7 on Sun, 24. Nov 13, 11:58; edited 1 time in total
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Kirmari





Joined: 08 Jan 2005
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PostPosted: Sun, 17. Nov 13, 14:02    Post subject: Reply with quote Print

Nice one Razz


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Dark_Ansem





Joined: 27 Sep 2013



PostPosted: Sun, 17. Nov 13, 14:06    Post subject: Reply with quote Print

nice one Very Happy rainbow tube now!

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Gazz
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PostPosted: Sun, 17. Nov 13, 14:30    Post subject: Reply with quote Print


(wallpaper)


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killerog
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Joined: 28 Oct 2005
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PostPosted: Sun, 17. Nov 13, 15:09    Post subject: Reply with quote Print

Well I have already changed the texture for the tube into "star streaks" so a rainbow one could be done Very Happy


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Dark_Ansem





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PostPosted: Sun, 17. Nov 13, 16:19    Post subject: Reply with quote Print

star streaks? screenie screenie!

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Realspace





Joined: 15 Nov 2006

Location: Sector "Sidera Nova"

PostPosted: Sun, 17. Nov 13, 17:27    Post subject: Removing Highways at all? Reply with quote Print

What about completely removing ALL the stupid highways and their stupid minigame and letting in only the super-HWays? So to give a bit of space to the claustrophobic zones? Even a 1920s rocket can cross a 500km area faster than the skunk! Just asking before I do it myself if somebody messed with it. Two changes are needed: 1) That mission signs are automatically redirected to the target zone (no more to the nearest highways..which is fundamentally disturbing for me) and 2) we can remove the shield drain from hyperdrive so you can use it to freely move at high speed inside the sectors.


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dez505





Joined: 06 Nov 2002
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PostPosted: Sun, 17. Nov 13, 17:53    Post subject: Re: Removing Highways at all? Reply with quote Print

Realspace wrote:
What about completely removing ALL the stupid highways and their stupid minigame and letting in only the super-HWays? So to give a bit of space to the claustrophobic zones? Even a 1920s rocket can cross a 500km area faster than the skunk! Just asking before I do it myself if somebody messed with it. Two changes are needed: 1) That mission signs are automatically redirected to the target zone (no more to the nearest highways..which is fundamentally disturbing for me) and 2) we can remove the shield drain from hyperdrive so you can use it to freely move at high speed inside the sectors.


TBH i like this idea trade lanes sprining up and stuff the highway things are not much faster than afterburner plus ships in it seem to not be real as most vanish, plus most ships don't do anything...not even trade Sad the economy seems fake.

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killerog
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PostPosted: Sun, 17. Nov 13, 18:25    Post subject: Reply with quote Print

http://i45.photobucket.com/albums/f60/killerog/screen_2013-11-17_16-22-41_zpse5371e23.jpg

One very quick texture change I did a while back.


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TTD





Joined: 06 Jul 2008
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PostPosted: Sun, 17. Nov 13, 20:09    Post subject: Reply with quote Print

Can't seem to find the download link...

http://thexgalaxy.ucoz.com/load/x_rebirth/5


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Zeron-mk7





Joined: 23 Feb 2008
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PostPosted: Sun, 17. Nov 13, 21:36    Post subject: Reply with quote Print

TTD wrote:
Can't seem to find the download link...

Mod download from the "Download" section. Download link is in the right side - Mediafire logo.


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TTD





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PostPosted: Sun, 17. Nov 13, 23:37    Post subject: Reply with quote Print

Embarassed

got it...thanks.


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myztkl-kev





Joined: 12 Nov 2013
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PostPosted: Mon, 18. Nov 13, 04:36    Post subject: Re: Removing Highways at all? Reply with quote Print

Realspace wrote:
What about completely removing ALL the stupid highways and their stupid minigame and letting in only the super-HWays? So to give a bit of space to the claustrophobic zones? Even a 1920s rocket can cross a 500km area faster than the skunk! Just asking before I do it myself if somebody messed with it. Two changes are needed: 1) That mission signs are automatically redirected to the target zone (no more to the nearest highways..which is fundamentally disturbing for me) and 2) we can remove the shield drain from hyperdrive so you can use it to freely move at high speed inside the sectors.


i like this idea, being able to just freely fly between zones without losing boost power. I can handle the super highways but the green highways really are unnecessary and takes away from the space exploration side of things.

If someone could make a mod to remove the green highways and have the ability to use boost infinitely and only drop your shields to maybe half to give some sort of downside to using this. It would really make the game more immersive. (apparently the forum thinks the word immersive is incorrect)

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MutantDwarf





Joined: 20 Jun 2006
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PostPosted: Mon, 18. Nov 13, 06:45    Post subject: Re: Removing Highways at all? Reply with quote Print

myztkl-kev wrote:
Realspace wrote:
What about completely removing ALL the stupid highways and their stupid minigame and letting in only the super-HWays? So to give a bit of space to the claustrophobic zones? Even a 1920s rocket can cross a 500km area faster than the skunk! Just asking before I do it myself if somebody messed with it. Two changes are needed: 1) That mission signs are automatically redirected to the target zone (no more to the nearest highways..which is fundamentally disturbing for me) and 2) we can remove the shield drain from hyperdrive so you can use it to freely move at high speed inside the sectors.


i like this idea, being able to just freely fly between zones without losing boost power. I can handle the super highways but the green highways really are unnecessary and takes away from the space exploration side of things.

If someone could make a mod to remove the green highways and have the ability to use boost infinitely and only drop your shields to maybe half to give some sort of downside to using this. It would really make the game more immersive. (apparently the forum thinks the word immersive is incorrect)


Maybe make it so boost still drains you shields normally, but it just doesn't stop working when your shields are out of juice.

I'm not sure that's something that can be modded directly; it's probably hard-coded in some fashion. But hacks to get around it are almost certainly possible.

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TTD





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modified
PostPosted: Mon, 18. Nov 13, 22:22    Post subject: Reply with quote Print

I am assumng it changes the local highways,not the ones to move to another sector ,which are normally blue?

If so ,I have tried campiagn,freeform and a saved game.

All of which did not change the colour.

I put the mod folder in the "extensions" folder with the others.
But only with the colour I wish.
What am I doing wrong?


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Last edited by TTD on Sun, 24. Nov 13, 00:32; edited 1 time in total
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