
I think the XTC-team did some great work with the complete set for race-specific stations in XTC. However, not everyone likes to play the mod itself and would like to play stock vanilla TC or AP with the new stations.
So this is for those people.
My work is just a new cat/dat with new TDocks and TFactories for use with TC or AP.
If you don't know how to use the X3Editor2, don't use these instructions.
You need to start a new game for that to work.
Installation:
For X3AP:
Download XTC from here
run the XTC-installer to an unimportant place like a new folder at your desktop.
After the installation, copy 14.cat and 14.dat from the XTC-installation to your x3AP-folder and rename them to 04.cat and 04.dat (or to the next following number to your latest cat/dat). The XTC-installation can be deleted afterwards.
Download my files from here (or here mediafire.com mirror) and extract 05.cat/dat to your x3ap-folder.
Go to the X3Editor2, open 04.cat from your AP-installation, open the folder objects in there and delete everything but the folder stations from it.
For X3TC:
Download XTC from here
run the XTC-installer to an unimportant place like a new folder at your desktop.
After the installation, copy 14.cat and 14.dat from the XTC-installation to your x3TC-folder and rename them to the next following number for your cat/dats - this is usually already 14.cat/dat

Download my files from here (or here mediafire.com mirror) and extract 05.cat/dat to your desktop, rename them to 15.cat/dat, move them to your X3TC-installation.
Go to the X3Editor2, open 14.cat in your TC-installation, open the folder objects in there and delete everything but the folder stations from it.
Notes:
- the AP-files include entries for gazz' complex-cleaner mod, thus you don't need to mess around with the TFactories, if you want to use both mods - this doesn't apply for the TC-files, though.
- the buggy stott mixery L type entry from XTC was replaced by the M entry, thus no problem there with my files
- the Boron EQD has got now the XTC-model, which is the same model, but the XTC-version doesn't have the M6-docking problem as the stock Vanilla-model
- the race shipyards all do use now the big-shipyard-model - it didn't fit anymore, to have all stations race-specific, but not the small shipyards ones. The wharfs from XTC seemed not really usable, as my traders TS didn't want to dock on it (if at all only one docking place for TS and no docking clamps)
Suggestions:
As you have to start a new game anyway, how about some other graphic enhancing mods, like:
- http://forum.egosoft.com/viewtopic.php?t=335218
and/or
- http://forum.egosoft.com/viewtopic.php? ... highlight=
Thanks to:
- the XTC-team for creating the models
- Mokonzi for hosting my files

Edit 12th Dec 2016: Added alternative links for Trickmov's files. X2-Illuminatus