|
|
 |
View previous topic :: View next topic |
 |
|
|
|
|
Author |
Message |
|
|
|
|
|
Deadbeat_Spinn

 
Joined: 19 Nov 2008 Posts: 6106 on topic Location: Leaving The Well Of Stars And Approaching Eternity's End

|
Posted: Tue, 13. Apr 10, 03:44 Post subject: |
|
|
| perkint wrote: |
Can't you simply update it in your profile page?
Tim |
Nope. I think it's partly because there's the chance of the new name that someone has chosen being already taken. I just tried it in my profile just now to be sure and my Profile name remained the same.
Pretty sure CBJ is floating about somewhere, you could ask him or on the Dev Chat.
And now TJ has to change AV's name in the fleet list.
_________________
 |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
X2-Eliah

Joined: 12 Oct 2006 Posts: 1803 on topic Location: Sundsvall, Sweden

 |
Posted: Tue, 13. Apr 10, 10:42 Post subject: |
|
|
Ok, just for kicks, I'll enter too.
Fleet name: "Kisses 'n Hugs"
Carriers:
48 x Pleco - total 22'955'232 credits
[Pleco loadout]
-Pleco itself 308390cr
-1x 200MJ shield 155816cr
-3x IRE in turrets 3x 4676cr
------------------------------------
Total for one Pleco: 478'234 credits
[End Pleco Loadout]
Fighters:
192 Solanos - 226'218'432 credits
[Solano Loadout]
-Solano itself 408045 cr
-3x 25 MJ shields 257100 cr
-4x Mass Driver 467456 cr
-50x Mass Driver Ammunition crates 33600cr
-Fight Command Software Mk1 2416cr
-Duplex Scanner 4212cr
- 4x Wasp Missile 5392cr
--------------------------------
Total for one Solano: 1'178'221 credits
[End Solano loadout]
_____________________________________
Total sum: 249'173'664 credits
Total ships: 240
Total docking points: 192
Total fighters: 192
Total TMs: 48
Can't wait to see if these little bugs will be able to put up a fight or not.
Updated list. Edit - Fixed prices of Solanos. Sorry, was an oversight 
Last edited by X2-Eliah on Fri, 16. Apr 10, 14:54; edited 8 times in total |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
Gavrushka

 
Joined: 26 Mar 2004 Posts: 1678 on topic

|
Posted: Tue, 13. Apr 10, 10:53 Post subject: |
|
|
You are a very, very cruel man X2-Eliah.
My fleet, which is being radically altered as we speak, is to be called:
Evil Ted's Stomping Crew
_________________ Pedantics is not a valid defence; it's far better to concede the argument with your dignity still intact.
| Gavrushka wrote: |
| Only a narcissist quotes themself! |
DOH! |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
X2-Eliah

Joined: 12 Oct 2006 Posts: 1803 on topic Location: Sundsvall, Sweden

|
Posted: Tue, 13. Apr 10, 11:17 Post subject: |
|
|
By the way, the two fleets are supposed to be spawned as Xenon and Argon.
I was wondering, won't the Xenon fleet be much more aggressive in the battle? It may be possible that by setting an offensive race vs. a defensive race, the one that gets the Xenon AI will get the first volleys, and his ships will be prone to hunt down and actively seek enemies, while the Argon one will just defend only when attacked. This might be relevant because different races have different 'morale' and 'fight skill' and 'aggression' settings for their pilots..
Could you do a test for this, please.
Perhaps a Xenon vs. Kha'ak would be better for balance purposes?
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
imperium3

Joined: 05 Jun 2009 Posts: 1159 on topic Location: Coventry

|
Posted: Tue, 13. Apr 10, 12:18 Post subject: |
|
|
Kha'ak AI is IIRC a bit different to all the others, though...
X2-Eliah, that is a mean fleet! Why would you do that to us? 
_________________ Missile Rebalance Mod
   |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
X2-Eliah

Joined: 12 Oct 2006 Posts: 1803 on topic Location: Sundsvall, Sweden

 |
Posted: Tue, 13. Apr 10, 12:19 Post subject: |
|
|
I'm curious how it would perform, and I didn't want to create the cookie-cutter "1M2, a few frigates, a few fighters" thing everyone else is doing.
Last edited by X2-Eliah on Tue, 13. Apr 10, 13:27; edited 1 time in total |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
imperium3

Joined: 05 Jun 2009 Posts: 1159 on topic Location: Coventry

 |
Posted: Tue, 13. Apr 10, 12:21 Post subject: |
|
|
You just usurped me as the largest fighterspam around I hope you're not drawn against me, because that'll destroy TJ's PC if nothing else does!
Edit: Fleet updated to use up 1mill surplus. CIGs on Panter swapped for FAA, some Typhoon, Wasp and Mosquito missiles added. Only 133cr left!
_________________ Missile Rebalance Mod
  
Last edited by imperium3 on Tue, 13. Apr 10, 12:44; edited 1 time in total |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
Merdocharr
 
Joined: 23 Sep 2009 Posts: 78 on topic Location: Queen's retribution

|
Posted: Tue, 13. Apr 10, 12:32 Post subject: |
|
|
I can hear Technojerk's CPU melting . Out of interest I ran my fleet vs X2-Eliah's. Needless to say, it included lots and lots of sitting around. Here is a savegame of it if anyone wants to give it a try.
_________________ Cargo bay now contains... Xenon P |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
Cpt.Jericho

Joined: 17 Jul 2006 Posts: 1983 on topic Location: Outer Space

|
Posted: Tue, 13. Apr 10, 12:54 Post subject: |
|
|
Gee, that's not fighter spamming - it's TM spamming! Now, that's some new approach - well, I have to see what's happening in that savegame.
_________________ Winner of 350 Mil class of X-Verse Fleet Fest Italiano
Boycotting Steam since CS 1.6  |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
X2-Eliah

Joined: 12 Oct 2006 Posts: 1803 on topic Location: Sundsvall, Sweden

|
Posted: Tue, 13. Apr 10, 12:58 Post subject: |
|
|
Myeah, TMs have the best price/docking point value - which incidentally shows that the pricing of TMs in X3:TC is really disbalanced against carriers and frigates.
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
imperium3

Joined: 05 Jun 2009 Posts: 1159 on topic Location: Coventry

|
Posted: Tue, 13. Apr 10, 13:42 Post subject: |
|
|
| X2-Eliah wrote: |
| Myeah, TMs have the best price/docking point value - which incidentally shows that the pricing of TMs in X3:TC is really disbalanced against carriers and frigates. |
Not necessarily, because all a TM is, is a flying hangar without anything really meaningful in the way of weapons or shielding. Carriers (plus Panther) provide lots of shielding for their fighters to hide behind, and capital-grade weaponry to assist them with.
I do think M1s are distinctly overpriced (and the Panther hugely underpriced) though. The M1 really needs a bit more strength, either in weaponry (to make a battlestar-type ship) or in shields/cargo bay (for a proper, defensive fleet carrier). The only M1 I really like is the Hoshi because it's so fast - faster than most M7s!
_________________ Missile Rebalance Mod
   |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
X2-Eliah

Joined: 12 Oct 2006 Posts: 1803 on topic Location: Sundsvall, Sweden

|
Posted: Tue, 13. Apr 10, 14:27 Post subject: |
|
|
By the way, if you guys really think it will lag down Technojerk's computer, I don't mind changing it to about 50% of the shipcount (with alterations).. So if it is necessary, just say so.
But I'd like to retain this config if possible 
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
Gavrushka

 
Joined: 26 Mar 2004 Posts: 1678 on topic

|
Posted: Tue, 13. Apr 10, 14:42 Post subject: |
|
|
I'd started with 370+ Harriers with MDs and well there were that many scripts trying to run it was a bit like a busy sector on 10x Seta with ships freezing - After that we'd discussed a ship cap and going further to say hangar space for every ship - Whereas your fleet does comply with the rules I don't know what whether the combat would be meaningful or not. - IF it doesn't freeze TJs computer I think it should be good to go.
_________________ Pedantics is not a valid defence; it's far better to concede the argument with your dignity still intact.
| Gavrushka wrote: |
| Only a narcissist quotes themself! |
DOH! |
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
travisdh1
Joined: 22 Dec 2007 Posts: 201 on topic

|
Posted: Tue, 13. Apr 10, 14:53 Post subject: |
|
|
| X2-Eliah wrote: |
| I'm curious how it would perform, and I didn't want to create the cookie-cutter "1M2, a few frigates, a few fighters" thing everyone else is doing. |
You just took the opposite route I did, I tried to cram it down to as few ships as possible while still remaining viable. Now I'm curious as to how my little fleet would fair going at it with your fleet (ie would the ssc I'm mounting take out enough of you're fighters, it could be an interesting question methinks.)
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
GCU Grey Area

Joined: 15 Feb 2004 Posts: 3005 on topic

|
Posted: Tue, 13. Apr 10, 15:09 Post subject: |
|
|
| X2-Eliah wrote: |
By the way, if you guys really think it will lag down Technojerk's computer, I don't mind changing it to about 50% of the shipcount (with alterations).. So if it is necessary, just say so.
But I'd like to retain this config if possible  |
I think it's probably fine if he's got a reasonably powerful machine - it's all taking place in a single sector universe with nothing going on in the background (no NPC economy, etc). My only reservation is that a fleet should have a flagship, if only because it'll look better for the video - hundreds of fighters are going to be effectively invisible.
Doesn't need to be an exorbitantly expensive M1 or M2; I rather think people, including myself, who have gone for that option have possibly shot themselves in the foot - think theres a good chance this thing will be won by whoever has the best fighter swarm & you can get a huge number of fighters for the price of an M1 or M2.
However just a single M6 or M7 to act as a flagship would make it look more like a proper fleet (rather than a rabble) & produce a more interesting video to watch. Personally went for the most expensive M2 in the game because I'd much rather have a spectacular defeat than a dull victory.
|
|
|
|
|
|
|
Back to top |
|
|
|
 |
|
|
|
|
|
|
|
 |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum You cannot attach files in this forum You cannot download files in this forum
|
 |
|
|
|
|
|