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X-Verse Fleet Fest I
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EmperorJon



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PostPosted: Fri, 9. Apr 10, 18:07    Post subject: Reply with quote Print

Quote:
Yes, it does.

I got it to work and the battle was shorter than I expected. I'm assuming you guys don't mind me recording with the HUD on? Cause other wise you won't be able to see all the ships and their hull/shield statuses.


So it's over? Or was that a test?

If so it's a bit unfair on the winner if they lose next time. Razz


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perkint



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PostPosted: Fri, 9. Apr 10, 18:07    Post subject: Reply with quote Print

Shame that (for this) you can't replay the action. You know - once watching the pretty lights (Hud off, external view), once watching a particular battle as the two flagships clash, and once one each fleet in the sector list.

But, it's still a very interesting exercise.

Now, if I was more familiar with Visual Studio, I'd have knocked up a fleet calculator which would help in building the fleets with compatible weapons, missiles and check costs...

Been thinking about doing something to extract the weapon info from TLasers & TBullets, would be easy to change it for something like this, if I'd got anywhere with it Sad

Tim


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Deadbeat_Spinn



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PostPosted: Fri, 9. Apr 10, 18:09    Post subject: Reply with quote Print

I have no problems with the HUD being active, unless anyone know of a way to have the HUD off and the ships hull/shield bars be on the left/right side of the screen (one side for each fleet).
Plus I want to see if my wager was right. Smile



And my fleet has been messed with yet again.


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Cpt.Jericho





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PostPosted: Fri, 9. Apr 10, 18:18    Post subject: Reply with quote Print

What do I care for the HUD? It's not that big and there will be more important things happening (like big boOOOom) I can watch. Glas the problems have been sorted.


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Chaosimperator





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modified
PostPosted: Fri, 9. Apr 10, 18:22    Post subject: Reply with quote Print

Here is my fleet

SYCLON CORPERATION TASK FORCE (SCTF)


2x Shrike (M7)
Front: 8x IBL
Left: 2x GC
Right: 2x GC
Up: 2x ISR
Down: 2x ISR
Back: 2x ISR
Shields: 4x 1GJ Shields
Missiles: 20x Firestorm Torpedo
Ammunition: 150 Crates of GC-Ammunition
Fight Command Software 1 + 2


1x Panther (M7)
Front: 6x IBL
Left: 2x IBL
Right: 2x IBL
Up: 4x ISR
Down: 4x ISR
Back: 4x ISR
Shields: 4x 1GJ Shields
Missiles: 20x Firestorm Torpedo
Fight Command Software 1 + 2



1x Dragon (M6)
Front: 8x CIG
Back: 1x Mass Driver
Shields: 2x 200MJ Shields
Missiles: 10x Firestorm Torpedo
Ammunition: 60 Crates of Mass Driver Ammunition
Fight Command Software 1 + 2



2x Viper ( M8 )
Front: Missiles
Back: 1x HEPT
Shields: 4x 25 MJ Shields
Missiles: 40x Tomahawk missile
Fight Command Software 1 + 2


20x Mamba (M3) [Bonecrusher-Squadron]
Front: 8x HEPT
Shields: 2x 25 MJ Shields
Missiles: 15x Silkworm Missiles
Fight Command Software 1 + 2




9x Buster Vanguard (M4) [Bloodslayer-Squadron]
Front: 6x Mass Driver
Shields: 3x 5MJ Shield
Ammunition: 50 Crates of Mass Driver Ammunition
Fight Command Software 1 + 2




14x Fujin (M5) [Skullslasher-Squadron]
Front: 4x IRE
Shields: 3x 1MJ Shield
Missiles: 20x Mosquito Missiles
Fight Command Software 1 + 2


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Tenlar Scarflame





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PostPosted: Fri, 9. Apr 10, 18:25    Post subject: Reply with quote Print

For this I might suggest making liberal use of the left and right target monitors. Perhaps giving focus to each fleet's biggest ship (on the slow fly-by setting), so we can always see what's going on at the focal points in the battle, while the main cam is zoomed in on a particular interesting part of the action.


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Technojerk36



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PostPosted: Fri, 9. Apr 10, 18:48    Post subject: Reply with quote Print

I've run the fight three times over and every single time, [spoilerremoved]'s fleet won. Twisted Evil I think this happened because of the M1.

I recorded all three times but I think only the last recording is good. I'll be posting it on youtube soonish after I've edited it. (There will be no commentary for this match.)

And I've updated the fleet list.


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maybe we'll have extreme weather pingpong at some point
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EmperorJon



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PostPosted: Fri, 9. Apr 10, 18:52    Post subject: Reply with quote Print

Erm. Happened because of the M1? I have no M1, therefore spoiler removing means nothing.

Unless, you mean he lost because of his M1. Confused


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Cpt.Jericho





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PostPosted: Fri, 9. Apr 10, 18:56    Post subject: Reply with quote Print

Phinixa wrote:
Ships(Heay Centaur)(complete with Ammo,shields etc..):
ca. 136.508.052

Weapons:
Main 36 Concussion Impulse Generator(6 per ship)
cockpit right & cockpit left 24 Mass Drivers(4 per ship)
cockpit at the back 12 Energy Bolt Chaingun(2 per ship)

Shields:24 200MJ Shields(4 Shields per Ship)

Ammo:
200x Mass Driver-Ammo per Ship
200x Energy Bolt Chaingun-Ammo per Ship

Missiles for the Heavy Centaurs:
100x Hornet-Missile per ship
100x Thunderbolt-Missile per ship


Are you sure all that fits in 975 units of cargo space?


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Technojerk36



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PostPosted: Fri, 9. Apr 10, 19:05    Post subject: Reply with quote Print

EmperorJon wrote:
Erm. Happened because of the M1? I have no M1, therefore spoiler removing means nothing.

Unless, you mean he lost because of his M1. Confused


And what makes you think he lost?


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Xenon_Slayer wrote:
maybe we'll have extreme weather pingpong at some point
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EmperorJon



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PostPosted: Fri, 9. Apr 10, 19:07    Post subject: Reply with quote Print

Nothing, that's why I said no point spoilering it.


Oh, by the way, did you give the ships shields? If so, I quit. Mad



Rolling Eyes


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Deadbeat_Spinn



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PostPosted: Fri, 9. Apr 10, 19:10    Post subject: Reply with quote Print

Cpt.Jericho wrote:
Phinixa wrote:
Ships(Heay Centaur)(complete with Ammo,shields etc..):
ca. 136.508.052

Weapons:
Main 36 Concussion Impulse Generator(6 per ship)
cockpit right & cockpit left 24 Mass Drivers(4 per ship)
cockpit at the back 12 Energy Bolt Chaingun(2 per ship)

Shields:24 200MJ Shields(4 Shields per Ship)

Ammo:
200x Mass Driver-Ammo per Ship
200x Energy Bolt Chaingun-Ammo per Ship

Missiles for the Heavy Centaurs:
100x Hornet-Missile per ship
100x Thunderbolt-Missile per ship


Are you sure all that fits in 975 units of cargo space?


Absolutely no way all that can fit. I just ran the numbers.

Total cargo space needed: 1,531.

The problem is the missile loadout. Hornets take up 3 units of cargo space per missile and Thunderbolts take up 6 units of cargo space per missile. Those two missiles take up 900 of the 975 cargo space.


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Technojerk36



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PostPosted: Fri, 9. Apr 10, 19:12    Post subject: Reply with quote Print

Yes, I did give the ships shields. Twisted Evil


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maybe we'll have extreme weather pingpong at some point
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EmperorJon



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PostPosted: Fri, 9. Apr 10, 19:13    Post subject: Reply with quote Print

THAT'S NOT FAIR! If you gave them shields it's probably over a 150Mcr difference, It's just not fair... Crying or Very sad

(I'm actually being serious, I wanted a decent equal fight, not an all out slaughter)


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imperium3





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PostPosted: Fri, 9. Apr 10, 19:20    Post subject: Reply with quote Print

Technojerk36 wrote:
I've run the fight three times over and every single time, [spoilerremoved]'s fleet won. Twisted Evil I think this happened because of the M1.


Eh? Confused

Neither fleet has an M1. Though Ashkrowe does have an M2 (Python) carrying CFAs that it can't use. Rolling Eyes I'm excited to see how the battle went, mind!


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