Xenon C
Moderators: TheElf, Moderators for English X Forum
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Xenon C
Xenon C
Species: Xenon
Typ: C
Class: Cruiser
Power-Generator: 55.000 MW
Hull: 127.000 Mass Capacity
Armoring: 381.000 Mass Capacity
Shield: 2*625MW + 2*125MW
Weapon: 12*G-HEPT + 16*G-PIC (4 Mounts) + 25*Energy-Torpedo
Hangar: 200 Ships
Cargo: 5.000 Mass Units
Speed: 80 m/s
Steering: 0,5%
Acceleration: 4,5 m/s²
Cost: 153.635.304 Cr.
Species: Xenon
Typ: C
Class: Cruiser
Power-Generator: 55.000 MW
Hull: 127.000 Mass Capacity
Armoring: 381.000 Mass Capacity
Shield: 2*625MW + 2*125MW
Weapon: 12*G-HEPT + 16*G-PIC (4 Mounts) + 25*Energy-Torpedo
Hangar: 200 Ships
Cargo: 5.000 Mass Units
Speed: 80 m/s
Steering: 0,5%
Acceleration: 4,5 m/s²
Cost: 153.635.304 Cr.
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- Posts: 101
- Joined: Sun, 6. Feb 05, 19:56
um ... isent that a lil over kill ........
"now the darkenss is falling , they close in upon us like preadators. only he can stand in thier way , only he can possible halt the tide. but he must do it alone. though his body is broken , his spirit shattered love and vengance will spur him on to the battle"
-ensign Bix Roemann
-ensign Bix Roemann
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- Posts: 101
- Joined: Sun, 6. Feb 05, 19:56
still it would take a large amount of firepower to blow that thing away
"now the darkenss is falling , they close in upon us like preadators. only he can stand in thier way , only he can possible halt the tide. but he must do it alone. though his body is broken , his spirit shattered love and vengance will spur him on to the battle"
-ensign Bix Roemann
-ensign Bix Roemann
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- Joined: Mon, 11. Oct 04, 22:47
Meh a PSG oddy would kill it
My Roid Table: Special Thx to Greyhawk for hosting
http://gr3yh4wk.50megs.com/Files/Table% ... 20v1.2.rar
http://gr3yh4wk.50megs.com/Files/Table% ... 20v1.2.rar
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No actually, the first destroyer that caught it from behind would scrap it in a little under two minutes.
1600 MW shielding total. Bring the shields down, plug a few hornets in.
THE END.
You'r be surprised how fast the fourteen shots per salvo from a maxed out destroyer could raze a ship like this to the ground. What, with salvos coming a few times a second and all...
1600 MW shielding total. Bring the shields down, plug a few hornets in.
THE END.
You'r be surprised how fast the fourteen shots per salvo from a maxed out destroyer could raze a ship like this to the ground. What, with salvos coming a few times a second and all...
Get some Space Music:
https://samuraipenguinstudios.bandcamp.com/
https://samuraipenguinstudios.bandcamp.com/
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Re: Xenon C
Modelling is everything. Make a 3D model of it. I'm making a Xenon Z.GEN-Nation wrote:Xenon C
Species: Xenon
Typ: C
Class: Cruiser
Power-Generator: 55.000 MW
Hull: 127.000 Mass Capacity
Armoring: 381.000 Mass Capacity
Shield: 2*625MW + 2*125MW
Weapon: 12*G-HEPT + 16*G-PIC (4 Mounts) + 25*Energy-Torpedo
Hangar: 200 Ships
Cargo: 5.000 Mass Units
Speed: 80 m/s
Steering: 0,5%
Acceleration: 4,5 m/s²
Cost: 153.635.304 Cr.
X-Periment [ITF]
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No thank you i am having enogh trouble with the current xenon ships
http://forum.egosoft.com/viewtopic.php?t=183585 - X2 The Threat High Definition Mod - You know you wanna 

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- Joined: Sat, 6. Aug 05, 03:31
Wow that ship sounds quite immence, and i guess quite scary if i were piloting the x shuttle near it. lol
I know when i first played X-BTF, that the Xenon destroyers were quite threatening, not only were they so much stronger , but they were also a lot faster than the x shuttle at the begining.
Somtimes they targeted me, and came closing in rather fast, all i could see on the radar was a ship icon coming closer and closer, then when i turned a little to see where it is, i had half its bridge in my face. It litteraly passed within meters of my ship, speeding past. All i know at that time it just seemed to behave like a kamikaze ship, trying to hit me. It just kept circling and making very close passes.
The carriers were a lot slower and somewhat easier to aviod, and to outrun.
I think it would be cool if somone could remodel the origional Xenon ships to be compatible with X2, with multiple turrets and the ability to dock with it.
I know when i first played X-BTF, that the Xenon destroyers were quite threatening, not only were they so much stronger , but they were also a lot faster than the x shuttle at the begining.
Somtimes they targeted me, and came closing in rather fast, all i could see on the radar was a ship icon coming closer and closer, then when i turned a little to see where it is, i had half its bridge in my face. It litteraly passed within meters of my ship, speeding past. All i know at that time it just seemed to behave like a kamikaze ship, trying to hit me. It just kept circling and making very close passes.
The carriers were a lot slower and somewhat easier to aviod, and to outrun.
I think it would be cool if somone could remodel the origional Xenon ships to be compatible with X2, with multiple turrets and the ability to dock with it.
AK
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the origional K's were also quite maneuverable..kaboooom2000uk wrote:Wow that ship sounds quite immence, and i guess quite scary if i were piloting the x shuttle near it. lol
I know when i first played X-BTF, that the Xenon destroyers were quite threatening, not only were they so much stronger , but they were also a lot faster than the x shuttle at the begining.
Somtimes they targeted me, and came closing in rather fast, all i could see on the radar was a ship icon coming closer and closer, then when i turned a little to see where it is, i had half its bridge in my face. It litteraly passed within meters of my ship, speeding past. All i know at that time it just seemed to behave like a kamikaze ship, trying to hit me. It just kept circling and making very close passes.
The carriers were a lot slower and somewhat easier to aviod, and to outrun.
I think it would be cool if somone could remodel the origional Xenon ships to be compatible with X2, with multiple turrets and the ability to dock with it.
very scary craft.. took a long time before i had the equipment and the b*lls to go toe to toe with one..