Hello there, I am looking for help to start a mod, I would like to see my body when I am in first person view.
Right now, it feels like the player is a floating invisible camera.
It would improve immersion a lot if we had a body to relate to.
Any idea on how to get started ?
Body in first person view
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Re: Body in first person view
Not an answer to your request, I am not expert on that part. But wanted to add that reducing a lot the walk speed (maybe leaving the run as it is) will reduce that perception of being a fluctuating camera instead of a biped.
Editing is in the libraries/parameters.xml
I added the code to one of my bigger mods but can be done as single feature mod
Editing is in the libraries/parameters.xml
Code: Select all
<!-- faster run, slower walk
Reference node being edited:
<playerfirstperson>
<speed pitch="5" yaw="7" forward="4" reverse="2" strafe="2" runfactor="2" walkfactor="0.5" crouchfactor="0.5" maxfall="90" />
<acceleration angular="15" linear="50" gravity="9.81" />
<crouch height="0.9" delay="0.2" />
<jump minheight="0.5" maxheight="0.5" />
</playerfirstperson>
-->
<replace sel="//playerfirstperson/speed/@forward">3</replace>
<replace sel="//playerfirstperson/speed/@strafe">3</replace>
<replace sel="//playerfirstperson/speed/@reverse">3</replace>
<replace sel="//playerfirstperson/speed/@runfactor">2.5</replace>
<replace sel="//playerfirstperson/speed/@crouchfactor">0.7</replace>
<replace sel="//playerfirstperson/crouch/@delay">0.3</replace>
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Re: Body in first person view
I mean it's a start, but the visual aspect is crucial in my opinion.
Flying a ship with no arms and walking around with no legs. We need more immersion. The 3d object are already there so then why make them disappear in first person view ?
Flying a ship with no arms and walking around with no legs. We need more immersion. The 3d object are already there so then why make them disappear in first person view ?
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- Posts: 1638
- Joined: Wed, 15. Nov 06, 10:21
Re: Body in first person view
I agree, first person view is lacking also when using the spacesuit. Only in third person you feel to be inside it. A super-imposed helm visible on the corner of the screen in 1st view would help a bit there.