Ah, thats great to hear! And thank you for looking over my save. ^_^
[PLOT] TC/AP Plots for FL : v1.03 : 2023/12/03
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Re: [BETA] TC/AP Plots for FL : v0.90 : 2023/05/06
Hi,
i use this mod for some days and i got a problem in the Goner plot.
Finished TC start plot and Final Fury and while doing so i was doing a bit of Goner plot.
Shortly before i was finishing Final Fury i got a distress call from the Goner about the True Light Seeker being attacked in Thyns Abyss - jumped there and helped.
Then i got a message to help somewhere else but i can´t find where to go because no active mission and none to accept.
In the log is no sector mentioned and i looked into guides checked these sectors mentioned but can´t find pirates attacking the Goner in Teladi space.
I have no active Goner mission since i helped True Light Seeker in Thyns Abyss. (it´s still there)
In Elysium of light is no mission aviable.
Can you help me out?
i use this mod for some days and i got a problem in the Goner plot.
Finished TC start plot and Final Fury and while doing so i was doing a bit of Goner plot.
Shortly before i was finishing Final Fury i got a distress call from the Goner about the True Light Seeker being attacked in Thyns Abyss - jumped there and helped.
Then i got a message to help somewhere else but i can´t find where to go because no active mission and none to accept.
In the log is no sector mentioned and i looked into guides checked these sectors mentioned but can´t find pirates attacking the Goner in Teladi space.
I have no active Goner mission since i helped True Light Seeker in Thyns Abyss. (it´s still there)
In Elysium of light is no mission aviable.
Can you help me out?
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Re: [BETA] TC/AP Plots for FL : v0.90 : 2023/05/06
if you send me your save game i will take a look
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Re: [BETA] TC/AP Plots for FL : v0.90 : 2023/05/06
Save games are found in your my documents folder, My Documents/Egosoft/X3FL/saves
Then you will need to upload it somewhere and post the link for it
Then you will need to upload it somewhere and post the link for it
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Re: [BETA] TC/AP Plots for FL : v0.90 : 2023/05/06
im not able to download it save, its saying its been deleted
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Re: [BETA] TC/AP Plots for FL : v0.90 : 2023/05/06
looks like some of the sectors were defined wrong. This should be fixed in the next version
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Re: [BETA] TC/AP Plots for FL : v0.95 : 2023/05/14
New Update: 0.95
- Updated and Fixed Plot - Corporation Trouble
- Updated and Fixed Plot - Breaking Grounds
- Fixed incorrect sector usage in Goner plot
- Fixed goner plot reset
- Fixed Aldrin Plot starting conditions
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Re: [BETA] TC/AP Plots for FL : v0.95 : 2023/05/14
Oooh, update!
Quickly loaded into my save, and it seems like everything is fixed: the second Goner temple is gone, and I recieved the message starting the Aldrin plot at the correct five minute timer. If anything else comes up, I'll let you know!
Thank you again for your great work!
![Mr. Green :mrgreen:](./images/smilies/icon_mrgreen.gif)
Quickly loaded into my save, and it seems like everything is fixed: the second Goner temple is gone, and I recieved the message starting the Aldrin plot at the correct five minute timer. If anything else comes up, I'll let you know!
Thank you again for your great work!
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Re: [BETA] TC/AP Plots for FL : v0.90 : 2023/05/06
Thanks for fixing!
Works just fine. Jumped into first sector and the next mission started on Goner plot.
Now it´s in the right sectors. can confirm
Update: Oh well, i found the True Light Seeker in Mealstrom instead of Midnight Star
![Very Happy :D](./images/smilies/icon_biggrin.gif)
Some challenge because it´s surrounded by many M7
![Very Happy :D](./images/smilies/icon_biggrin.gif)
Last edited by RenX3 on Sun, 14. May 23, 14:45, edited 2 times in total.
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Re: [BETA] TC/AP Plots for FL : v0.95 : 2023/05/14
that's actually the correct place. It was stolen from Midnight Star then taken to Maelstrom.
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Re: [BETA] TC/AP Plots for FL : v0.95 : 2023/05/14
i still have 2 of themXeiki wrote: ↑Sun, 14. May 23, 02:34 Oooh, update!![]()
Quickly loaded into my save, and it seems like everything is fixed: the second Goner temple is gone, and I recieved the message starting the Aldrin plot at the correct five minute timer. If anything else comes up, I'll let you know!
Thank you again for your great work!
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Re: [BETA] TC/AP Plots for FL : v0.95 : 2023/05/14
Took a little longer to start the AP plot.
When the War Sectors get initiated, a few sectors get doubled factories. Also, the dynamic relations change, so, just making sure that it's working as intended:
Argon are no longer hostile to Paranid, Boron are no longer hostile to Split, and vice versa. Corporation relationships to not change from what I saw? (E.g., Split still hostile to Atreus, Boron still enemies with Strong Arms.)
When the War Sectors get initiated, a few sectors get doubled factories. Also, the dynamic relations change, so, just making sure that it's working as intended:
Argon are no longer hostile to Paranid, Boron are no longer hostile to Split, and vice versa. Corporation relationships to not change from what I saw? (E.g., Split still hostile to Atreus, Boron still enemies with Strong Arms.)
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Re: [BETA] TC/AP Plots for FL : v0.95 : 2023/05/14
Just started a new game a few days ago with UP 1.3.8 and old Plots 0.95 and still have two Goner temples when entering their sector for the first time today. ![Confused :?](./images/smilies/icon_confused.gif)
![Confused :?](./images/smilies/icon_confused.gif)
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Re: [BETA] TC/AP Plots for FL : v0.95 : 2023/05/14
The hostilities are normal, as the Albion plot requires less hostile relations between some races. This should revert back once the plot is done. I only changed the races where it was needed.Xeiki wrote: ↑Fri, 19. May 23, 17:04 Took a little longer to start the AP plot.
When the War Sectors get initiated, a few sectors get doubled factories. Also, the dynamic relations change, so, just making sure that it's working as intended:
Argon are no longer hostile to Paranid, Boron are no longer hostile to Split, and vice versa. Corporation relationships to not change from what I saw? (E.g., Split still hostile to Atreus, Boron still enemies with Strong Arms.)
The double stations can just be a result of the war system, as the stations will change over time
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Re: [BETA] TC/AP Plots for FL : v0.95 : 2023/05/14
what gamestart did you use?
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Re: [BETA] TC/AP Plots for FL : v0.99 : 2023/05/21
New Update: 0.99
- Added options in custom start for universe state and HUB/HQ plot selection