Station Failures

General discussion about X³: Farnham's Legacy.

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Kapitann
Posts: 4
Joined: Sat, 1. Jan 11, 12:28
xr

Station Failures

Post by Kapitann »

There are 3-4 messages per hour about destroyed stations. After 100 hours in-game, which is not that much with SETA, that would be hundreds of destroyed stations by random events, not by real shortages or wars (unless this system works differently). Isn't that a bit too much? Should I maintain satellites, so I won't have to rediscover them?
Cycrow
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 22437
Joined: Sun, 14. Nov 04, 23:26
x4

Re: Station Failures

Post by Cycrow »

The stations arnt destroyed randomly. They are removed due to not producing, the same as in previous games. It's just the reason for thier destruction that is randomly crated for news

Also be aware that new stations are also created

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