Spinning ships in map view

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Falcrack
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Joined: Wed, 29. Jul 09, 00:46
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Spinning ships in map view

Post by Falcrack »

I notice sometimes in the map, when ships are in combat out of sector, they appear to be wildly spinning around. Could this possibly be fixed? It looks really bad, even if it may not impact gameplay that I am aware of. It is one more thing that contributes to poor impressions of the game.
Tomonor
EGOSOFT
EGOSOFT
Posts: 1932
Joined: Wed, 12. Sep 07, 19:01
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Re: Spinning ships in map view

Post by Tomonor »

Dunno, never bothered me personally. It is a by-product of the raw mathematical calculations going on when things are not presented in the "rendered realm".
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graphicboy
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Re: Spinning ships in map view

Post by graphicboy »

Falcrack wrote: Fri, 3. May 19, 00:12 I notice sometimes in the map, when ships are in combat out of sector, they appear to be wildly spinning around. Could this possibly be fixed? It looks really bad, even if it may not impact gameplay that I am aware of. It is one more thing that contributes to poor impressions of the game.
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Nort The Fragrent
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Joined: Fri, 5. Jan 18, 21:00
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Re: Spinning ships in map view

Post by Nort The Fragrent »

That look's a-lot like me !
Sanshy
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Re: Spinning ships in map view

Post by Sanshy »

You can even notice that sometimes 4 or 5 K and I are spining around an S ship without being able to kioll it ever... It is of course an issue.... should be fixed.
graphicboy
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Re: Spinning ships in map view

Post by graphicboy »

Sanshy wrote: Fri, 3. May 19, 10:37 You can even notice that sometimes 4 or 5 K and I are spining around an S ship without being able to kioll it ever... It is of course an issue.... should be fixed.
As far as I can tell, the OOS combat adjustments they made recently just nerfed Pulsars :P
photomankc
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Joined: Wed, 16. Jul 14, 15:01

Re: Spinning ships in map view

Post by photomankc »

It SEEMS like when that happens they become combat-ineffective too. The ships seem to spin and spin and do almost nothing to each other. Also It makes trying to see which ships are involved a pain since everything is a spinning blur.
graphicboy
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Re: Spinning ships in map view

Post by graphicboy »

photomankc wrote: Fri, 3. May 19, 15:04 It SEEMS like when that happens they become combat-ineffective too. The ships seem to spin and spin and do almost nothing to each other.
I agree with your assessment. :+1:
Karmaticdamage
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Joined: Fri, 16. Sep 11, 00:15
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Re: Spinning ships in map view

Post by Karmaticdamage »

OOS combat and IS combat are completely different. This is what keeps the xenon from overrunning the game world. OOS combat xenon I vs 5 tealdi destroyers?, no problem, IS? the xenon I kills them all. You can literally influence the fate of your game world simply by being there. Company regard held back the xenon for a long time until I actually showed up there, then the xenon slaughtered all the defenders. Even with the recent patch, OOS combat and IS combat are no where near each other, the game plays completely different between the two.

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