So I recorded a bit of video showing that the game has a real Economy during a stale economy and buying tons of ships.

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StoneLegionYT
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So I recorded a bit of video showing that the game has a real Economy during a stale economy and buying tons of ships.

Post by StoneLegionYT »

Here is the video:
https://www.youtube.com/watch?v=UpQCiourF88

I'm sorry I was a bit tired when I recorded this but I thought was a perfect time / example to show you a dead station to a more living station. I bought 20 ships when the station had done 0 production for several hours and no ships were visiting. Then I showed the other half where life came back even my own trade ships visited.

I just wanted to show you if the economy was fake and not real then it would of never stalled out like it had and this burst of traffic including my ships would of never helped resupply the station.

I pretty much bottle necked the mining industry and a bit of the trade industry so it makes sense why some my own trade ships showed up.
Studders
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Re: So I recorded a bit of video showing that the game has a real Economy during a stale economy and buying tons of ship

Post by Studders »

Nice, good to see this.

Cool channel btw, just started watching your lets play for X4 haha
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ADMNtek
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Re: So I recorded a bit of video showing that the game has a real Economy during a stale economy and buying tons of ship

Post by ADMNtek »

i would call it a semi real economy since it often seems that only player actions have impact. i think it was talked about that in a steam discussion.
Arretu
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Re: So I recorded a bit of video showing that the game has a real Economy during a stale economy and buying tons of ship

Post by Arretu »

Are you referring to the thread with the guy who claimed to have decompiled the exe but was then utterly unable to back up any of his claims?
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MegaJohnny
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Re: So I recorded a bit of video showing that the game has a real Economy during a stale economy and buying tons of ship

Post by MegaJohnny »

That's a good little test, thanks for sharing!

It reminds me a bit of when I'd begin a new station in XR, and about a dozen NPC traders would line up to sell materials to the CV.
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Re: So I recorded a bit of video showing that the game has a real Economy during a stale economy and buying tons of ship

Post by BlackRain »

ADMNtek wrote: Sat, 8. Dec 18, 08:22 i would call it a semi real economy since it often seems that only player actions have impact. i think it was talked about that in a steam discussion.
Why are people actually taking that rumor seriously? It is not a semi real economy
MrMikey
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Re: So I recorded a bit of video showing that the game has a real Economy during a stale economy and buying tons of ship

Post by MrMikey »

BlackRain wrote: Sat, 8. Dec 18, 13:50Why are people actually taking that rumor seriously? It is not a semi real economy
Lack of anything more important to do in life than live in constant doubt and project that onto others like sensationalist journalists with big words and nothing to back them up - Making them hollow...
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Aken_Bosch
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So I recorded a bit of video showing that the game has a real Economy during a stale economy and buying tons of ship

Post by Aken_Bosch »

BlackRain wrote: Sat, 8. Dec 18, 13:50Why are people actually taking that rumor seriously? It is not a semi real economy
But-but-but, he looked at the game files! He decompiled the exe, you know? Of course it's all there, in the exe, a long series of 0 and 1 saying "The economy isn't real". 100 % legit.

:roll: ...
DancingPengiun
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Re: So I recorded a bit of video showing that the game has a real Economy during a stale economy and buying tons of ship

Post by DancingPengiun »

steam discussion.
That steam discussion is bogus and any modders can easily look into the files to find out themselves. Its getting a bit ridiculous now seeing people getting baited on that thread. :|

It just so happens the NPC just don't want to buy ships and probably met their quota. The NPC is not going to create ships unnecessary just for the sake of 'simulating' the economy.

If the NPC lost some ships, they would eventually place ship orders, wharf/shipyard create ships, their stored resources drops, wharf/shipyards place resource orders, trade comes in (aka economy activities) which ripples through the production chains. Kane just brought some just to demonstrate it instead of waiting for the NPCs to shoot each other.
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StoneLegionYT
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Re: So I recorded a bit of video showing that the game has a real Economy during a stale economy and buying tons of ship

Post by StoneLegionYT »

It's happen in more then one place including steam. This not showing you the working econ as in the war and such where 1.3 is hopefully improving that as most my enemy seems to be wiped out but showing that there is a cause and effect showing how awesome the economy is.

It was quite enjoyable to see it first hand the gears sort of speak moving :)

Sadly might be time for me to start fresh mostly due to how stale my world had gotten from nothing outside influencing the economy.
AllGamer
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Re: So I recorded a bit of video showing that the game has a real Economy during a stale economy and buying tons of ship

Post by AllGamer »

ADMNtek wrote: Sat, 8. Dec 18, 08:22 i would call it a semi real economy since it often seems that only player actions have impact. i think it was talked about that in a steam discussion.
this exactly.
and the video is prove of that.

If you just leave things run on it's own without the player impact, the AI never goes to war, and there's not enough Pirates killing other factions ships, so there's never a need to supply / demand.

It's still a stale economy, until the NPCs can actually generate its own commerce through war or whatever other causes that can actually expend ships / cargo / food / etc...
weller009
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Re: So I recorded a bit of video showing that the game has a real Economy during a stale economy and buying tons of ship

Post by weller009 »

But that is because the whole war thing is broken at the moment right?.
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Re: So I recorded a bit of video showing that the game has a real Economy during a stale economy and buying tons of ship

Post by Scoob »

Thanks for the video, it clearly demonstrates proper supply and demand. Good stuff :)

I do wonder though, if there's a way to stimulate the economy without the player spending millions? My thought was to go to a Xenon sector and pull some enemies into race sectors. I've noticed that if you go to a Xenon sector and cause trouble, they will follow you back through the gate. I've pulled fighter wings and even Xenon K's into Argon space via this method.

It is a shame that the on-going war, well, doesn't, without the player taking a hand. Perhaps this will be tweaked further as time goes on. Basically, so the game "plays its self" and the economy is largely prevented from stalling.

Scoob.
MAup
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Re: So I recorded a bit of video showing that the game has a real Economy during a stale economy and buying tons of ship

Post by MAup »

AllGamer wrote: Sat, 8. Dec 18, 20:30
ADMNtek wrote: Sat, 8. Dec 18, 08:22 i would call it a semi real economy since it often seems that only player actions have impact. i think it was talked about that in a steam discussion.
this exactly.
and the video is prove of that.

If you just leave things run on it's own without the player impact, the AI never goes to war, and there's not enough Pirates killing other factions ships, so there's never a need to supply / demand.

It's still a stale economy, until the NPCs can actually generate its own commerce through war or whatever other causes that can actually expend ships / cargo / food / etc...
I am confused how this video proves this.
Because AI doesnt kill eachother all the time, means the economy is semi real?
That is 2 completely different yet related things, but at the same time, different.
Just because AI doesnt go to war at the time, does not mean its "semi real economy" either it is dynamic or not.
IF the AI would die more, they had to make more ships, and the economy would blossom again, proven by the video.
Doesnt matter who makes the ships, as long as someone does make the ships.

Seemes more like an AI issue than calculated static economy.
MrMikey
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Re: So I recorded a bit of video showing that the game has a real Economy during a stale economy and buying tons of ship

Post by MrMikey »

Hope for more conflict, nothing stimulates an "caped" economy more than a drain and conflict traditionally stirs up everything and thus creating opportunity when things need to be replaced, new voids be filled etc.
CaptainX4
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Re: So I recorded a bit of video showing that the game has a real Economy during a stale economy and buying tons of ship

Post by CaptainX4 »

MAup wrote: Sat, 8. Dec 18, 21:53
AllGamer wrote: Sat, 8. Dec 18, 20:30
ADMNtek wrote: Sat, 8. Dec 18, 08:22 i would call it a semi real economy since it often seems that only player actions have impact. i think it was talked about that in a steam discussion.
this exactly.
and the video is prove of that.

If you just leave things run on it's own without the player impact, the AI never goes to war, and there's not enough Pirates killing other factions ships, so there's never a need to supply / demand.

It's still a stale economy, until the NPCs can actually generate its own commerce through war or whatever other causes that can actually expend ships / cargo / food / etc...
I am confused how this video proves this.
Because AI doesnt kill eachother all the time, means the economy is semi real?
That is 2 completely different yet related things, but at the same time, different.
Just because AI doesnt go to war at the time, does not mean its "semi real economy" either it is dynamic or not.
IF the AI would die more, they had to make more ships, and the economy would blossom again, proven by the video.
Doesnt matter who makes the ships, as long as someone does make the ships.

Seemes more like an AI issue than calculated static economy.
but nobodu says its a static calculated stuff, of course there is the economy but it only works if the player interacts with it, even with simply just being there. and this is visible in my gameplay perfectly... in all the systems there are a max of 2-3 stations built, in the system my toon is its 50! yes, the ai built 50 stations. and just because i was sitting duck there

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