mr.WHO wrote: ↑Mon, 8. Oct 18, 18:23
We know that player will discover and research the technology of Teleporter device...
...then why all the ship build in the galaxy have teleporter device as standard part of the interior? It like 1900s early cars already having the socket for CD player
Or, is it that the standard issue teleporter device is X3 TD (aka short range teleport)? later overclocked/upgraded by player to work on longer range?
Also why not to just attach big ass TD to trading station and make all freighters obsolete?
https://youtu.be/4N15J4ibej8?t=94
You would need Teleportation Pads to get from point A to B and vice versa.. So you would still need Mining Vessels to mine, you wouldn't be able to teleport the Ore off the Rock. You could if you had smaller more portable pads to connect to asteroids to teleport the Ore, chunks at a time, but that would be insanely time consuming that just blasting the rock and having drones pick up the Ore from the Debris would be allot faster and cheaper.
So it has restraints inbuilt to avoid that scenario from happening.. It's not Star Trek that it can teleport anything it wants, you need the pads inbuilt on ships and Stations.
I think a better way to do this is the Dark Matter Sci-Fi series version of teleportation, where you would enter the chamber, it 3D Prints a synthetic copy of you on the other side of the system and then transfers your Consciousness into the Synthetic Copy, there are safeties involved where if the copy is killed or vaporised that there is a copy of you inside the device transmitting the consciousness into the Copy so you can't die as your original body is safe in the chamber and your consciousness is saved in the 3D Printer Chamber ready to send back to your Original Body when finished.
Plus the Synthetic Copies have a Self-Destruct in it's DNA so the Copy dies after a few hours.
That's how they should of done this.