Do not use the downloads on this page. They will not work correctly. These are only for the GOG or standalone version of X-Rebirth.
STEAM users go here:
Gladius:
http://steamcommunity.com/sharedfiles/f ... =917179314
Hayabusa:
soon...
CREDITS and THANK YOU'S:
-This mod is based completely on the Skunk Overhaul mod by Miguel (Xrook) that swapped the Pride of Albion for a Foltor Raider fighter. This mod would have been impossible without the framework of Miguel's mod. Thank you Miguel. Link to original Mod below:
http://www.nexusmods.com/xrebirth/mods/456/?
- I have also included the option of two different Yisha replacements which were based upon Yorrick's Yisha mod. All credits for the original code go to him.
- Thank the maker that roguey has a good website that is useful for modding X3 Rebirth (http://roguey.co.uk/) where tons of technical details about ships and stations can be found.
- NodusCursorius created a spotlight that I still found too weak, so I changed his values.
- And last but not least, a thank you to BlackRain and to Unitrader for clarifying where to look for files and how to change out some textures, providing the option to have different paint jobs on the Hayabusa now. See details and screenshots below.
ISSUES WITH THIS MOD:
1) When playing in sandbox mode, I have found that trying to buy stuff for your ship (engines, weapons, shields) at any mechanic near your spawnpoint immediately after starting a new game (on any station there) will make the UI unresponsive. This happens on the Foltor Raider mod as well.
You can avoid this issue by flying to another zone using a highway or free flight (if you use the no highway mod) before doing any business with mechanics and other ship services and so forth. Also as an extra measure I strongly recommend the mod below that saves your progress BEFORE you dock. In the unlikely case something goes wrong, frustration is kept to a minimum.
http://www.nexusmods.com/xrebirth/mods/191/?
2) The cockpit configurator (to change cockpits) has been removed from the Mechanic's menu. A necessary feature inherited from the original Skunk Overhaul mod. Should you wish to have a different cockpit than the one that comes with the ship (e.g. the Trapeze), visit the original Skunk_Overhaul mod and download the necessary files there.
INTRODUCTION:
When talking about multiple ships to fly there are three possibilities:
1) You have a number of ships you can buy and fly ingame using the same gamestart.
OR
2) You have a number of ships you can swap and fly ingame using the same gamestart
OR
3) You have a number of ships you can choose from before starting a new game and you are stuck with that ship for the rest of that game.
If you were hoping for option one or two, I have to disappoint you this mod does nothing of the sort (yet). However, the first ship on offer replaces the 'Pride Of Albion' with a 'Hayabusa Corvette' and you are 'stuck' with that ship now for the rest of your game instead. If you're not into mining, the second ship (which still has some minor glitches) is the Gladius. A modular PMC fighter.
The Hayabusa is not the overpowered 'god' ship that the original Skunk is, so bear that in mind when attacking targets. As it should be, your shields are your primary line of defense. Unless you are a pacifist, upgrade your shields to a Mk2 or a Mk3 preferably before engaging in dogfights. Your hull has been brought back from 100.000 to 31.000 (http://roguey.co.uk/xrebirth/ships/hayabusa/)
The weapons in this mod are 'renames' of the original Skunk Overhaul mod by Miguel (Xrook) and give them a more 'commercial mining' type feel you would naturally find on such a vessel. I have not changed the values except for the Impact Hammers which I thought were a bit too overpowered.
Enjoy !
ALL DOWNLOADS AVAILABLE AT THE BOTTOM:
Hayabusa Corvette MSV - (final bugfree version)
Although initially developed and built by the Republic of Cantera, the factory finished Mining Survey Vessel originally fitted with a Plasma Repeater Mk2 only has been modified with no less than 2 extra slots to be compatible with all sold weapons and tools to date. She is now thus quite a feisty girl that can be used for good or bad depending on your career choice. The Hayabusa comes with 3 slots to accommodate various lasers, lances and blasters.
FILE NAME: Skunk_Overhaul.zip (unpack and drop the Skunk_Overhaul folder in your extensions folder)
Name: Hayabusa MSV
Hull: 31000 (identical to the NPC Hayabusas)
Weapons slots: 3
Engines special: FURY's FATE (Fast Acceleration Turbo Engine)
- Weapon names of the original Foltor Mod between brackets (where applicable)
- Custom (non vanilla) weapons **
SLOT 1
- Mining Lance Mk 1 **
- Mining Lance Mk 3 (REMOVED-SWAPPED for the Heavy Laser) **
- Rail Gun (Vanilla weapon not available - use the BB-Bass which is the same kind of weapon - No charge is required though)
SLOT 2 - CHIN PODS
- B0-LTR - Bolter Mk1 (2GMk#-Vulcan Repeater Mk1) **
- NA-LRR - Nailer Mk2 (2GMk#-Vulcan Repeater Mk2) **
- 'Mincer' Flak Mk1 (Sunblast Flak PPC Mk1) **
- 'Macer' Flak Mk2 (Sunblast Flak PPC Mk2) ** (REMOVED-SWAPPED for the Pulsed Maser MK 3 that was somehow not available previously)
- 'Mauler' Flak Mk3 (Sunblast Flak PPC Mk3) **
- Particle Repeaters (MK 1, MK2, MK3)
- Pulsed Maser (MK 1, MK2)
- Missile Launcher
SLOT 3 - HEAVY WEAPONS
- Weldarc Cutlass (Lightning Surge Mk1) **
- Weldarc Reaper (Lightning Surge Mk2) **
- Weldarc Shredder (Lightning Surge Mk3) **
- BB - BASS (CPHIVI/MA Cannon) **
- PMC Mk1 - Plasma Mining Cannon Mk1 - Astroblade **
- PMC Mk2 - Plasma Mining Cannon Mk2 - Astroblast **
- Plasma Cannon MK 3 (REMOVED-SWAPPED custom for vanilla PCMk3)
- Plasma Repeaters (MK1, Mk2)
POWERTRAIN
All vanilla engines and a special engine (FURY) enhances the primary and secondary engines of the Hayabusa, trading in maneuverability for speed in regards to the Mk5's.
DEFENSE
All commercially available shields are supported on the Hayabusa MSV.
OPTIONAL FILES (drag and drop these files to your extensions folder after unzipping)
COPILOT ELEISE
Swaps out Yisha for the blonde ELEISE wearing a Canteran clothing style.

COPILOT MEGAN

Swaps out Yisha for the brunette MEGAN wearing a Canteran clothing style.
BETTER SPOTLIGHT
This will make the spotlight useful around space stations with dark corners.
PAINTJOBS Do NOT drag and Drop these files into the extension folder !!!
The hayabusa comes with a number of primary and secondary color schemes. These files are NOT going to work sitting in their separate extensions folder unfortunately. They need to reside in the root of the Skunk_Overhaul folder. this means you will have to unpack them there instead of in the extensions folder. A screenshot on how that looks in windows can be seen below:

The main colors (ext1.cat + ext1.dat) and/or trims (ext2.cat + ext2.dat) MUST be copied into the Skunk_Overhaul folder. You can combine ext1 and ext2 files at your leisure. For the vanilla paint job, remove both files. Creating a Skunk_Overhaul_Custom_Color folder and copy pasting the cat/dat combinations there will not work AFAIK.
COMBINATIONS
main color names: BLUE MAX, DESERT STORM, GENERAL PATTON, GREEN MACHINE, PURPLE PRINCESS, RED BARON, TANGERINE QUEEN, YELLOW SUBMARINE
trim color names: CYAN, GREEN, ORANGE, RED, TEAL
SCREENSHOTS





- in order of appearance: Blue Max (with red trim), Tangerine Queen (with FURY engine), Red Baron (with green trim), Tangerine Queen with regular engines, Yellow Submarine.
RESOLVED ISSUES HAYABUSA
- Walking around in the crew quarters is possible again.(TESTED!)
- All weapon positions have been added and gun models and blast effects show at their correct positions now.(TESTED!)
- The FURY engine is implemented and should show and work as advertised. (TESTED!)
- Engine animations now work correctly depending on thrust settings.(TESTED!)
- Fury engine is now available for sale.(TESTED!)
- A combination of vanilla and custom weapons are now for sale at DLC's mechanics too. Just remember to fly to a different zone before making your first purchase.(TESTED!)
PMCF GLADIUS - (beta version)
Name: Pluto's Principle.
Possible Engine Configurations:
- Standard: (Mk1-Mk5 - Sid/Over/Equal)
- Special: (HADES Mk1 - High Acceleration Dual Engine Setup)
- Drone Slots: 4 instead of 8, its a fighter after all.
- Weapon slots: 3 - identical to the Hayabusa.
- Vanilla Inertial Hammers Mk 1 and Mk2 are back.
As a trusted member of the PMC's inner circle, you have been chosen to test the Pluto's Principle, the latest Triath prototype in its class. The PMCF with its modular configuration combines the three mainstay PMC fighters ( the Triath Raider, Sentinel and Vanguard) into one succesful design making it not only smaller, but more versatile. The weapons for the Hayabusa and the Gladius are more or less the same, however the vanilla Impact Hammer in both versions has made a comeback.
This ship needs a little overhaul, but is otherwise completely functional.
DOWNLOADS
HAYABUSA: https://app.box.com/s/tzf22iwjl84rvp53hdnucykllo2j0rmq
COPILOT ELEISE: https://app.box.com/s/chh99luvzs0bes73zyun62c8z28ldjk2
COPILOT MEGAN: https://app.box.com/s/et3i97y6364nefr2xw24ivh7dh4eundt
HAYABUSA PAINT JOBS - requires HAYABUSA: https://app.box.com/s/egtyk31r9an9pml71s0w3tcbsop6mzk4
BETTER FLOODLIGHT (longer range): https://app.box.com/s/2g2fnykxj2xksbyywwjd0o7edm6f2nmn
Mirrors Mediafire: (for those who do not wish to login to box.)
HAYABUSA: http://www.mediafire.com/file/8wwzzeq13 ... erhaul.zip
HAYABUSA PAINT JOBS - requires HAYABUSA: http://www.mediafire.com/file/6ma96epkt ... ptions.zip
GLADIUS: https://app.box.com/s/4m0lkf3lpkwn20w3dpy9ywgse1k7in54
GLADIUS SCREENSHOTS
Exterior:


Cockpit:


ISSUES/BUGS PENDING
- purchasing weapons makes the UI unresponsive when starting a new game in the sector you spawn. So fly to the next sector before upgrading your ship.