Titurel bug and other issues

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JESS 246
Posts: 574
Joined: Mon, 3. Jul 06, 03:24
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Titurel bug and other issues

Post by JESS 246 »

Hi developers/Egosoft

I'm disappointed that you still can't fix this game.

When i first got the game it was the 1.20v and that so was bad then now we are at 3.60 its as bad as the 1.20 engineers don't fix the Taranis at all in the campaign and there's still not a Fusion reactors anywhere for trade and the so called graphic issues you say you fixed don't lie there's even more.

Now as for the Titurel bug where to start well when you are behind it to destroy the engines it sometimes glitches me up to 20km away or it locks up the game and crashes and once over that on trying to capture it you get asked to scan once in drone i get glitched over 150kms away this happens every time and there's no way of scanning and sometimes the Titurel keeps glitching away at 20+km every time i try to get close this it not the captain flying away so don't say it is it's clearly a glitch.

Also in the game there's ways to train crews well i have not managed to do that as the train button is always greyed out.

Why oh why do you say you fix issues when you don't or you make them worse like since 1.20v players have constantly complained about the trading especially the lack Fusion reactors and you still have not corrected this in any of the patches.

Why is it that everytime there's com chatter all other action stop like when you are being given or there's those info vid's you can't do a thing i'd like to hear these in background or stop them while i'm giving ship/crew orders etc.

You've had a long enough time to to get this game right and regain the egosoft's rep but you still sit on your hands and do nothing don't you like your jobs or the company Fix the game.

No negative, stupid, or troll responses has i'm sure if you have read other similar post you know i'm right.
Dazzard
Posts: 21
Joined: Sat, 10. Sep 11, 23:32
x4

Re: Titurel bug and other issues

Post by Dazzard »

Most of that, I'm not touching seeing as I started playing to know what it was like back in 1.20... That, and I have no idea what could be causing your jumpy Titurel. Do you have mods installed?
JESS 246 wrote:Also in the game there's ways to train crews well i have not managed to do that as the train button is always greyed out.
As for this, you will need a training seminar before you can train someone (which it gets used up and you will need another).

To get a training seminar, you need to play the smalltalk minigame :headbang: You need to win it once, give an item like Paranid Jewelry then win a harder version of it. You can then ask for a random seminar which you will hold onto till you use it.
JESS 246
Posts: 574
Joined: Mon, 3. Jul 06, 03:24
x3

Post by JESS 246 »

Hi Dazzard

Thanks for info i did know that part but i've forgot to mention that with the training i encounter very little smalltalk and what i do find is of no importance and i've won all most all and in crafting as i've heard there should be a craftable one but i've never seen one.

I'm giving the game one last go just to see if the developers read and take heed of all the complaints about bugs that are filling the forum.
UniTrader
Moderator (Script&Mod)
Moderator (Script&Mod)
Posts: 14571
Joined: Sun, 20. Nov 05, 22:45
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Post by UniTrader »

JESS 246 wrote:Thanks for info i did know that part but i've forgot to mention that with the training i encounter very little smalltalk and what i do find is of no importance and i've won all most all and in crafting as i've heard there should be a craftable one but i've never seen one.
thats a mod, not vanilla. this one to be exact.
if not stated otherwise everything i post is licensed under WTFPL

Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter ;)

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help ;)
JESS 246
Posts: 574
Joined: Mon, 3. Jul 06, 03:24
x3

Post by JESS 246 »

Thanks UniTrader

I have already got that and i'm still finding the issues that i've said.
Dazzard
Posts: 21
Joined: Sat, 10. Sep 11, 23:32
x4

Post by Dazzard »

Just a quick thought, have you checked that you already have a seminar before trying to craft them? They seem to be required:
oliverjanda wrote: Once you have a seminar in your inventory you can craft a copy if you have the right ingredients.
JESS 246
Posts: 574
Joined: Mon, 3. Jul 06, 03:24
x3

Post by JESS 246 »

Hi Dazzard

I've never seen one in my inventory at all that if this is the name seminar i'm looking for.

I do have a lot of named stuff titled textnotfound or something like this but non are for the seminar.
Fenhris
Posts: 344
Joined: Wed, 1. Jan 14, 11:58
x4

Post by Fenhris »

Hi JESS

Have you tried uninstalling, then reinstalling the game and start a new without MODs?

The Titurel Glitch you decsribe I have never experienced. And I have somewhere between 20 and 30 Titurels by now. Not to mention I had plenty in my older games, and I didnt see this behavior at all.

What as for the training seminars I cant help thinking that maybe the mod may be doing something. Once you have the right seminar you should be able to train.
Once you have a seminar, try it out with a few of your staff that are appliccable. One minor glitch I have seen is that on guy wouldnt let me train him, then I went to another, and he would. No idead what was different, they were both below 5 stars on the skill I was trying to train (think it was morale).

In my game I have no lack of Fusion reactors at all. I have a minor issue with RMP, but since I have my own RMP station that only means I control the flow of RMP in Omicron Lyrae ;-). But never saw Fusion Reactors missing. I can buy them both in Albion and Omicron. Obviously not in DeVries, but as my current game progresses, I will provide them, boosting my Wallet ;-)

I can only agree with you on the chatter. The fact that we still have to wait for them to finish their often useless chatter before we can continue on our way really isnt optimal. Atleast let us enter menus etc. while they bable on ;-)

Oh, and as a heavy station builder (almost 80 in my last game), I really dont need to know every time a manager have had "quite a lot of money" and sends 200.000 my way ;-). I mean, I had messages like that popping like every other, maybe every third minute, often blocking access to the screen on the skunk. Well, sorry for this last sidetrack, but I had to get it off my chest ;-)

Fenh
JESS 246
Posts: 574
Joined: Mon, 3. Jul 06, 03:24
x3

Post by JESS 246 »

Thanks Fenhris

Yes i did do a new modeless game that was so bad i had to stop playing.

With the seminar i've just tried uninstall and a reinstall of the seminar mod still not there and i.ve tried it with only one crew.

I had notice another player has posted a thread on the chatter i have also notice before this 3.60v the police sirens were so loud and so intrusive and now well toned down.

Still finding reactors a little tricky but not so bad probably be better once i the right stations start to produce them.

Had not notice the managers messages bet i will buy your comment they are like the chatter.

Happy flying out there.

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