[MOD] Craft Virtual Seminars

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oliverjanda
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[MOD] Craft Virtual Seminars

Post by oliverjanda »

Adds recipes for crafting virtual seminars.

Details:
Once you have a seminar in your inventory you can craft a copy if you have the right ingredients. The DRM can only be cracked with Xenon tech, of course. :)

Steam link: http://steamcommunity.com/sharedfiles/f ... =406250907

All recipes are:
1 Security Decryption Devices
1 Terran Hightech Good
1 seminar you want to copy (won't be destroyed in the process)

Thanks to:
*w.evans
*Sparky Sparkycorp

Version:
*1.0

Known issues:
*Amount of ingredients may be messed up by other mods

Mod Incompatibilities:
*Other recipe mods can mess up the amount of ingredients and vice versa

X:RB Version
*working for 3.2, 3.5
*should work with all other versions of the game as well

Savegame compatible:
*Yes

Future work:
*Balancing recipes.
*finding out how to give each recipe its own amount of ingredients


Feedback (especially for the balancing) and bugreports are welcome.
Last edited by oliverjanda on Thu, 28. Jan 16, 21:38, edited 4 times in total.
Sparky Sparkycorp
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Post by Sparky Sparkycorp »

Nice idea. Finding sensible options for Leadership and Morale seems hard.

Perhaps Gold Nuggets for morale in place chocolate?

If you fancied an evil, secondary way to develop combat, I suppose Stasis Chambers are an option :)
w.evans
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Post by w.evans »

Looks ok, although the use of xenon components seem odd. Unless, are these Xenon nanobots which you're implanting into your employees' brains?!
oliverjanda
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Post by oliverjanda »

@Sparky Sparkycorp
Thanks, I'll consider it.

@w.evans
I was looking for a way to make the seminars not spamable.
Xenon components seemed to be the way to go.
I was thinking about some kind of brain-chip-implant-thing.
AGIs are experts in learning after all :)
oliverjanda
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Joined: Sun, 14. Feb 10, 17:47
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Post by oliverjanda »

Because of the issue with diffenerent amounts of components used in several recipes, I'm considering to reduce all recipes to:

seminar:
1 securitydecryptionsystem (to crack the DRM :) )
1 terranhightechgoods (usb-stick)
1 neuronalstimulant (makes employee receptive)

What do you think?
Thufar
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Post by Thufar »

Any chance of this being updated to 4.0?
oliverjanda
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Post by oliverjanda »

I may update it after 4.0 is out, which is sometime next year?!
UniTrader
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Post by UniTrader »

does it not work anymore? from my understanding the structure of the related files is still the same and therfore it should still work.

if not a Debuglog would be helpful so i can look into what doesnt work.
if not stated otherwise everything i post is licensed under WTFPL

Ich mache keine S&M-Auftragsarbeiten, aber wenn es fragen gibt wie man etwas umsetzen kann helfe ich gerne weiter ;)

I wont do Script&Mod Request work, but if there are questions how to do something i will GLaDly help ;)
oliverjanda
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Post by oliverjanda »

I don't know. I may test it when 4.0 is out.

thanks for your help
Araknis
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Post by Araknis »

Can we get this to work please?
oliverjanda
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Post by oliverjanda »

Araknis wrote:Can we get this to work please?
Are you saying it does not work anymore? If yes, for which version?
Araknis
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Post by Araknis »

oliverjanda wrote: Are you saying it does not work anymore? If yes, for which version?
4.0 Beta 6 HF1
The items are in the inventory but the craft option is greyed out. Hovering over the button says that a component is missing. Which is not cause i have plenty of both needed materials
w.evans
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Re: [MOD] Craft Virtual Seminars

Post by w.evans »

@Araknis, are you sure you already have
oliverjanda wrote:a seminar in your inventory
? Has to be of the same type you want to craft, if I remember correctly.
Araknis
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Post by Araknis »

I have one of each.
Is it working for you?

http://postimg.org/image/ccy7yh6rh/
w.evans
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Post by w.evans »

Hm, the recipes changed. Pretty sure all the seminars required four things, and that Xenon Components were involved.

And, no, unfortunately haven't had time to fire the game up lately for mod work/testing.
oliverjanda
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Post by oliverjanda »

I changed the recipes a long time ago -> updated the description.

I currently do not mod x:r, so if i make a patch, it will be after 4.0 comes out. (except someone points out the issue and it is easy to fix)
JESS 246
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Post by JESS 246 »

Hi oliverjanda.

just letting you know I'm finding in the crafting inventory the craft button is greyed out and won't function even though i have enough resources to craft many Virtual Seminars.

I have deleted and reinstalled both game and mod and still the button is not functioning it was working fine before 4.0/betas any ideas.

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