X-tended Terran conflict
trade support scripts (CAG,CLS, etc.) from Lucike's script collection
Sector takeover
the Big gates mod that that one guy did that uses all the gates
advanced complex hub
XTC tinkerings
and that's it folks...
Information for Tulatha's Return in this post. |Vel|'s story is congruent with Adrian's and happen within the same universe. while |Vel| is getting its act together, I'll be playing Tulatha's to get him to the point he meets VelTwo at. until a certain point, |Vel| will remain purely a story element, and, assuming I get Adrian where my plot needs him without dieing, eventually get its own thread. for now, however, |Vel| is part of Adrian's story as much as Adrian himself. and a warning: |Vel| is... odd. even by the standards of computer intelligences. just in case you couldn't tell.
now then, the goals and restrictions of this DID:
no hooj complexes. 6-8 stations max (this is partially for my own sanity, not having FCC or the Stupendously precise Entity Relocation Gizmo)
keep as much of my assets mobile as possible (I is a nasty ol' pirate, after all)
I may be able to tolerate the Teladi, but if I think I can get away with it I should prefer their ships. oh, and any I get in my cargo hold go skinny-dipping to see the spaceflies up close.
(irony of ironies, I'm actually playing the Teladi start because of it fitting with the backstory best...)
on last thing: after my disastrous last attempt at this, I'm allowing myself reloads if the AI decides to be an utter c@#k an kill me for stray PAC fire. rest assured, however, that the destruction of ships for other known bugs, like jumpdrive things and the fooking autopillok will be worked into the story, if I'm driving it'll usually be a narrow escape kinda thing. this will only be for my personal ship however!
now then, of to a quick recap of my piratical alter ego's backstory:
having risen to dominance over a vast intersteller trade empire by using black-market sales of illegal goods to outsell his competitors (this being what I did in my Neapolitan game, I just got bored with essentially running the entire universe's economy) that I got, our... 'hero' manages to get himself almost killed while suffering from a Villainous breakdown, caused by (in this order;) his illegal business being destroyed by a combination of the rising Yaki syndicate and a joint Argon-Boron anti-crimes task force, the gradual collapse of his trading empire, the betrayal of his most trusted lieutenant (and supposed friend,) and finally, his crimes exposed for all the universe, having his shiny M1+ flagship curb-stomped by half the Argon Home Fleet, barely escaping with his life in an ancient rustbucket of a ship. this all culminates with him almost drinking himself into oblivion in a seedy space bar, swearing revenge on the argon, the teladi, his lieutenant, and the argon president's cat (and so on and so forth) and deciding that if he's done it once, he can do it again, only this time there'll be no nambly-pambly business with trying to be seen as civilized or hiding the illegalities from the public eye. or even letting Teladi passengers and pilots the he captures live, for that matter.
I've adjusted some bailing rates, but nothing over 20%.(mainly M5's, the things have a habit of exploding mid-bail)
Posts of adventures and interesting finds to follow. if you read my earlier, aborted attempt at this story, you know that I use this as a sort of 'captain's log' with bits of regular story here and there to move things along. expect a lot of factory-ships by the end...
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Running list of assets====================
Starting assets:
20,000 credits
1x P. Buster Raider (Tulatha's ruin) [personal ship]
-50x cargo bay extensions
-10x engine tuning
-8x Rudder
-docking comp
-salvage claim software
-SETA
-boost extention
-Video enhancement googs
-freight scanner
-2x 5MJ shields
-4x PAC
-2x PBE
1x Teladi Tern freighter (Mule) [docked at Atropos VI tradedock]
-2500x Cargo bay extentions
-6x engine tuning
-8x rudder
-best buy/sell locators
-Duplex
-trading system extention
-bioscanner
-jumpdrive
-fight mk2
-fight mk1
-1x 500mj shield
-1x HEPT (rear)
-2x PBE (one in up, one in down)
-2x PAC (one in up, one in down)
-500x energy cells
current assets:
22,596 credits (I've found a hunting ground, so expect this number to jump as I sell off ships)
1x P. Buster Raider (Tulatha's ruin) [personal ship]
-50x cargo bay extensions
-10x engine tuning
-8x Rudder
-docking comp
-salvage claim software
-SETA
-boost extention
-Video enhancement googs
-freight scanner
-triplex scanner
-2x 5MJ shields
-4x PAC
-2x PBE
1x Teladi Tern freighter (Mule) [en route to me]
-2500x Cargo bay extentions
-6x engine tuning
-8x rudder
-best buy/sell locators
-Duplex
-trading system extention
-bioscanner
-jumpdrive
-fight mk2
-fight mk1
-1x 500mj shield
-1x HEPT (rear)
-2x PBE (one in up, one in down)
-2x PAC (one in up, one in down)
-500x energy cells
1x Teladi Kestrel (Pocket Rocket) [lookout]
-20x Engine tunings
-15x rudder
-36x Cago bay
-2x 1MJ shield
-boost extension
1x Argon Mercury SF (Info not listed) [en route to the scrapyard in Atropos IV]
end list=============================