Babyface's scripts

The place to discuss scripting and game modifications for X²: The Threat.

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Peaches
Posts: 21
Joined: Tue, 25. Jan 05, 01:55
x2

Babyface's scripts

Post by Peaches »

Hi folks. I was wondering if anyone knew of anyplace that I might still get Babyface's create ships scripts.. he made one that installed max lasers, turrets, and shields. I have yet to see anyone do that. The singular thing I am interested in is the max lasers and turrets code
Player.
Posts: 3910
Joined: Fri, 8. Jul 05, 08:57
x3tc

Post by Player. »

LV also created such a script in his LV's Cheats Scripts it has a K_createship script and then calls the install systems script to mount max shields and weapons.
http://forum.egosoft.com/viewtopic.php?t=183585 - X2 The Threat High Definition Mod - You know you wanna :)
Peaches
Posts: 21
Joined: Tue, 25. Jan 05, 01:55
x2

Post by Peaches »

that does a standard default load out per game specifications. this would not pose a problem if the standard load out always loaded a weapon in every slot.
falcont
Posts: 63
Joined: Tue, 16. Mar 04, 21:57
x3tc

Ship script

Post by falcont »

hey ille say its a good scrpt ive used it in X2-X3 and Xtended without touching
it in anyway atall and i use it with 33 other scripts installed 2

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