Khaak invasion

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Pirate hater
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Khaak invasion

Post by Pirate hater »

Is there a khaak invasion script which will jump in a khaak attack fleet to a random sector or something like this.

I feel the khaak went from invasion to pest after the plot i would not mind a khaak attack fleet jumping into a random sector once every so often or any khaak AI scripts i had a look though but nothing jumped out.
:?
Thanks in advance.
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XPirate
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Post by XPirate »

yes, here's one:

http://forum.egosoft.com/viewtopic.php?t=28205

personally, i haven't used it (because i've never entirely played the storyline), but it looks interesting.

glad i could help,
xpirate
shamas_the_wise_shaman
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Links don't work

Post by shamas_the_wise_shaman »

This script sounds GREAT :D.

Unfortunately, the links don't seem to work :(

Can someone who has this script please upload it somewhere and post the download link here please?

Regards
-Shamas the wise Shaman
shamas_the_wise_shaman
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Someone... anyone?!?!?!

Post by shamas_the_wise_shaman »

Someone must have this script!...
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khaakbaiter
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Post by khaakbaiter »

:? This link does work :)
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Stars_InTheirEyes
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Post by Stars_InTheirEyes »

no it dont...
This sı not ǝpısdn down.
shamas_the_wise_shaman
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Perhaps I should have said...

Post by shamas_the_wise_shaman »

Perhaps I should have said that the link to the topic works.

But neither of the links within the topics which lead to downloads work.

Can anyone remedy this by providing a working download link?

Regards
-Shamas the wise Shaman
Pirate hater
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Post by Pirate hater »

One of the moderators might be able to. Its a shame it does not work.
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moggy2
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Re: Perhaps I should have said...

Post by moggy2 »

shamas_the_wise_shaman wrote:...Can anyone remedy this by providing a working download link?
no
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Stars_InTheirEyes
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Post by Stars_InTheirEyes »

why is it all the best mods and scripts dnt have a workin download link arrrrrrrr :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil: :evil:
This sı not ǝpısdn down.
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Stars_InTheirEyes
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Post by Stars_InTheirEyes »

well is there a link for it?
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Cycrow
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Post by Cycrow »

coz many of the scripts for X2 are old, and the ppl who made them no longer come here.

and no longer have thier servers running
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LifeMatrix
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Here are some Khaak scripts

Post by LifeMatrix »

Sorry, but I don't know where to get Khaak Spawner V4. However...
Is there a khaak invasion script which will jump in a khaak attack fleet to a random sector or something like this.
Interesting choice of words. There is, actually, an X2 script called "Khaak Invasion Script" written by MostLikely.

The very old Khaak invasion script thread can be found here:
http://forum.egosoft.com/viewtopic.php?t=17812

No, it does not include a download link per se. (Although, the actual script code is posted.) And it looks like it's been years since mostlikely last posted on the Egosoft boards.

Fortunately, I downloaded the script from X2Source.com back when it was still online. (It has since been taken down due to hosting problems.) Here you go:

Download khaak.invasion.zip

Here's what the file description said:
Khaak Invasion Script

Author: MostLikely
Submitted By: Raven
Date Submitted: Thu, Sep 28 2006 3:30 pm
File Version: 1.00

Description:
Orders all khaak currently in the entire 'universe' to invade the sector the player is in when this script is activated. Easy to change so it either calls another race or destroys all khaak. Notice this is a 1 shot thing.. all khaak are affected when you use the script. Newly spawned khaak will act normally.
But I read that you want a script that you want the Khaak to attack a random sector? I dunno... Perhaps someone knows how to modify the script?

I do have another Khaak spawning script, also by MostLikely. I've searched, but this one does not appear to have a discussion thread on the boards here. Again, I downloaded this from X2Source when the site was still working.

Download modifiedkhaakspawn.zip

Description:
Khaak spawn modifier

Author: MostLikely
Submitted By: Raven
Date Submitted: Thu, Sep 28 2006 3:28 pm
File Version: 1.1

Description:
Khaak now spawn in unknown sectors and fly to any sector to invade. Note: Leaves exsisting and mission khaak alone. Removal of script will disable the effect even for savegames.
Finally, while on the subject of Khaak invasions, I thought I would bring up this old thread:
Khaak traveling methods?
This describes how Khaak actually travel and invade sectors. It seems building LT's or laying squashmines around gates is, at best, not very effective as a defense.

But then, I've read that LT's are nearly worthless at OOS combat, anyway. That is, without using something like a Lasertower Upgrade Script.

PS: I hope we can work together to preserve more of these lost X2 scripts. If we don't try, then they will surely disappear.
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Stars_InTheirEyes
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Re: Here are some Khaak scripts

Post by Stars_InTheirEyes »

LifeMatrix wrote:Sorry, but I don't know where to get Khaak Spawner V4. However...
Is there a khaak invasion script which will jump in a khaak attack fleet to a random sector or something like this.
Interesting choice of words. There is, actually, an X2 script called "Khaak Invasion Script" written by MostLikely.

The very old Khaak invasion script thread can be found here:
http://forum.egosoft.com/viewtopic.php?t=17812

No, it does not include a download link per se. (Although, the actual script code is posted.) And it looks like it's been years since mostlikely last posted on the Egosoft boards.

Fortunately, I downloaded the script from X2Source.com back when it was still online. (It has since been taken down due to hosting problems.) Here you go:

Download khaak.invasion.zip

Here's what the file description said:
Khaak Invasion Script

Author: MostLikely
Submitted By: Raven
Date Submitted: Thu, Sep 28 2006 3:30 pm
File Version: 1.00

Description:
Orders all khaak currently in the entire 'universe' to invade the sector the player is in when this script is activated. Easy to change so it either calls another race or destroys all khaak. Notice this is a 1 shot thing.. all khaak are affected when you use the script. Newly spawned khaak will act normally.
But I read that you want a script that you want the Khaak to attack a random sector? I dunno... Perhaps someone knows how to modify the script?

I do have another Khaak spawning script, also by MostLikely. I've searched, but this one does not appear to have a discussion thread on the boards here. Again, I downloaded this from X2Source when the site was still working.

Download modifiedkhaakspawn.zip

Description:
Khaak spawn modifier

Author: MostLikely
Submitted By: Raven
Date Submitted: Thu, Sep 28 2006 3:28 pm
File Version: 1.1

Description:
Khaak now spawn in unknown sectors and fly to any sector to invade. Note: Leaves exsisting and mission khaak alone. Removal of script will disable the effect even for savegames.
Finally, while on the subject of Khaak invasions, I thought I would bring up this old thread:
Khaak traveling methods?
This describes how Khaak actually travel and invade sectors. It seems building LT's or laying squashmines around gates is, at best, not very effective as a defense.

But then, I've read that LT's are nearly worthless at OOS combat, anyway. That is, without using something like a Lasertower Upgrade Script.

PS: I hope we can work together to preserve more of these lost X2 scripts. If we don't try, then they will surely disappear.

U a life saver I bow at ur feet!
This sı not ǝpısdn down.

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