Trans-atmospheric fighter (wip)

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esd
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Trans-atmospheric fighter (wip)

Post by esd »

This started off as a quicky the other night:
[ external image ]

Wasn't particularly happy with it, but I liked the basic design... so I carried on:

[ external image ]

And here's where I'm at now:

[ external image ]
(Click images to enlarge)

Reminds me slightly of a WW2 fighter...
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Galaxy613
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Post by Galaxy613 »

Great work. :D Looks something out of a upgraded X:BTF (especially the first picture)
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Post by KiwiNZ »

nice :)
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-XTM-
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Post by -XTM- »

I'd like to see it with the wing mounted guns flowing over in bigger curved gunpods which themselves would be semi part of the wings along the guns' axis.
Also perhaps ad more detail to the cockpit like a recessed or bevelled cockpit frame and maybe clip the wings a few degrees back- and downwards so to give it a little more speedish, ME 262 look.

The 2 Tailfins are way too small imo...they do the rest of the frame little justice.

Otherwise it looks great...too bad you can't port those particle effects straight over into X3...
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Everyones Antihero
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Post by Everyones Antihero »

Nice work ESD, i wish i could draw /3d whazzit like that. My imagination is mud at best. thats cool.
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Post by MGA »

A WW2 jet? I was thinking more along the lines of a Forge World Resin Model of an Imperial Guard jet fighter.
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esd
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Post by esd »

[ external image ]

Tail fins made bigger, more definition on the wing weaponpods, engine pipes added, gun-muzzles remodelled.
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Stevio
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Post by Stevio »

Oooooo looks cool :D
i like it very much esd :thumb_up:

perhaps some grilled bodywork around the cockpit and nose might be good, Detail, Detail, Detail :D
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esd
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Post by esd »

Stevio wrote:perhaps some grilled bodywork around the cockpit and nose might be good, Detail, Detail, Detail :D
Not sure about that - there's plenty enough intakes on the main fuselage already.

[ external image ]
Added a preliminary/undercoat texture, carved out some struts on the cockpit and added transparency.
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Post by AdmiralTigerclaw »

What's the atmospheric top speed? It doesn't look like it would be able to maintain hypersonic velocity or even keep a supersonic velocity. However the wing structure looks pretty good for maintaining lift and manuevering at lower speed.

Here's a pair of concepts of my own...

SF-36 Raptor Interceptor.
- High speed MECO Starfighter designed aggressively for speed and manueverability at the expense of payload capacity. Capable speed and manuevers in both space and atmospheric conditions thanks to attention payed to both the airframe and the thruster assemblies.

http://img.photobucket.com/albums/v430/ ... ch_561.jpg

SF/A-30C Phoenix Bomber
- Designed to deliver payloads at un-precidented speed with astounding precision. Hypersonic atmospheric trajectory produces a glowing trail during high speed bombing runs. Cannot be intercepted by SAMs due to the friction heat and brute speed. ... Spectacular to watch during a bombing pattern when an entire squadron is pressent.

http://img.photobucket.com/albums/v430/ ... ch_599.jpg
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Stevio
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Post by Stevio »

esd wrote:
Stevio wrote:perhaps some grilled bodywork around the cockpit and nose might be good, Detail, Detail, Detail :D
Not sure about that - there's plenty enough intakes on the main fuselage already.
no thats not what i meant, grilled probably wasn't the best word to use :shock:

hmmm... what word to use :? i suppose 'ribbing'

but it doesn't really matter now the new texture fits the bill :D :thumb_up:
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Post by -XTM- »

Very nice progres!

Some things which might even make it more nice:

The tailfins could probably do with a curve coming up from the hull just about infront of the cockpit,possibly even flowing from the intakes just before the cockpit , gradually sloping into the tailfin itself..not sure about this one though.

The part where the gun barrel connects to the wing and/or gunpod looks too 'stuck on' (I know, partially because of textured vs untextured but still) atm, perhaps if you made it so the gunpod 'mouths' like a glove over the barrel with a recessed innerpart? this would also up the illusion of the guns actually going further inside the wings and thus make them look less cut-off.

The aft-part below the tails could do with a little more curving imo, it looks too boxed and might be better of with twices the length, gradually becoming smaller..that way you'd end up with a much better sleeker hull silouette, though it might also take away some of the vessels uniqueness.
Difficult to say.

Apart from this nitpicking, again, great work!
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Post by Stevio »

i agree with mox on all his suggestions :D
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Post by Syndrome »

I have two different computers. On one of them, the forum picture thumnails work fine. On the other it's like they're not there. Can anyone help me with this?
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Post by BDStyle »

SNAP!

I thought i'd seen something similar somewhere before, nice job none the less and i'm very sure its just a coincedance :)
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Post by esd »

BDStyle wrote:SNAP!

I thought i'd seen something similar somewhere before, nice job none the less and i'm very sure its just a coincedance :)
:?
Other than the fact that it has two tails, it has wings and it has underslung engines, where's the similarity?
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Post by AdmiralTigerclaw »

They have similar profiles as far as body style and wing sweep go. However the ESD one has the following differences.

It has a nose that will actually allow it some aerodynamics. The cockpit is further back, and is round. The weapons are mounted mid wing instead of wing-tip which makes them more accurate against small targets. The engines are partially built INTO the wing structure where as the model in the SNAP link looks to have them hanging like jet-liner engines. Also, ESD's is trans-atmospheric or MECO capable. Where as the model looks to be jet engine propelled. (The engines have intake fans on the front. Only required if you're using the air as part of your engine system.)

I wouldn't be surprised to See ESD's design outperform that model in all fields.
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Post by Galaxy613 »

/me loves it how Tigerclaw takes it to a whole new level. :lol:
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Post by Thalass »

Both have a similar overall shape. But I think I like ESD's craft more :D

Though that green thing does have a certain early WWII/steampunkish kind of feel to it... :P
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Post by BDStyle »

esd wrote:
BDStyle wrote:SNAP!

I thought i'd seen something similar somewhere before, nice job none the less and i'm very sure its just a coincedance :)
:?
Other than the fact that it has two tails, it has wings and it has underslung engines, where's the similarity?
maybe its just me then... don't take offence anyhow as none is intended :) I would kill to be able to model like that.

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