Space shots...

Official fiction, fan fiction and artwork. Let your talent express itself!

Moderators: TheElf, Moderators for English X Forum

What do you think about the shots?

Pretty darn good! Keep it up.
6
38%
Could use more improving.
7
44%
Meh? I don't get why you think these are so speical...
3
19%
 
Total votes: 16

Galaxy613
Posts: 3285
Joined: Tue, 28. Dec 04, 02:19
x4

Space shots...

Post by Galaxy613 »

I be making a game, who knows if I will finnish it, but thats not the point of this post. The point of this post to show you all how AWESOME I got the planet/moons to be in position and size... I won't talk much about Frontier Profits (the game I'm making that these screenshots are from) but all you need to know is that there won't be sectors in the sense of the X-Game sectors... each system will have many sectors instead of only one sector per system, but then again these sectors won't be the same as a X-Game sector... hard to explain sort-of.

Anyways, I wanted to show you guys the general work I have done so far. Sense I'm doing this game in Dx7 do not expect anything grand. And yes, 100% of these pictures was made by me.

This folder contains the screenshots: http://subsoap.com/ck/FrontierProfits/

I doubt anyone will really appericate this fact, but this space is soo huge, yet still a bit small... if people really like these shots I'll post Frontier Profits so you can fly around the planet and moon yourself and look at the space stations.
10,000 Lightyears of awesomeness
User avatar
esd
Posts: 17998
Joined: Tue, 2. Sep 03, 05:57
x3tc

Post by esd »

What game engine are you using?
esd's Guides: X² Loops - X³ MORTs
Galaxy613
Posts: 3285
Joined: Tue, 28. Dec 04, 02:19
x4

Post by Galaxy613 »

Blitz3D which is why I have to use DirectX7. :|
10,000 Lightyears of awesomeness
User avatar
Axeface
Posts: 3032
Joined: Fri, 18. Nov 05, 00:41
x4

Post by Axeface »

I think you should work on the textures more. Even though its Dx7 you can still use pretty high res textures right? For star fields etc?

Good work though, I wouldnt want to even attempt to make a game! :P
Gallery of my X ships and fanart eg, Boron Megalodon
My wishlist
Disclaimer: Axeface will ignore 'don't like it don't use it' responses :wink:
Player.
Posts: 3910
Joined: Fri, 8. Jul 05, 08:57
x3tc

Post by Player. »

Looks nice 8)
http://forum.egosoft.com/viewtopic.php?t=183585 - X2 The Threat High Definition Mod - You know you wanna :)
User avatar
Mastermue
Posts: 614
Joined: Thu, 11. Mar 04, 23:02
x3ap

Post by Mastermue »

Yeah, looks nice mate! :)
User avatar
Praefectus classis
Posts: 1505
Joined: Tue, 14. Jan 03, 22:03
x4

Post by Praefectus classis »

Looks very good. :)
Reality is an illusion created by a lack of the X-universe
My new forum My original forum
Sirilius
Posts: 304
Joined: Fri, 26. Dec 03, 23:59
x4

Post by Sirilius »

Looks great.

I dont have a clue about making games so hard to give any good feedback. For a solo project its great. Think most people are too spoilt with flashy and grand graphics. Give me a nice big personally capital/battle ship and I'd be happy :D
Master Merchant
Posts: 132
Joined: Thu, 27. Oct 05, 00:50
x3

Post by Master Merchant »

Looks Excellent Mate, Maybe (just as a side thought) you could Join with egosoft (after you patient your idea) and build the game. Or gather a couple of your friends around (a manager, programmers etc) and form a business (like Origin did) Don't make yourself head though else you'll never get your ideas to the programmers let the manager do that.
If it makes money, do it...if its illegal...don't get caught. Freelancer
*Dons Flame-Retardant suit and grabs a Bio-Force Gun 9000* Now will the next Flamer please Step up and make my day. (Egosoft Forums after Late Night Doom 3)
User avatar
Mastery
Posts: 253
Joined: Thu, 9. Jun 05, 23:04
xr

Post by Mastery »

very good :) , at least with Dx7 my poor computer might be able to play it :oops:

Return to “Creative Universe”