Man, I'll feel dumb if I got the weapon wrong.
I'll go attack the ship again and scan it, just to be sure. Couple minutes.
I'll also upload some videos to try to show some effects of chugging. More on that below. I don't know how to get the correct FPS counter to show in videos, sadly.
Mainly I'm just ramming the ships... to make the videos shorter. The PX one is probably too long but you can skip it if you want. Didn't ram any of them until the end.
Video 1: Fighting a C with Ion Cannons.
(caused moderate chugging)
Video 2: Fighting a PX ( times 3 ). Didn't scan their weapons.
(didn't chug)
Video 3: Fighting a Q with Point Singularity Projectors.
(didn't chug)
Video 4: Fighting a K with Plasma Beam Cannons.
(caused heavy chugging)
NOTE: I did get the weapon wrong. It's a Plasma Beam Cannon (PBC, not FBC). The K had 24 of them.
On the fourth vid (with the K using PBC's), you can see my screen spin a little faster (for a split second) when those weapons stop. Sorry it's such a short vid, but it should show what I'm talking about. Also on that vid and other vids, you can see one effect of chugging in the speed of my PPC bullets.
It's hard to *really* show the effect because Fraps itself causes me a lot of slowdown, and the videos don't seem to exactly mimic what I see in game... though their relative effects (as seen when comparing the videos to each other) seem somewhat close to what I see... so I'm not sure how much help they really are in showing what I'm seeing. It might be better to script in a ship with these weapons to see it first hand.